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Magic: The Gathering Card Comments Archive

Merfolk Looter

Multiverse ID: 220179

Merfolk Looter

Comments (18)

Lash_of_Dragonbreath
★★★★★ (5.0/5.0) (5 votes)
If you need to keep Vengeful Pharaoh in your graveyard...
Lyoncet
★★★★★ (5.0/5.0) (3 votes)
This was a usable card in M10. And M10 didn't have Grim Lavamancer. Fun times ahead for UR. :D
burnsbabe
★★★★★ (5.0/5.0) (1 vote)
This one saved my butt a couple times in the pre-release tournament when I needed to top-deck the right thing and didn't. Not that that's not my fault to begin with. But it's nice to run, especially with Merfolk Mesmerist.
SarpNasty
★★★☆☆ (3.8/5.0) (3 votes)
Let's me play Kuldotha Phoenix in my monoblue artifact deck.
ROBRAM89
★★★★☆ (4.0/5.0) (5 votes)
Hey! They said red would get looting from now on. I want my Goblin Looter!
Anggul
★★★★☆ (4.0/5.0) (1 vote)
Always a handy cycler to get what you want, although until Zendikar cycles out I'll stick with Enclave Cryptologist.
lorendorky
☆☆☆☆☆ (0.0/5.0)
I'm pretty sure Robrab is referring to THIS

http://goblinartisans.blogspot.com/2011/02/goblin-lore-red-looting.html?showComment=1307785794577#c5682920442866352576

article which is not an official site in any way.
Narim
☆☆☆☆☆ (0.0/5.0)
This is going to be really potent tool in flashback decks... I love it :)
http404error
★★☆☆☆ (2.5/5.0) (1 vote)
So happy to see this one back. And not just for the legs, mind you.
Tivoko
★★★★★ (5.0/5.0) (1 vote)
Long story short, I love this card.

I've always played a casual U/W deck and my weakest point was usually dead cards in my hand, then this little merfolk came along and my problems were solved.
Superllama12
☆☆☆☆☆ (0.5/5.0) (1 vote)
A great card, especially with Innistrad in the mix and Grim Lavamancer. My favorite time with her, though, was when I had a Sphinx of Magosi with my opponent at 12 and a Vengeful Pharaoh in the graveyard. I used a Distortion Strike on my looter, so he had to kill it and put the Pharaoh on top of his library, then swung in the next two turns with my Sphinx for the win
Chrs84
☆☆☆☆☆ (0.0/5.0)
In the 2 casting cost range the Looter is solid and adds a great addition to the accelerate or add to graveyard play. Usually in a competent deck the Looter is not your only means to achieve acceleration or graveyard play, but it is a great secondary play that reinforces such deck themes. Most will agree that its annoying to use spells to get rid of the Looter when there’s most likely worse cards in an opponent’s deck. Of course feel free to boost-up your Merfolk or protect in some way. Loved the change in art; Merfolk cards in general sure did have some vague or murky artwork, lol.
nopemx6
☆☆☆☆☆ (0.0/5.0)
"my weakest point was usually dead cards in my hand, then this little merfolk came along and my problems were solved." -Tivoko
A-men. I love this card. Works perfectly in a self-mill deck to feed a Splinterfright or Boneyard Wurm.
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
Run x4 Gemstone Caverns and x4 Leyline of Anticipation without worry of dead draws!
Manite
★★★★★ (5.0/5.0) (1 vote)
This plays particularly well with Quest for Ancient Secrets and Archmage Ascension. You draw at least two cards a turn and a card enters your graveyard each turn as well.
lilwolf2005
☆☆☆☆☆ (0.0/5.0)
Fond of memories of this card since this was the engine to my combo deck back in the day. I would use the ability to dump auras like Dragon Breath into the graveyard to lie in wait for a fatty to drop, using the discard "drawback" to fuel my deck. Even if you don't have a deck that utilizes the discard aspect, you are still filtering your hand, getting rid of a card you don't need and increasing your chance of getting one you do need.
N03y3D33R
☆☆☆☆☆ (0.0/5.0)
All around good card for blue, also a good fuel source in a madness deck.