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Magic: The Gathering Card Comments Archive

Spellshift

Multiverse ID: 122459

Spellshift

Comments (14)

XDaragoX
★★★☆☆ (3.9/5.0) (5 votes)
This card seems as though it's begging for a combo deck.
exterion
★★★★☆ (4.5/5.0) (6 votes)
Use to counter one copy of a storm spell, hoping to get another storm spell into play?
Should work somewhat well with some things that creates copies, like cloven casting or storm spells, as previously mentioned
However, it costs way too much to be really useful
wolfbear2
★☆☆☆☆ (1.7/5.0) (5 votes)
only really combo would be a "big spell" eye of storm deck... but cascade kinda fills that nouch better now...
Omenchild
★★★☆☆ (3.8/5.0) (2 votes)
i need this with my intet deck that scrys to get time stretch on top. seems awesome to be able to counter a ponder and then pull out something awesome
Alekren
★★★★☆ (4.8/5.0) (4 votes)
I want to counter something with this when I have Hive Mind and Eye of the Storm in play.
Sironos
★★★★☆ (4.6/5.0) (5 votes)
.... so the trick is to counter your own spell? Seems like a hardcore Jonny card.
ICEFANG13
★★★★☆ (4.7/5.0) (6 votes)
In case you haven't noticed, like almost all cards in this awesome set, it represents something

Instant/Sorcery version of Polymorph, the strategies used, while slightly different, are fundamentally the same
syrazemyla
★★★★☆ (4.8/5.0) (2 votes)
The trick is to use this with Boseiju, to make the first spell uncounterable.
LordRandomness
★★★☆☆ (3.0/5.0) (3 votes)
I would have loved this (flavorwise and mechanics-wise) if it had Split Second, sort of like a Morph for spells.

...Morph for spells. "You may put this spell on the stack face down for {1}. Turn it face up at any time for its Morph cost." You can do so in response to everyone passing priority and since Morph is a special action it doesn't give people another chance to respond before it resolves. That sounds kinda funny.
PeabodyET
★★★★☆ (4.2/5.0) (2 votes)
@XDaragoX: The deck that this was begging for is one that I played in standard back in RAV/TSP. Basically, you get Eye of the Storm in play, then put a spell on it, say Sleight of Hand. Then when you get the copy, you counter it with Spellshift. Eye will exile your Spellshift, you can stack the Sleight and counter it with the copy of Spellshift. This will let you reveal cards from your library and cast the next instant or sorcery. When you cast it, Eye will exile it and you'll get to stack all three spells. Just stack Sleight and Spellshift again, and you'll end up putting every instant and sorcery in your library on Eye, and a crazy number of copies of each of the early spells.

As long as you have something like Careful Consideration on there, you can deck your opponent easily. You can also stack a bunch of copies of Walk the Aeons to take as many turns as you wanted. You could make the deck a lockout if you got Teferi, Mage of Zhalfir in play, which means that if you opponent played an instant or sorcery, during their turn of course, Eye would exile it and give them copies, but Teferi wouldn't allow them to actually play the copies.

Back before the changes to "exile vs remove from game", you could even have a Research (Research//Development) in there, which could take spell cards off of the Eye and put them back in your library to go super-infinite. I suppose you can do the same thing if you run some flashback spells and Runic Repetition. Or you can use Pull from Eternity and Mnemonic Nexus.
Enelysios
★☆☆☆☆ (1.2/5.0) (2 votes)
This card was almost great, but its still Johnny fodder. At 1 less it would have been broken (For it's ability to cast on yourself) so it had to sit here, not really usable on an opponent, and rather hard to effectively work with on yourself. I am making a casual deck around this and Either Biorythm, Decree of Pain, or (Most likely) Sway of the Stars.

The idea is that I cast Selective memory, and remove all other instants and sorceries from my deck, then probably on my next turn I tap all my lands, filling my mana pool, cast something like Gitixian Probe, then cast this, having Sway of the Stars as the only other instant/sorcery in the deck. When it hits, we basically restart the game at 7 life and I can use whatever mana I still have in my mana pool to cast something mean and kill my weakened opponent.

The other components include classic green ramp and suspended cards to come in after sway of the stars is cast.

Similar to many polymorph decks, but with the main drawbacsk being that it is very fragile for that last turn and that the two main components cost 3Blue. Still, having creatures in the deck gives it an advantage over polymorph decks, and all that you need in hand to get it is a selective memory, spellshift and any other sorcery. Oh, and the deck costs like $8.

I could also see the following working in a deck like this: Plague Wind, Vitalizing wind, Searing Wind or Army of the Damned. I am still playing around with it.
Tuyut
★☆☆☆☆ (1.0/5.0) (2 votes)
Use with Second Guess to make it 5% more playable. (It still sucks)
Hunter06
★☆☆☆☆ (1.2/5.0) (2 votes)
Your Lightning Bolt just became a shock, Umadbro?
2/5 Stars
EvilDarkVoid
☆☆☆☆☆ (0.0/5.0)
Since unlike most other cards like this, you're not exiling the instant or sorcery before you cast it, the new spell can be doubled by Melek.