this card is amazing with a ninja tribal deck. use a cheap 0 or 1 drop creature on turn 1 and keep bouncing it for ninjas. your oponent can't block anything cause it all comes into play tapped.
The amulet would win out over the orb, so basically you used two cards to achieve Kismet.
On another note, the art for this card is mad cool.
iNathan
★★★☆☆ (3.8/5.0)(2 votes)
fun card to play
CeremonialBathory
★★★☆☆ (3.5/5.0)(3 votes)
@Neosin: No. Amulet is worded so that things that come in to play tapped are then untapped. Having both causes your permanents to come in tapped, then Amulet's ability triggers and untaps them. Since they aren't coming in to play again, Orb of Dreams doesn't care that they are now untapped.
bijart_dauth
★★★☆☆ (3.9/5.0)(4 votes)
@ NeoSin: there are 2 things wrong with your idea, one, the amulet just untaps the things taped, meaning that when you drop your permanents they enter taped, then untap, no paratox. secondly, a paradox (or unlimited combo you cant stop) ends in a tie, not a win.
It comes into play tapped so your opponent won't be the first one to benefit from it.
Technetium
☆☆☆☆☆ (0.0/5.0)
Allows you to build stasis-chronotog as a mono-blue, without needing to splash white for kismet. Of course you might want white anyway for enlightened tutors...
psychichobo
☆☆☆☆☆ (0.0/5.0)
... it looks a LOT like Winter Orb. Oh Wizards and their strange little orbs...
This thing shuts down aggro decks almost single-handedly, something many decks can take advantage of. I know there are a few other alternatives, such as Kismet or Blind Obedience, but this is an ARTIFACT. It enables decks like mono-red burn or blue/black control to have a one card defense against haste and other aggro keywords. It also taps everything, unlike the other two cards.
As Mode mentioned, Amulet of Vigor can make this even better to use. I'd also suggest running a lot of non-basic lands that enter tapped, such as the gates or manlands, simply because they don't have a drawback anymore with their 'come into play tapped' ability rendered inert.
kiseki
☆☆☆☆☆ (0.0/5.0)
Use Orb of Dreams with Amulet of Vigor and the new inspired creatures to cause them to trigger immediately, and anytime you flicker them.
Comments (24)
And it does a great job with Amulet of Vigor as well.
On another note, the art for this card is mad cool.
It comes into play tapped so your opponent won't be the first one to benefit from it.
As Mode mentioned, Amulet of Vigor can make this even better to use. I'd also suggest running a lot of non-basic lands that enter tapped, such as the gates or manlands, simply because they don't have a drawback anymore with their 'come into play tapped' ability rendered inert.
Blue and Black have any good choices which do not require additional mana:
Arbiter of the Ideal
Daring Thief
Disciple of Deceit
King Macar, the Gold-Cursed
Servant of Tymaret
Siren of the Silent Song
Sphinx's Disciple
Then use Conjurer's Closet to get some bonus uses out of them.
Use Mimic Vat to trigger them on demand.