Pointed Discussion

Magic: The Gathering Card Comments Archive

Biorhythm

Multiverse ID: 83531

Biorhythm

Comments (35)

Kamah1
★★☆☆☆ (2.9/5.0) (6 votes)
turn 2 roffellos, turn 3 troll ascetic, turn 4 game
DrJones
★★★★☆ (4.0/5.0) (3 votes)
Pretty good finisher in mono-green mana-ramp decks.
Arachibutyrophobia
★★★☆☆ (3.7/5.0) (3 votes)
Wrath of God. Tie. :)
Callipsa
★★★☆☆ (3.2/5.0) (3 votes)
ART: Good and creepy
Power: Amazing
Kirtar's Wrath (threshold) + Biorythm = Game
JacksonRex
★★★☆☆ (3.8/5.0) (2 votes)
This card dramatically shortens games, although not so fun in multiplayer unless you can off everyone in the turn you drop it.
However its usually team win in single player.
donjohnson
★★★★☆ (4.7/5.0) (3 votes)
Great card. If I cant win Im taking you all to hell with me.
applecorn
★★★☆☆ (3.2/5.0) (2 votes)
i have a discard deck that only has 6 creatures in it, at most on field is 3. This would totally hurt that one.
Gaussgoat
★★★★☆ (4.2/5.0) (3 votes)
This card would cause so much hatred in my multi-player group. hahaha.

Definitely fun, massively expensive, but with good reason.

4/5
DocGodin
★☆☆☆☆ (1.6/5.0) (4 votes)
I got a really cool deck idea for this one. Have a bunch of the cheapy mana producing Myr's, all forests for land. Play All Is Dust, then Biorhythm everyone to death. Once you've got the Myr's and the land out, it shouldn't be too hard to play Biorhythm and All Is Dust in one turn.

Also is a nifty combo with Martial Coup
Templar314
★★★★☆ (4.9/5.0) (7 votes)
ROBRAM89
☆☆☆☆☆ (0.0/5.0)
Scariest art in the freaking game.
Sironos
☆☆☆☆☆ (0.0/5.0)
Wow, this is one of the most brutal cards in magic ever! Can win you the game against many opponents out of the blue! Plague wind, oh yeah.
BastianQoU
☆☆☆☆☆ (0.0/5.0)
@Arach:
My Darksteel Myr laughs :D
AvatarOfHOE
☆☆☆☆☆ (0.0/5.0)
Kinda seems like one of those overkill cards that just makes you win more. Definitely good in a token deck though.
JackofAntioch
☆☆☆☆☆ (0.0/5.0)
Expensive but exploitable. No biggie for green mana-ramp.
Splash white to make things interesting.
NeoKoda
☆☆☆☆☆ (0.0/5.0)
Drop a Wrath of God, then a Memnite, Ornithopter, etc. Finally this guy. I don't really get what Kamahl's quote has to do with the card, but nice flavor none-the-less.
burnsbabe
☆☆☆☆☆ (0.0/5.0)
Whoops. Used tappedout Markup. Meant to say:

Drop Darksteel Myr, Day of Judgement, the Biorhythm. Not necessarily in the same turn. GG.
JustKenneth
☆☆☆☆☆ (0.0/5.0)
I noticed some people say that this card is expensive? I bought 2 of these for 70 cents in my local MTG shop.
Anyways, I run 1 of these in my Red/Green Eldrazi Annihilator Token deck. Saved my ass agains a fast burn deck, i pulled it late game, only having 3 lifepoints left but about 26 tokens and 4 creatures.
I didn't pull an Overrun or any of my annihilators for some reason, but Biorhythm. end of game: me having a life total of 30, opponent 0.
this card rocks.
kiseki
☆☆☆☆☆ (0.0/5.0)
Take that life gain decks!

Perhaps after a Nacatl War-Pride attack?
monkeymonk42
★★☆☆☆ (2.5/5.0) (1 vote)
Looks like patrick stewart
gman92
★★☆☆☆ (2.2/5.0) (2 votes)
Plague Wind. Win. B)
Salient
★☆☆☆☆ (1.5/5.0) (1 vote)
This is what Noah played after God played Wrath of God.
poonilli
★★☆☆☆ (2.8/5.0) (2 votes)
this card is terrible. take zero skill to win with this card. leads to the most boring of games.
BongRipper420
☆☆☆☆☆ (0.0/5.0)
Cast it when you have an arbitrarily large number of tokens out to put your opponent in easy killing range for your army. This is an obvious game winner when your deck is built around it properly.
Arachnos
☆☆☆☆☆ (0.0/5.0)
Interesting tool for token decks too, maybe.
igniteice
☆☆☆☆☆ (0.0/5.0)
Nothing like punishing players for running creatureless decks or at least decks with very few creatures out on the battlefield at any one time. With green mana ramp, this is very easy to get off. It's just not a very clever card and it makes me ask, "That's it?" whenever it's played, as if there should be more to the game than something that immediately makes a player lose based on a condition (zero creatures out) that is supported by countless strategies.
XaiviarNightwing
☆☆☆☆☆ (0.0/5.0)
Channel makes this turn 4.
4 elvish spirit guides and a 1 drop green makes turn 1 debauchery.
Petertracy
☆☆☆☆☆ (0.5/5.0) (1 vote)
Pah. Lazy and uninteractive win condition.
Banned in EDH for good reason.
RAV0004
☆☆☆☆☆ (0.0/5.0)
I find it the utmost level of irony that this card becomes an "uninteractive win condition" only against people who play non-interactive decks. If you're really losing to it so often maybe you should put more creatures in your decks rather than preemptively banning it.
jonrds
☆☆☆☆☆ (0.0/5.0)
Honestly, some of the "combos" listed here arent that good. This is an 8 mana card. A combo with another 6 mana card in the same turn is a little costly, dont you think? At that point just fireball, you probably have enough mana to make it lethal.

The combos you want to be looking for are ones with instant speed or delayed board wipes, like myogin of cleansing fire, novablast wurm, or fated retribution.