Reminds me of Tendrils of Agony except that you get a greater effect from saccing spirits rather than playing other spells before it. It unfortunately can be countered much more easily, yet it has the most relevant non-creature subtype you could ask for in a Spirit deck.
rubber
★★★★☆ (4.9/5.0)(4 votes)
A casual finisher is about all I can ask of a common. Not too bad, if you use spirits, which I don't.
Tezz
★★☆☆☆ (2.0/5.0)(3 votes)
you gain life equal to the amount of life the targeted player loses, or you gain life equal to the number of spirits sacrificed????
AXER
☆☆☆☆☆ (0.0/5.0)
@ Tezz: It is the total of life lost this way. So YES. You might want to play this with Honden of Life's Web.
zombietomb
★★★★★ (5.0/5.0)(4 votes)
Not a bad card, especially for a common. It has a nice synergy with zuberas, Nether Traitor, and now Blood Ghast.
dragonking987
★★★★★ (5.0/5.0)(1 vote)
this is a awesome card it has instantly won so many games.
JWalks82
☆☆☆☆☆ (0.0/5.0)
Have two in hand? Use the first to sac your Dripping-Tongue Zubera, then the second the sac the friends he leaves behind! XP
Or just use Honden of Life's Web (multiple is exponentially effective) to build a lil spirit army, then sac 'em all for the win. You'll need time though..
Psuedonaut
★☆☆☆☆ (1.2/5.0)(2 votes)
Hmm. Assuming you sacrifice each one individually, would it be possible to make an infinite loop out of Nether Traitors, some form of lifegain when a creature enters the battlefield accompanied by Carnival of Souls? You'd start by sacrificing a Nether Traitor, and then you would lose one life and gain one black mana, then you would sacrifice the second Nether Traitor, at which time you lose another life, gain another black mana, then spend the first black mana to bring in the first Nether Traitor, and from the lifegain from Death Greeter or some other effect for that. Then repeat step 2 indefinitely alternating which Nether Traitor, and thus you could win handily with that?
As long as I'm not goofing up the sacrifice part.
RowanKeltizar
☆☆☆☆☆ (0.0/5.0)
Seems worth using in the deck I'm making. My deck uses only spirit creatures and also uses Death Denied. Sacking Kokusho to this would be hurt a lot = 9 dmg + 9 life for you. Of course, I'd probably be able to sac two other creatures along with Kokusho, most likely ending the game right there.
Condor_96
★★★★★ (5.0/5.0)(1 vote)
@tcollins: No, it doesn't! It only works with permanents with the "Changeling" ability, such as Amoeboid Changeling - while their printed types are shapeshifter, the all-creature-types ability is in "changeling" - and the "shapeshifter" creature type doesn't grant that! Renegade Doppelganger is a shapeshifter - that's it.
Elvoran
☆☆☆☆☆ (0.0/5.0)
This card is my bomb in my Red/Black Spirit Deck.
The idea is to sacrifice all Zuberas with it, as it's part of the cost you sacrifice them when paying for Devouring Greed which puts their effect in first and then Devouring Greed's.
So if you have 4 Ember-Fist Zubera and play Devouring Greed you deal 1*Zuberas*Ember-Fist Zubera damage + Zuberas*2 damage and gain Zuberas*2 life.
infernox10
★★★★★ (5.0/5.0)(1 vote)
Seems like it's just a little better now with the excessive spirit production in the Innistrad block.
Brutal card. I've learned not to underestimate it going against a friend's Kamigawa deck. Black/Green will get the most use out of it, what with green making the tokens and black eating them and then eating...players.
A perfect 20 on T4! All evasive. Works well with Dark Triumph as well. Lingering Souls in the same deck works well.
T3 could instead be lingering souls, T4 be flashback souls, drop Nether Traitor, sac one token to dark triumph, attack for 15 evasive and have a blocker.
Use Death Denied to come back from sweeps and from this card.
Lots of ways to end the game quickly with a spirit aggro deck, even if half the cards are from kamigawa.
tcollins
☆☆☆☆☆ (0.0/5.0)
Remember kids cards like this also work with cards with the shapeshifter subtype such as Renegade Doppelganger
**EDIT**
Whoops! Meant changelings, thank you for pointing that out, Condor_96. I stand corrected.
surewhynot
☆☆☆☆☆ (0.0/5.0)
In my opinion, one of the very best cards available to any Spirit deck running black. Many spirit decks, especially the ones that can run black (Orzhov spirits anyone?) can generate a healthy number of spirits. But it really does NOT take that many spirits to make this card absurd. Obviously you have to be smart about when to play it, because getting caught with your pants down leaves you with a lot less spirits and a wasted spell. In most cases though, it will prove to be"game-ending" good.
Take this very likely scenario:
T1: Lantern Kami
T2: Wicked Akuba/Bloodghast/Another Lantern Kami and Spiritual VIsit/Beckon Apparition (some combo of those). Swing for 1 with the Lantern.
T3: Lingering Souls. Swing for 3 more damage.
T4: Swing for 5 more damage, play Devouring Greed. Opponent loses anywhere from 10-12 life and you gain that much. That can be the game, right there.
Comments (17)
It unfortunately can be countered much more easily, yet it has the most relevant non-creature subtype you could ask for in a Spirit deck.
or you gain life equal to the number of spirits sacrificed????
Or just use Honden of Life's Web (multiple is exponentially effective) to build a lil spirit army, then sac 'em all for the win. You'll need time though..
As long as I'm not goofing up the sacrifice part.
The idea is to sacrifice all Zuberas with it, as it's part of the cost you sacrifice them when paying for Devouring Greed which puts their effect in first and then Devouring Greed's.
So if you have 4 Ember-Fist Zubera and play Devouring Greed you deal 1*Zuberas*Ember-Fist Zubera damage + Zuberas*2 damage and gain Zuberas*2 life.
T2 - Nether Traitor, Swing for 2
T3 - Swing for 2, Spectral Procession
T4 - Swing for 5, use this for 12
A perfect 20 on T4! All evasive. Works well with Dark Triumph as well. Lingering Souls in the same deck works well.
T3 could instead be lingering souls, T4 be flashback souls, drop Nether Traitor, sac one token to dark triumph, attack for 15 evasive and have a blocker.
Use Death Denied to come back from sweeps and from this card.
Lots of ways to end the game quickly with a spirit aggro deck, even if half the cards are from kamigawa.
**EDIT**
Whoops! Meant changelings, thank you for pointing that out, Condor_96. I stand corrected.
Take this very likely scenario:
T1: Lantern Kami
T2: Wicked Akuba/Bloodghast/Another Lantern Kami and Spiritual VIsit/Beckon Apparition (some combo of those). Swing for 1 with the Lantern.
T3: Lingering Souls. Swing for 3 more damage.
T4: Swing for 5 more damage, play Devouring Greed. Opponent loses anywhere from 10-12 life and you gain that much. That can be the game, right there.
EDIT: Or, look at blurrymadness...Same idea.