It would be a good idea to have Spellbook out when you play this, so that you can write the vast amounts of information somewhere before they are forgotten.
Nantuko_Primus
★★★★☆ (4.5/5.0)(3 votes)
The card is very good, especially due to the fact that its hybrid. However, the cost is high and its possible that you will have to discard a large number of cards at end of turn. I know that the simic often have mana issues due to the abilities on graft creatures, but it can turn the tide of a game if used at the right time.
Mode
★★★★☆ (4.3/5.0)(3 votes)
Although that card has no hybrid costs and does not provide any cards for another player's creatures, in a mono-green deck Collective Unconscious might just do fine as well instead and is slightly cheaper.
Owls_and_More_Owls
★★★★☆ (4.3/5.0)(7 votes)
A decent card, but the high mana cost kills it for me. 3/5.
Dr34m0f7hi5
☆☆☆☆☆ (0.8/5.0)(2 votes)
I want something like this in White!!!
Ace8792
★★★☆☆ (3.5/5.0)(3 votes)
Solid
mdakw576
★★★★☆ (4.5/5.0)(2 votes)
In a regular game this is too unreliable for its cost. Sorcery speed means you leave yourself wide open as well.
In multiplayer you're almost guaranteed to have at least one player with lots of creatures out (4+ or something) so you can get 6+ cards, which isn't too bad. The huge mana cost makes it hard to play though.
Daikoru
★★★★☆ (4.9/5.0)(8 votes)
Be sure to never target an opponent that can respond by creating over 50 tokens!
kade007
★★★★☆ (4.5/5.0)(1 vote)
pair this with hypergenesis. you get to drop every card you pick up onto the battlefield!
Temporal_Arcanist
☆☆☆☆☆ (0.0/5.0)
Possibly a truly great combo card that can be taken outside of the simic guild and into the izzet. I see the high mana cost as being something to reign you in from casting this too quickly and wait for the creature drops. Then when the battlefield is just right, with Mr.Niv-Mizzet, You can bring utter destruction on many opponents at once. Spellbook Is good as well when you want to keep the cards you grab and not turn this sorcery into a late game winner. I give it a 4, -0.5 for it being a sorcery (btw, this can be cured by another blue card.. Quicken. for just U more..) and another -0.5 for a potentially lethal mana cost. (This can also be cured with a few artifacts that help out your entire deck depending on its colors. Cards include: Medallions and even Grand Arbiter Augustin IV himself; if you can manage him.)
All in all, with a few cards, this could be a true gem in both blue and green decks or even by itself!
I'd have taken just one target player if it had meant a lower mana cost. Even just 6 cmc would have made it more usable.
jfre81
☆☆☆☆☆ (0.0/5.0)
Seven mana in green is not that hard if you've got some ramp going on. Get a bunch of elves out, Overgrown Battlements and the like. After you've played everything in your hand, do this. You want to play this later in the game anyway. Bonus if your opponent(s) are running some weenie beatdown or token generaton (e.g. Eldrazi spawn).
count_dorku
★★★★★ (5.0/5.0)(2 votes)
I once drew thirteen cards with this.
Then I had to discard half of them.
DarthParallax
☆☆☆☆☆ (0.0/5.0)
in the long run, this card should draw you more cards off of a single cast than any other card. play in EDH. you just might mill yourself. so wait until you have a Laboratory Maniac ;)
if you don't draw at least 10 cards when you target yourself, you aren't playing these colors correctly at all. this should nearly always get you 12 cards or more, with a relatively dry board. if the board is thick, you should be able to draw 20-40 cards. not even kidding y'all.
endersblade
★★★★★ (5.0/5.0)(1 vote)
Rofl...made my opponent deck himself once with this.
I was playing a saproling deck, and had about 10 saps on the board. I had, sheesh, something like 30 mana available. My opponent dropped this. I had two doubling seasons in play. I cast Saproling Symbiosis as an instant. He 'drew' 56 cards from me, plus 7 from himself lol. Game over.
I've used this effectively in EDH. You have a much larger pool to dig from, without worry of decking yourself. I've seen many people put it to good use, I was actually surprised how many people used it. I'd give it a 4/5 purely for the fact it helped ME win when someone else cast it lol.
ziggefranz
★★☆☆☆ (2.0/5.0)(1 vote)
are you people kidding me? this card is RIDICULOUS. I use it in a U/G graft deck(like there's ANY other kind) and this card usually wins games for me. the deck's built on awesome graft creatures, massive card advantage, and other quirky U/G concepts. is the scope I find this card useful in limited? maybe.
it's high mana cost, but you shouldn't be playing this card if you're not already banking on card advantage, right? I don't see a reason to have a 7CMC draw card in a deck unless your deck is full of draw - Shielding Plax, Ponder, Wistful Selkie, etc. - in the first place. more draws = more lands = you saying "psh, 7 mana? I can do that and have left overs. what's that, you're getting manascrewed over there?"
