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Magic: The Gathering Card Comments Archive

Proteus Machine

Multiverse ID: 46705

Proteus Machine

Comments (16)

ultratog1028
☆☆☆☆☆ (0.0/5.0)
i forgot about this guy
Zulp
★★☆☆☆ (2.5/5.0) (1 vote)
So did everyone else.
EvilCleavage
★★☆☆☆ (2.8/5.0) (2 votes)
Dude suprlcn I was seriously going to put exactly what you typed on here! Allies man!
Conical
☆☆☆☆☆ (0.0/5.0)
He wouldn't be any use in an ally deck, he never comes into play as an ally.
Luke_BPC
★★★☆☆ (3.5/5.0) (3 votes)
He still counts as one for those who do >.>
suprflcn
★★☆☆☆ (2.8/5.0) (2 votes)
Even if he doesn't ETB as an Ally the fact the he can be one still opens the door for opportunities.
Kryptnyt
★★★★☆ (4.9/5.0) (7 votes)
Great in One-eyed-one-horned-flying-purple-people-eater tribal decks.
NARFNra
★★★☆☆ (3.8/5.0) (5 votes)

Step 1: Morph Proteus Machine
Step 2: Play "Ach! Hans, Run!" or start the Urzatron if you wanna be legal
Step 3: Unmorph Proteus machine as a Chimera
Step 4: Search for each Chimera and sacrifice them all to boost Proteus
Step 5: Attack with your giant robot

...If anyone ever pulls this off, they are a god.

Sure, it's not cost effective. But who can resist the urge to play your very own 10/10 robotic avenger with vigilance, flying, first strike, and trample?
eagor1234
☆☆☆☆☆ (0.5/5.0) (1 vote)
actually i run an ally deck and the allies state that their effects are independent of actual creatures but instead are dependent on whether or not the actual type comes up, wich is why i also have renegade doppelganger in my deck,
nemokara
★★★☆☆ (3.0/5.0) (1 vote)
At first I thought this was okay, as a "fill in the gaps" type of card in a tribal deck using a less common creature type. But then I was thinking of the various ones I might make and realized that this probably wouldn't make the cut in any of them. It would probably only be useful for the REALLY obscure creature types; but even then, I'd be hesitant.

@suprflcn et al : If you really want a 2/2 vanilla ally for 3, why not just use Stonework Puma?
jsttu
☆☆☆☆☆ (0.0/5.0)
not really the best, but it fills the gap for a vanilla sliver. Probably not worth it though, as it wouldn't contribute to the collective.
longwinded
★★★★★ (5.0/5.0) (3 votes)
One value of morph is surprise an uncertainty. If you have face-down creature, your opponent may worry that you can counter a spell, or kill a 3 toughness critter, or any number of things. There is some value to that doubt. There's also the fact this allows you to use some of the more tribal spells to get bonus in non-tribal decks. For example, Soul Exchange is a card that's made better by having Thrulls, Giant's Ire is better for having control of a giant, and so on. This lets you get a few little extras out of those with resorting to changelings or full theme decks. Also, its an artifact that's hard to shatter (because it's not an artifact until it's right-side up, and there's little incentive to do that), and a creature that can be immediately go face up to protect against terror/go for the throat. No a great card, but a reasonable "mostly vanilla" creature that could probably be used cleverly.
Yezzerat
☆☆☆☆☆ (0.5/5.0) (1 vote)
Actually what I did wasn't legal, please take down my comment.
Shadoflaam
☆☆☆☆☆ (0.0/5.0)
Haha Adaptive Automaton pretty much outclasses this except for the Morph!
syrazemyla
☆☆☆☆☆ (0.0/5.0)
This is the very first double-faced card. Except both sides are face-down.