cool for what it does, but for its primary function, i would still kinda want erratic explosion. But getting past mana flooding and putting the card in hand is pretty cool too.
Kataklyzmik
★★★★★ (5.0/5.0)(5 votes)
Red gets in indirect tutor!
lorendorky
★★★★★ (5.0/5.0)(1 vote)
this + liliana vess and wtahever card you want to play
Swiftgamer18
★☆☆☆☆ (1.5/5.0)(1 vote)
I'm gonna make a deck consisting of four of these, another random 5 cmc card, and 55 lands. Mulligan down until you have this card in your hand and have fun.
You can instant win in two turns by playing this card with awakening zone, and anything that tutors cards to the top of your hand, either by potentially playing no creatures except eldrazi (using liliana vess and token cards), or repeated tutors like momir vig.
From what I can tell these cards (induce despair, disaster radius, etc) are meant to be a deck where you only play your eldrazi once and a while, instead keeping them in your hand, using a combination of see beyond, and maybe the new merfolk observer/ponder, or oracle of muldaya / muldaya channelers, to check the top of your deck. If you can tutor two explosive revelations to your hand, and then use selective memory, you just play explosive revelations and deal 10 twice using something like artisan of kozilek or ulamog.
Deck really builds itself when you think about it, goes nicely with a polymorph deck as well and awakening zone for chump blockers. Possibly with counter spells to back it up.
brunsbr103
☆☆☆☆☆ (0.0/5.0)
I always loved Kaboom! (loved, not played), and it makes me a little sad that they made it into an uncommon that is usually better. Not stictly better, mind you, but if I was forced to chose between this and Kaboom!, I would chose this.
I have a hunch that this would be fun to play even if you didn't tutor your Emrakul to the top of your library first. In fact, for me that would be even more fun because of the unpredictability.
HairlessThoctar
☆☆☆☆☆ (0.0/5.0)
Truly remarkable in that this is raw card advantage. IN RED.
If you're setting up something massive, that's probably worth it.
Lash_of_Dragonbreath
☆☆☆☆☆ (0.0/5.0)
5 mana to deal some damage to either a creature or a player and draw a card? Seems passable. Not in RDW or any of it's variants, of course, because RDW rarely runs spells with CMC over 3 (except maybe Fireblast). Maybe in the ultra-obvious Eldrazi deck with Emrakul or in EDH... In my EDH deck this would deal an average 4-5 damage with a cantrip and would be another red sorcery to be retrieved by Nucklavee.
EpicBroccoli
☆☆☆☆☆ (0.0/5.0)
@Kirbster
Kinda hilarious that does exactly 19 damage, not quite enough to kill someone.
Comments (20)
From what I can tell these cards (induce despair, disaster radius, etc) are meant to be a deck where you only play your eldrazi once and a while, instead keeping them in your hand, using a combination of see beyond, and maybe the new merfolk observer/ponder, or oracle of muldaya / muldaya channelers, to check the top of your deck. If you can tutor two explosive revelations to your hand, and then use selective memory, you just play explosive revelations and deal 10 twice using something like artisan of kozilek or ulamog.
Deck really builds itself when you think about it, goes nicely with a polymorph deck as well and awakening zone for chump blockers. Possibly with counter spells to back it up.
I have a hunch that this would be fun to play even if you didn't tutor your Emrakul to the top of your library first. In fact, for me that would be even more fun because of the unpredictability.
IN RED.
Card sound like turn 6 nuke with Emrakul, the Aeons Torn and a tutor or Liliana Vess.
If you're setting up something massive, that's probably worth it.
Not in RDW or any of it's variants, of course, because RDW rarely runs spells with CMC over 3 (except maybe Fireblast).
Maybe in the ultra-obvious Eldrazi deck with Emrakul or in EDH... In my EDH deck this would deal an average 4-5 damage with a cantrip and would be another red sorcery to be retrieved by Nucklavee.
Kinda hilarious that does exactly 19 damage, not quite enough to kill someone.