I'm not sure if I like him. 3-mana guys that generate two mana when you tap them have been there forever. This one produces mana of three colors, but has a very annoying manacost itself. So I assume that sometimes you are there on turn 3 and are stuck with him in your hand because you miss one color.
Laguz
★☆☆☆☆ (1.8/5.0)(9 votes)
Actually, it doesn't fix your mana at all. How could it, when you have to pay RGW to get RGW? Your mana is already fixed at that point. Critical oversight there.
This card is pretty much worthless.
Lateralis0ne
★★★★★ (5.0/5.0)(3 votes)
@Laguz:
Having your lands destroyed makes this card more valuable on the field. It's nice to have a backup fixer when people are playing cards like Stone Rain or Rain of Tears against you.
cadenblade
☆☆☆☆☆ (0.0/5.0)
Eh, he's alright. It is a bit difficult to play. And nine times out of ten if I have the right manna on turn three and have to choose between him and the Wooly Thoctar that are both in my hand, I choose the thoctar. But a good way to ensure this dude and good manna availability is to play Lush Growth on turn one. Nuff said. Plus you get a nice little bonus if you can play a Wild Nacatl on turn 2 after playing the enchantment.
EvilCleavage
☆☆☆☆☆ (0.0/5.0)
I'd have to agree with Laguz, haha I thought wow this card is amazing when I first looked at it, but when I saw that it cost RGW to play, I thought man does this card make you think that it's really fixing mana when it isn't at all. But it is a good accelerator, so for that I give it a 3
Superllama12
☆☆☆☆☆ (0.0/5.0)
I really like this guy, I've used him to get Rith, the Awakeber out on turn 4
ugh, it drives me insane seeing people be like "this card's colors are wierd" or, "too impractical/hard to use". uhm. guys. it's green. and only costs 3. has everyone forgotten Green Sun's Zenith??? this thing mana fixes like a god and might as well have its ability errata'd to be called "Naya Ritual".
TheGoodDoctor20
☆☆☆☆☆ (0.0/5.0)
@Laguz
While this card requires access to every color it produces if you consider playing this then any other land you suddenly have access to {R}{R}{G}{G}{W}{W}. To have access to more colored mana than your available lands suggest is the very definition of mana fixing.
It's simple just use any of the creatures from shards of alara that make colourless mana like Drumhunter, Sunseed Nurturer, or Exuberant Firestoker
DacenOctavio
★★★★★ (5.0/5.0)(1 vote)
Naya Signet on legs. Unfortunately, it's not as helpful for fixing mana as it is for ramping mana, and ramp cards like Rampant Growth, Farseek, and Into the North accomplish that admirably.
django_unchained
★★★★★ (5.0/5.0)(1 vote)
@Noob of Lore:
You probably should have summoned the Woolly Thoctarfirst in that case.
itrymybest
☆☆☆☆☆ (0.0/5.0)
lets talk about a turn four godsire.
T1: land birds of paradise T2: land knotvine mystic T3 land knotvine mystic T4 land godsire
Comments (21)
3-mana guys that generate two mana when you tap them have been there forever. This one produces mana of three colors, but has a very annoying manacost itself. So I assume that sometimes you are there on turn 3 and are stuck with him in your hand because you miss one color.
This card is pretty much worthless.
Having your lands destroyed makes this card more valuable on the field. It's nice to have a backup fixer when people are playing cards like Stone Rain or Rain of Tears against you.
While this card requires access to every color it produces if you consider playing this then any other land you suddenly have access to {R}{R}{G}{G}{W}{W}. To have access to more colored mana than your available lands suggest is the very definition of mana fixing.
You probably should have summoned the Woolly Thoctar first in that case.
T1: land birds of paradise
T2: land knotvine mystic
T3 land knotvine mystic
T4 land godsire
this guys is so fun