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Magic: The Gathering Card Comments Archive

Dearly Departed

Multiverse ID: 222194

Dearly Departed

Comments (20)

Vedalken_Arbiter
★★★★★ (5.0/5.0) (3 votes)
More mixed up tribal. Just like Lorwyn. On the other hand there's no reason this ever has to actually be in play.
Tommy9898
★★★★★ (5.0/5.0) (1 vote)
Its stats and mana cost doesn't really matter. The closest thing to compare it to is valor. The execution for both is the same (mill yourself or discard it) but this is much more narrow. Don't forget that this is a 5/5 flyer for 6 so if you do topdeck it late (after your humans have already been cast) it can be a nice finisher.
Wulfsten
★★★★☆ (4.0/5.0) (3 votes)
Really not very good. The rhythm is all mixed up. By the time you play this, and it dies, you will have cast most of your humans (which in Innistrad are low-cost and small). The ones that are left will be of little use to you this late in the game, even with a +1/+1 counter.

Requires some sort of shenanigans to get it in your graveyard early, but since most of Innistrad's effects that do this are random, good luck (literally)!
2pcsofcandy
★★★★★ (5.0/5.0) (2 votes)
Yeah, without a discard outlet in white or green, I'm not sure what you're going to do with this other than just play it and let it die which is pretty lame. Grimoire of the Dead is like your only option from recent sets for getting this in there.
rinoh20
☆☆☆☆☆ (0.5/5.0) (2 votes)
get hit by sword of body and mind. mill four. oppent "ffffuuuuuu-"
Anubisisking
★★★★★ (5.0/5.0) (2 votes)
This card is ok... I don't really like it though, because it has tied up two opposing deck strategies into one rather awkward card... you want to discard or mill this, but at the same time you want to play it with all the nice G/W humans...

A straight human deck is better off sticking to a green/white aggro strategy then trying to mill for this thing.

It's an EDH card for those people who'll do Human EDH.
Arachnos
★★☆☆☆ (2.8/5.0) (2 votes)
I think it's more fun to actually put it into play rather than mill/discard it, because that way the opponent loses no matter what. He can't let it pass, or he's dead in 4 turns max. Is he gonna keep losing his little flyers to keep it at bay? Is he gonna block it with one big flyer or remove it, knowing what's coming next?
Mirran_Savior
☆☆☆☆☆ (0.5/5.0) (1 vote)
Gabriel422
★★☆☆☆ (2.5/5.0) (1 vote)
First turn... draw... discard!

Not sure if that's worth it though...
GrimjawxRULES
★★★★★ (5.0/5.0) (1 vote)
@Gabriel422: Well.. it might actually be worth it. Since all of your creatures get +1/+1 bigger, you'll be able to cast a 2/2 Doomed Traveler or a 3/2 Elite Vanguard on turn 2 - and that should certainly be able to match any 2-drop that your opponent has at that point.

As for my own opinion, I really like it. It's a decent late game draw, and even it dies, it continues to help you by making every topdecked Human better.
BenD
★★★☆☆ (3.0/5.0) (1 vote)
Discard it early, then bring it back to your hand later with Angel of Flight Alabaster when you need a 5/5 flyer! uht-oh .. Purify the Grave just happened to ruin that for you in a white on geist instant
DarthParallax
★★☆☆☆ (2.2/5.0) (2 votes)
"Luke....you must go to the Dagobah system. There you will learn from Yoda, the Jedi master who instructed me...."


The de***ion they keep giving of how this card was concepted- 'dead ancestor who sticks around but is still a little creepy', for some reason always gets me thinking about Obi-Wan's blue force ghost in Empire Strikes back. I imagine many many more people would make this association if the card was blue...
GrandAdmiralThrawn89
☆☆☆☆☆ (0.0/5.0)
Run with Increasing Devotion for much enjoyment. Won me several games at the prerelease.
Sutebe
☆☆☆☆☆ (0.0/5.0)
Faithless Looting should do the job nicely. Also, you can run this in werewolves, and you wouldn't even have to splash white if you could reliably get it into your graveyard (hint hint).
deadeye1387
★★★★★ (5.0/5.0) (1 vote)
Excellent. You can attack to the point of recklessness with this thing and your opponent is faced with the dilemna of "should I kill it?" Then if he does, you're sitting there a few turns later with a ton of +1/+1 counters (and a smile) while your opponent is on the opposite side of the wall, banging his head against the wall. However, this card isn't really "flexible", and costs a pretty penny in terms of mana. 4/5

Somewhere in the vast plane of Innistrad, two villagers are on watch:
"Hey, are you seeing this?"

"Yeah. There's my grandfather, my great-grandmother and my great-great grandfather. Come to think of it, I didn't even know..."

The villagers give each other looks and pass out.
stewbot
☆☆☆☆☆ (0.0/5.0)
this, faithless looting, champion of the parish, and thatcher revolt. serious aggro time. maybe unruly mob also. if you get a couple of these in your graveyard things start to get really silly
Aquillion
★★★★★ (5.0/5.0) (1 vote)
5/5 seems a bit beefy for an ancestor ghost. Now that grandpa's dead, he can trade hits with a Shivan Dragon and kill a Sengir Vampire or Serra Angel without dying?

I assume that this thing wasn't originally supposed to be so big and expensive, but got beefed up because they needed a big white flier for the set, and Angels didn't fit. In the process, his CMC rose so high that his ability becomes a bit too tough to use. (And almost irrelevant next to his 5/5 body.)
gatorjunkie
☆☆☆☆☆ (0.0/5.0)
Jarad's Orders in a human tribal deck? I've always been stumped on how to best use this card.
Thornhillforge
☆☆☆☆☆ (0.0/5.0)
This card has negative synergy with Magic the Gathering.