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Magic: The Gathering Card Comments Archive

Emrakul's Hatcher

Multiverse ID: 193485

Emrakul's Hatcher

Comments (23)

Mamick
★☆☆☆☆ (1.7/5.0) (23 votes)
It should be 4/4.

That is all
RobinHood3000
★★★★☆ (4.4/5.0) (5 votes)
For three Eldrazi spawn tokens? 4/4 seems like it would be overpowered to me.
lukemol
☆☆☆☆☆ (0.5/5.0) (2 votes)
I have found a good way to abuse this in Limited. Ka-nice!
SolidSoldier
★★★★☆ (4.8/5.0) (7 votes)
For limited, pray that you get a Splinter Twin along with this guy.
EvilCleavage
★★★★★ (5.0/5.0) (9 votes)
This is totally worth it! Four creatures for five mana? Yes please, and you can sac them for colorless mana? This either gives you three chump blockers or effectively makes this card cost only 1Red!
agalloch
★★★★★ (5.0/5.0) (2 votes)
My favorite Eldrazi Spawn creator, along with Brood Birthing. If you are going to make an Eldrazi deck, you must run red and these two cards. The 3/3 body is nice.

Eldrazi decks are too slow for tournament play, but they are fun as hell in casual, and this is one of the more important cards if you are going to build one.

3.5 - I'd rate it higher, but it's really a casual-only card.
badmalloc
★★★★★ (5.0/5.0) (2 votes)
In limited this guy is house. You are going to get to 5 mana, and then that means next turn one of your finishers is going to hit the table.
Duskdale_Wurm
☆☆☆☆☆ (0.5/5.0) (4 votes)
@SolidSoldier

LOL

3 Eldrazi Spawn tokens per turn.
Tinkerermcmuffin
☆☆☆☆☆ (0.5/5.0) (3 votes)
Tied best of the ROE creature-token generators with Nest Invader. Gives red a helpful 3 chump block stall when needed.
achilleselbow
★★★★★ (5.0/5.0) (2 votes)
I think Kozilek's Predator is a tad better than this, considering you're only getting an extra spawn token for one more mana. This guy is obviously still good, and he won me a few rounds in last night's draft along with Hellion Eruption.
WhereDidItGo
★★★★☆ (4.9/5.0) (5 votes)
Since {3}{R} gets you a 3/3 red body (Hill Giant), you're basically paying an extra {1} for three Eldrazi Spawn. If that's not mana-efficient, then I don't know what is.
DacenOctavio
★★★★★ (5.0/5.0) (1 vote)
Sarkhan Vol. So, lemme get this straight. You're attacking me with a hasted 4/4 and three 1/2's?
NecroticNobody
☆☆☆☆☆ (0.0/5.0)
Kicking a Rite of Replication on him nets you 5 3/3s and 15 spawn, so have fun watching your opponents concede when you drop Emrakul.
bijart_dauth
☆☆☆☆☆ (0.0/5.0)
well, once you can get him out, he's basically a 3/3 for 2. But costing 5 to begin with makes him kinda worthless, as a 3/3 dosnt make much of a difference turn 5. I never really like using eldrazi spawn for mana axel, they just don't seem very efficient, and when someone kills/counters your eldrazi, you cant cast another one. Elves work much better for getting out eldrazi.
Mike-C
☆☆☆☆☆ (0.0/5.0)
If you're playing eldrazi and red is in there (which I'm guessing it is) then this card is a staple. So get some.. DUDE. Or leave it out and lose the battle, then offer up a card called "emrakuls curse" as a suggestion and peace offering to WotC, it will have a picture of you sitting at the table with your head in your hands crying across from your opponent who's grinning wickidly while Emrakul stands behind them rubbing their shoulders. Yes there's a metaphor here, it's obvious too- Put the hatcher in your deck and you'll hatch Emrakul, he/she (whatever sex Em is, I'm not lifting up it's skirt just to make my sentences shorter), will show it's appreciation by giving you the best backrub you've ever experienced. It'll be orgasmic! But warning: This might have a counter effect of destroying your city and thus you and your opponent as well. Tred lightly, there's always a silver lining.
Char862
☆☆☆☆☆ (0.5/5.0) (2 votes)
My friend uses this card in his eldrazi deck and we are confused about the ruling.
If a second Emrakul's Hatcher comes into play and provides its three tokens, will it trigger the effect of the first Emrakul's Hatcher a second time, thus creating a total of sixadditional tokens, or will it only provide its three as stated when its casted.

So would the field have a total of nine tokens when the second one is casted, or only a total of six?
divine_exodus
★★★★★ (5.0/5.0) (1 vote)
Great for pauper.
Rendin
☆☆☆☆☆ (0.0/5.0)
@Char862: When a card says "When X enters the battlefield" or some other effect, X being that card's name, it is generally interchangeable with "When this card enters the battlefield."

So three Eldrazi tokens are created when a second Emrakul's Hatcher comes into play, not six.
NoobOfLore
☆☆☆☆☆ (0.0/5.0)
Kozilek's predator is better, I think, but in all honesty, it's less comparatively better to a similar green card than this is to a green card.
As someone else said, Hill Giant is a 3/3 for 4, and this guy gets you 3 spawn tokens for a measly one more mana.
Kozilek's predator, on the other hand, working off of Centaur Courser, gets only 2 spawn tokens for your 1 mana.
Of course, if they were the same color, I would take the Predator most any day, but that's merely because green gets more efficient creatures.

This guy is great for red, and at common to boot.
Glad to have him on the team, he helps me land Artisan of Kozilek a couple turns earlier.
Lash_of_Dragonbreath
☆☆☆☆☆ (0.0/5.0)
This guy is one of Grave Pact's best friends. Drop it, then you got three Pact triggers at your disposal. Besides a 3/3 body. And the best part is, it can virtually cost only 1R.
shapelyman
☆☆☆☆☆ (0.0/5.0)
Trying to cast Thraximundar? Drop the Hatcher.
Thrax is already out? Drop the Hatcher and feed the spawn tokens to Thrax.
Gandlodder
☆☆☆☆☆ (0.0/5.0)
Emrakul's Hatcher + Mana Echoes
Assuming no other creatures are on the battlefield:
The Hatcher enters, adds 1, total of 1.
The three spawn enter the battlefield simultaneously, thus each of them counts its compatriots, itself, and the Hatcher (all being the Eldrazi creature type), so each adds 4, for a total of 13 mana.

From here, you can do a lot with 13, but here's some more fun:

Spend 7, play Skittering Invasion. You get five spawn, again counting each other, adding 9 each to your mana pool, totaling 51 in your mana pool.
Play the Spawnsire of Ulamog (incidentally paying for itself by adding another 10 to your mana pool) then activate it, adding god knows how much to your mana pool and building up rather large stores of colorless mana.

Top it all off with the mother of all non-infinite Comet Storms and laugh as they realize all the Eldrazi were was setup.