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Magic: The Gathering Card Comments Archive

Lhurgoyf

Multiverse ID: 46622

Lhurgoyf

Comments (20)

DarkDerrik
★★★★☆ (4.5/5.0) (5 votes)
Ach! Hans, run! It's the lhurgoyf!
blastodermis
★★★★★ (5.0/5.0) (2 votes)
potentially gargantuan but altogether useless in the beginning of the game. much prefer Exoskeletal Armor
Donovan_Fabian
★★★★★ (5.0/5.0) (1 vote)
As others are saying you better enchant it at the beginning of the game or its really weak, but it can also get progressivley stronger throughout a game as well, especially if your forcing your opponent to discard creatures to their graveyard or you have to for some reason. I've pulled out a couple of wins from nowhere using this card, by playing it mid game when my opponent thinks they have me cornered, only to have the Lhurgoyf gain power from all the other creatures they were killing earlier on. There are several good enchantments that can be used on it, such as Diplomatic Immunity or anything that provides trample so that it can't simply be sent to the graveyard.
Laurelle
★★★★★ (5.0/5.0) (3 votes)
Golgari Grave Troll and Mortivore also have good synergy with this.
AbyssalManZero
★★★★★ (5.0/5.0) (1 vote)
This guy is nice, unlike his cousin Mortivore, he can be on the battle field even while there are no creatures in the grave, and in GREEN decks, pump cards of all sorts are run in the mill things XD
Silverware
★★★★☆ (4.2/5.0) (9 votes)
"Ach! Hans, run!"
ChampionofSquee
★★★☆☆ (3.2/5.0) (3 votes)
Liliana's last effect destroys the Lhurgoyf... other than that he's a better version of Mortivore i believe.
A3Kitsune
☆☆☆☆☆ (0.0/5.0)
He can survive having all graveyards devoid of creatures, his toughness will still be 1. Gaea's Embrace will protect him from graveyard removal and give him trample, as will Behemoth Sledge.
GradiustheFox
☆☆☆☆☆ (0.0/5.0)
Being flavor-tied to an admittedly hilarious Unhinged card makes this very hard to take seriously, but it's a nasty little bugger whether you combo it into a god-killing monstrosity or just wait until the right time (Which should come as early as turn 4 for a 'decent' use of it, assuming you're battling back and forth decently. From there it just gets better with age)
Exoskeletal Armor is potentially much better, but why not put Exo ON this guy for a delicious, oh-so-rare in magic doubling?
Lunarblade
☆☆☆☆☆ (0.0/5.0)
Mortivore with +1 toughness, but it losses the regeneration.
raverboy1123
☆☆☆☆☆ (0.5/5.0) (1 vote)
throw in a few lhurgoyfs and mortivores in a black green deck along with iname, death aspect, some diabolic tutors, a demonic tutor, infernal tutor, cruel edicts, terrors and other such BOOM YOUR DEAD cards fill in the rest with spirits and watch as you get your huge @$$ lhurgoyfs out fast and strong i recomend using a tutor to search for iname right off the bat take all spirits out of your library and into the graveyard your deck will be half the size and primed for a lhugoyf and if you have 4 in there 2 lhurgoyfs and 2 mortivores you should have one in your hand allready. if you like include a spoils of the vault that is only if you like to gamble and want to risk loosing on your first turn but hell thats all the fun
Wormfang
★★★★☆ (4.0/5.0) (2 votes)
run in mono green with blanchwwod armour
jsttu
★★★★★ (5.0/5.0) (1 vote)
Now there is an equipment with his ability, and it has living weapon too. It's name is Bonehoard.
Arachnos
☆☆☆☆☆ (0.0/5.0)
The green counterpart of the black Mortivore with one toughness more, yet unable to regenerate... What to say. Mortivore is better with few cards in graveyard due to his regeneration. When there's a lot of cards in the graveyard, Mortivore is still better because his regenerate can save him from a pesky destroy spell (as long as it's not one from which you can't regenerate). Also, Mortivore is black, which makes him less vulnerable to black kill spells. Not to mention Mortivore has crushingly more badass artwork.

And yet. For a creature that can reach ludicrous power... green is the way to go. Why? Because green disposes of multitudes of easy ways to give those creatures trample. Mortivore can swing in vain at the opponent's 1/1 chump blockers while a green player will swap a Rancor or the like on Lhurgoyf, swing and overkill for the win.
Shadoflaam
☆☆☆☆☆ (0.0/5.0)
"What? OH CRA-"
-Hans, last words
RuscoJames
☆☆☆☆☆ (0.0/5.0)
I imagine this would work well with dredge.
GruesomeGoo
☆☆☆☆☆ (0.0/5.0)
Sadly outclassed by several cards nowadays (Bonehoard) but Lhurgoyf is still a classic and his flavor text will forever be immortalized in card form.
"Ach! Hans, run!"
Areps
☆☆☆☆☆ (0.0/5.0)
bangin
SarcasmElemental
☆☆☆☆☆ (0.0/5.0)
I prefer the Pete Venters version.
TheWallinator74
☆☆☆☆☆ (0.0/5.0)
This guy + Exoskeletal Armor + Bestowed Nighthowler + Equipped Bonehoard.

That's power equal to four times the number of all creatures in all graveyards, and toughness equal to that plus one. Give it trample (probably through Rancor) and have fun.