Could be casual tech with the new landfall mechanic in Zendikar. Remember: 4 damage from a Terramorphic Expanse =D
Demonic_Angel13
★★★★☆ (4.0/5.0)(1 vote)
Anti Landfall. Unless your opponent has a major Landfall ability,they'll keep their lands in their hand. Also good with Sanguine Bond.
Qazior
★★★★☆ (4.5/5.0)(2 votes)
It could be quite good against landfall decks, but then again this is way too slow i think
Coincidence
★★☆☆☆ (2.8/5.0)(2 votes)
Guess it had to be 5 because of dark ritual. Might be good in b/g.
Selez
★★★★☆ (4.0/5.0)(2 votes)
I think this card is great. Lands are crucial to any deck performing correctly. Look at the late game in Standard. The board is LITTERED with lands. If you force your opponent to hold onto their land, their options are going to drop severly, and imagine this with a Megrim. Hold onto your lands and let me make your discard them (and take two per card), or play them, take two par land, and give me two life.
This would've seen play if it had been in standard with landfall.
HairlessThoctar
★★★★☆ (4.7/5.0)(3 votes)
Very meh. By the time you get up to 5 mana, they're likely to have out enough lands for this to be by and large a non-issue.
A neat idea, but just not worth it.
Xenobody
★★★★☆ (4.5/5.0)(1 vote)
Speaking of Dark Ritual, I once drew this card, two Dark Rituals, one swamp and other cards irrelevant to this. Yes, I played this Polluted Bonds first turn. It was awesome. I really should have won that game...
Auteur
★★★★★ (5.0/5.0)(3 votes)
Ankh of Mishra did it better; this thing will come down too late to deal any significant damage.
Ameisenmeister
★★★★☆ (4.5/5.0)(4 votes)
Try it in a blue/black deck with bounce and Mana Breach.
Maybe in a very casual deck you could run this with Realm Razer late game? Then the resulting damage is unavoidable (and in multiplayer could hit everyone for massive life lose and lots of life gain for you)..of course then you'd have a giant target on your head...Not to mention the fact that you'd have to do some mana acrobatics with a combined requirement of {BBRWG} and {6} between those two cards alone..
igniteice
☆☆☆☆☆ (0.0/5.0)
@Auteur The two cards are hardly comparable. Ankh of Mishra is an artifact that affects all players (including yourself) and only deals damage. Polluted Bonds is an enchantment that only affects your opponent, and gives you life back on top of the damage it deals. Five mana isn't that expensive. You could drop this on turn 2-3 easy with the right cards, and there are many 'right' cards for that purpose.
Huffytreefolkman
☆☆☆☆☆ (0.0/5.0)
realm razor
Oblio
☆☆☆☆☆ (0.0/5.0)
This is an amazing combo with Collective Voyage. It makes this card great for a late game win condition. Especially when paired with Ob Nixilis, the Fallen.
Progle
★☆☆☆☆ (1.0/5.0)(1 vote)
Makes for a faster win.
En_Sigma
☆☆☆☆☆ (0.0/5.0)
Like the art. Black at a pretty cruel level, sucking the life from that elf when she's trying to just retaliate. Awesome.
Robface
★★★★☆ (4.3/5.0)(3 votes)
How has no one mentioned Parallax Tide? Cast it, exile five of their lands and they come right back into play the next turn.
situational but a good late game option for black land destruction decks. this doesnt need any crazy combo cards with it. just use it with a solid land destruction deck for maximum impact.
this card is not over costed at all. most land destruction decks typically cast early and mid game land destruction spells, so this fits perfectly into the mana curve with 3 and 4 cmc land destruction spells. land destruction decks also lack lots of creature control, so this helps mitigate damage from attacking creatures. I run 4 of in my black land destruction because it's a great option to help finish the game.
3.5/5
KingSupernova
☆☆☆☆☆ (0.0/5.0)
In response to Boundless Realms?
Takno
☆☆☆☆☆ (0.0/5.0)
This is made for Black control, if it doesn't completely stop them from playing lands it at least makes them think twice and if you get it out early you can halt or at least slow down Ramp decks, it turns a 4 mana Ranger's Path to get two lands into a 4 mana and 8 life difference Ranger's Path. And as Selez already said, Lands are crucial to all decks and this makes most less keen to play them, especially if they lack life gain. I give it a 5/5
While not an astounding card due to its late game emergence there is a fun combo in a Newspaper coloured deck (black, white, and red all over) that Plays this, Impending Disaster and Planar Birth. In multiplayer this combo usually wins you the game. Is it subject to removal, yes. But should they allow you to get this set-up they will regret it and those that survive will have to deal with a much higher life total. Artifact mana production will allow you to set up Impending Disaster, have it go off, drop the Polluted Bonds and then cast the Planar Rebirth.
Comments (25)
This would've seen play if it had been in standard with landfall.
By the time you get up to 5 mana, they're likely to have out enough lands for this to be by and large a non-issue.
A neat idea, but just not worth it.
The two cards are hardly comparable. Ankh of Mishra is an artifact that affects all players (including yourself) and only deals damage. Polluted Bonds is an enchantment that only affects your opponent, and gives you life back on top of the damage it deals. Five mana isn't that expensive. You could drop this on turn 2-3 easy with the right cards, and there are many 'right' cards for that purpose.
I hope you have Naturalize.
this card is not over costed at all. most land destruction decks typically cast early and mid game land destruction spells, so this fits perfectly into the mana curve with 3 and 4 cmc land destruction spells. land destruction decks also lack lots of creature control, so this helps mitigate damage from attacking creatures. I run 4 of in my black land destruction because it's a great option to help finish the game.
3.5/5