I really only drop Biomantric when I'm playing beatdown/token decks. I usually find it incredibly useful to draw myself out. If not, I can usually at least draw ten or fifteen cards off of it, based on how the Graft part of my deck plays out - Momir Vig, Simic Visionary being highly efficient in regards to pulling out more creatures - and that's not bad at all, either.
most the time I play that deck, I get out Overbeing of Myth with a Favor of the Overbeing on it. Heck, can you imagine drawing your deck out, having ~40 cards in hand, and, hey, now your Overbeing is a at least a 40/40, with flying and vigilance? It's not like you're worried about Doom Blade or anything like that, you're running a GRAFT deck. you've certainly got Plaxcaster Frogling on the board and at least one +1/+1 counter on Overbeing, and can easily shroud it on demand for 2 colorless mana, right? 40 is a nice swing, and I've had both my Overbeings out at once with that kind of power/toughness and flying.
it's not the best card ever, but it's a FANTASTIC niche card.
JaxsonBateman
☆☆☆☆☆ (0.0/5.0)
It's not terrible, but its main upside is that its heavy card draw that can potentially be played in a monogreen deck. Even then, there are likely better options - Soul's Majesty targets a creature (and is thus capable of giving the opponent a 2-for-1), but is cheaper and can draw more cards depending on what creature you have out. Garruk, Primal Hunter has the same effect as Soul's Majesty, but is more reliable because you don't even need to target a creature.
It's certainly not a bad card... it's just very expensive for how variable the effect can be.
Yukikah
☆☆☆☆☆ (0.0/5.0)
Even if this ends up making you draw 14 cards or something like that, who cares? A couple people have made passing mention of having to discard cards from drawing too many, but obviously you're going to be discarding the worst cards you drew and/or the cards you have the least use for.
I know I'd rather draw 14 cards and discard 7 than draw and keep 8.
Hunter06
☆☆☆☆☆ (0.0/5.0)
Amazing in EDH, I've drawn 20+ cards at a time with this!
5/5 Stars for EDH
2/5 for anything else...
So I guess an average of 3.5/5
SkyknightXi
☆☆☆☆☆ (0.0/5.0)
I can't help but wonder if this is going to be a near-autoinclude for Commander Kruphix (and maybe even any Modern or Legacy deck that decides to use Kruphix...if such a deck ever manifests, anyway). Kruphix makes it so you don't have to discard anything, and also keeps a stock of colorless mana to potentially defray the 4 part early.
Comments (22)
In multiplayer you're almost guaranteed to have at least one player with lots of creatures out (4+ or something) so you can get 6+ cards, which isn't too bad. The huge mana cost makes it hard to play though.
All in all, with a few cards, this could be a true gem in both blue and green decks or even by itself!
Then I had to discard half of them.
so wait until you have a Laboratory Maniac ;)
if you don't draw at least 10 cards when you target yourself, you aren't playing these colors correctly at all. this should nearly always get you 12 cards or more, with a relatively dry board. if the board is thick, you should be able to draw 20-40 cards. not even kidding y'all.
I was playing a saproling deck, and had about 10 saps on the board. I had, sheesh, something like 30 mana available. My opponent dropped this. I had two doubling seasons in play. I cast Saproling Symbiosis as an instant. He 'drew' 56 cards from me, plus 7 from himself lol. Game over.
I've used this effectively in EDH. You have a much larger pool to dig from, without worry of decking yourself. I've seen many people put it to good use, I was actually surprised how many people used it. I'd give it a 4/5 purely for the fact it helped ME win when someone else cast it lol.
it's high mana cost, but you shouldn't be playing this card if you're not already banking on card advantage, right? I don't see a reason to have a 7CMC draw card in a deck unless your deck is full of draw - Shielding Plax, Ponder, Wistful Selkie, etc. - in the first place. more draws = more lands = you saying "psh, 7 mana? I can do that and have left overs. what's that, you're getting manascrewed over there?"
I expect to draw cards, so there's a Spellbook and a Reliquary Tower or two in there, as well as a Psychosis Crawler.
I really only drop Biomantric when I'm playing beatdown/token decks. I usually find it incredibly useful to draw myself out. If not, I can usually at least draw ten or fifteen cards off of it, based on how the Graft part of my deck plays out - Momir Vig, Simic Visionary being highly efficient in regards to pulling out more creatures - and that's not bad at all, either.
most the time I play that deck, I get out Overbeing of Myth with a Favor of the Overbeing on it. Heck, can you imagine drawing your deck out, having ~40 cards in hand, and, hey, now your Overbeing is a at least a 40/40, with flying and vigilance? It's not like you're worried about Doom Blade or anything like that, you're running a GRAFT deck. you've certainly got Plaxcaster Frogling on the board and at least one +1/+1 counter on Overbeing, and can easily shroud it on demand for 2 colorless mana, right? 40 is a nice swing, and I've had both my Overbeings out at once with that kind of power/toughness and flying.
it's not the best card ever, but it's a FANTASTIC niche card.
It's certainly not a bad card... it's just very expensive for how variable the effect can be.
I know I'd rather draw 14 cards and discard 7 than draw and keep 8.
5/5 Stars for EDH
2/5 for anything else...
So I guess an average of 3.5/5