Pointed Discussion

Magic: The Gathering Card Comments Archive

Martial Glory

Multiverse ID: 366358

Martial Glory

Comments (25)

ThisisSakon
★★★★★ (5.0/5.0) (9 votes)
The anti Agony Warp
Dabok
★★★★★ (5.0/5.0) (6 votes)
The combination of the art and the ability is just pure poetry.
Flyheight
☆☆☆☆☆ (0.0/5.0)
Somebody's about to get a sword to the face.
Purplerooster
★★★★★ (5.0/5.0) (3 votes)
Your two creatures are bout to kill my two in combat? This can be a double combat trick easy. The power boost is perfect for first/double strike creatures and the toughness is perfect in fighting them. This can quietly create some nice card advantage on the battlefield.
Curlie-Joe
☆☆☆☆☆ (0.5/5.0) (1 vote)
pretty good
xenohedron
★★★★★ (5.0/5.0) (1 vote)
Agony Warp mirror has the same potential for a double combat trick for card advantage. Good common.
00zau
★★★★★ (5.0/5.0) (3 votes)
Works out real nice, you can often swing a trade with one or both, or use the 0/3 to turn a trade and the 3/0 to amp the damage to an unblocked at the same time. Especially useful in helping keep your creatures on the board, keeping battalion going.
NoobOfLore
★★★★★ (5.0/5.0) (2 votes)
@lorendorky
You think people standing behind large shields and holding weapons is overdone to death? Next, do you intend to tell me that a wild-eyed goblin holding something sharp is an overdone art description? Or a wizard directing some sort of energy beam? Or how about a merfolk coming out of the water?

Come on, now. People behind a shield line holding large weapons is a really broad, really flexible category.
pedrodyl
☆☆☆☆☆ (0.0/5.0)
Interesting how red+white=green. A more versatile Giant Growth
Vandarringa
☆☆☆☆☆ (0.0/5.0)
Good card. Poor flavor text, considering the card itself is all about combat tactics: surprise, deception, etc.
Rootkit9208
☆☆☆☆☆ (0.0/5.0)
This little trick is absolutely amazing in limited in its colors. This can help you beef up a chump blocker, squeeze through a few points if damage, keep your battalion alive, and make your opponents attempt at trading creatures fail.
Definitely a high pick in limited, but I doubt its viability in constructed.
DoragonShinzui
★★★★☆ (4.8/5.0) (4 votes)
Splitting Giant Growth into its component parts and then splitting its mana into its allied colors makes for a surprisingly potent combat trick, especially for Boros.
azure_drake222222
☆☆☆☆☆ (0.0/5.0)
Rated 3/6. It can be used on the same creature or two different ones.
Halaphax
★★★★★ (5.0/5.0) (2 votes)
Best art in the set imo
HowardTreesong
☆☆☆☆☆ (0.0/5.0)
I wouldn't use it in standard but there are some fun tricks in limited. I saw someone block a weenie with his Boros Reckoner and then use this to pump the weenie's strength and his Reckoner's defence and proceed to kill the weenie and dole out 5 damage to his opponent.
tcollins
☆☆☆☆☆ (0.0/5.0)
Just a beast in limited and a pretty decent combat trick overall. Really good in pauper and in casual can give +6/+6 to your golems from Precursor Golem
whoiam
☆☆☆☆☆ (0.0/5.0)
A decent common, slightly worse than Agony Warp because a removal spell is always a tad superior. Please reprint Agony Warp, Dimir needs it :)
Tsunaki
★★☆☆☆ (2.0/5.0) (2 votes)
With the new card coming out (Anax and Cymede), it roughly equates to giving Anax and Cymede +3/+3, and giving every creature you control +2/+2 and trample until the end of turn.

Turn1: Mountains; Legion Loyalist
Turn2: Plains; Legion's Initiative
Turn3: Land; Anax and Cymede
Turn4: Land; Ash Zealot; Martial Glory

Congratulations, you have just dealt Turn 4 have successfully attacked for 19 damage.
Legion Loyalist attacks for 4/4 First Strike/Trample
Anax and Cymede attacks for 10/9 First Strike/Trample
Ash Zealot attacks for 5/5 First Strike/Trample/Haste

None of these can be blocked by Tokens.
poprockmonster
★★★★★ (5.0/5.0) (2 votes)
I'm just going to predict now that this card will see a lot of use with Theros' new Heroic ability.
darkterrorblade
★★★★★ (5.0/5.0) (3 votes)
Use with the heroic mechanic in Theros. Two mana instant speed combat tricks while triggering two abilities? Yes please.
Darwin_Green
☆☆☆☆☆ (0.0/5.0)
this is such a flexible card to trigger Heroic effects.
UKenobi
☆☆☆☆☆ (0.0/5.0)
@Tsunaki

Read the Heroic ability. It's one spell, so you'll only get the trigger once if you have both effects target the same Heroic creature.
RamenAwesome
☆☆☆☆☆ (0.0/5.0)
Turn 3: Fabled Hero
Turn 4: Madcap Skills and Martial Glory

Heroic is triggered three times, so that's three +1/+1 counters plus +3/+3 plus +3/0.

Swing with a 10/7 double strike, can only be blocked by two or more creatures on turn four.
obesechicken13
☆☆☆☆☆ (0.0/5.0)
This can give you a 2 for 1 for only 2 mana. And it's a common. Pretty good.