Pointed Discussion

Magic: The Gathering Card Comments Archive

Hunt the Weak

Multiverse ID: 370743

Hunt the Weak

Comments (16)

DaLucaray
★★★★★ (5.0/5.0) (2 votes)
Okay... what the hell is in the art?
Pendulous
★★★★★ (5.0/5.0) (2 votes)
This card seems overcosted (Travel Preparations gives two counters, and Prey Upon is only one mana).
Totema
★★★★★ (5.0/5.0) (1 vote)
It wants to give you a hug!

While I'm glad that fighting is continuing to survive after Innistrad, this is...not the way to go.
Layk
★★★★★ (5.0/5.0) (1 vote)
They've thrown some lame support in for the +1/+1 creatures. Honestly, I'd just rather run the creatures themselves, with no support from the other cards that give a pitiful one counter. Kalonian Hydra can solo it :D

P.S. And oh yeah, wtf is with that art???
myztikrice
★★★★☆ (4.3/5.0) (3 votes)
@Pendulous I don't see how stapling two separate cards together costing 1 extra mana is overcosted.
Pun-Pun
★★★★★ (5.0/5.0) (1 vote)
I think I would actually play this, if it were an instant. Pit Fight was one of my fave spells in the last block.
fiddleus
★★★★☆ (4.8/5.0) (4 votes)
I've found this to be very useful in Duals of the Plainswalkers. Sure, I'm a bit wary of citing a video game, but removal that leaves a permanent perk in it's wake seems like a solid option for Limited at least.
majinara
★★★★★ (5.0/5.0) (2 votes)
Well, it is like prey upon, except it costs four times as much mana because it hands out one +1/+1 counter. The chance of this +1/+1 counter really mattering is somewhat tiny. This card is simply overcosted. They should at least have given it instant speed, so you could also play it as a combat trick.
Aremath
★★★★★ (5.0/5.0) (1 vote)
Two Words:
Instant Speed

Without it, it's pretty sad, although in limited, green removal at common is never really terrible.
ChumleyX
★★★★★ (5.0/5.0) (1 vote)
Wow -- such hate for what I've found to be a very decent card.

I had a chance to test it in M14 Duels of the Planeswalker. I thought it wasn't that good either... until I played it. Much better than you'd think.

It's great removal for green in limited. Wonderful in casual constructed with cards like Sengir Vampire and Spiritmonger. It essentially grants double the +1/+1 counters.

3.5/5
Toquinha1977
★★★★★ (5.0/5.0) (1 vote)
Not sure if it's completely fair to compare to Travel Preparations + Prey Upon, since it's a bit more colour intensive (I'm assuming we're talking about the 2 counters being applied once from the hand, once from flashback); including your flashback, you're looking at 5 CMC; and since it takes both effects and puts them into one card, it does leave a slot open.

I yanked 4 of these during prerelease and a couple of deathtouch creatures and was able to do well enough for 2-1-1 (enough for prizes), so for me, I like it. Your mileage may vary.
Purplerooster
★★★★★ (5.0/5.0) (1 vote)
Removal and a permanent boost. I feel like this could easily cost one less, but this is still removal for green.
rollinsclone
☆☆☆☆☆ (0.0/5.0)
Removal in green for limited. Yeah, that's about all this will ever be. Works fine for that though.
Polycotton
☆☆☆☆☆ (0.0/5.0)
I never thought much of this card until I finally started being able to draft some green for once in
M14 (normally I always end up in white/blue, which is nothing to complain about).

This is conditional removal with value. Used intelligently this removes your opponents blocker whilst making your creature stronger at the same time. A +1 +1 counter should not be sneezed at in limited as it can make your creature safe from a lot of creatures and removal and allow it to hit harder.
MageTheBlack
☆☆☆☆☆ (0.0/5.0)
if it was alittle cheaper then it'll be a bit uncommon but still nice tho :)
Ferlord
☆☆☆☆☆ (0.0/5.0)
At first, I thought this was too expensive.

Paying 3Green for a Prey Upon and a Battlegrowth doesn't sound very appealing, does it? However, getting two abilities that almost always only benefits you is exactly the card advantage you need in a draft.

There have been far too many times when I've used this on one of my more expendable creatures to kill something significantly more valuable. I've used this to kill a Serra Angel with a Rumbling Baloth. An Elvish Mystic has sacrificed himself to kill a Deathgaze ***atrice. Dawnstrike Paladin is absolutely amazing with this.

Removal in limited is key. You won't do well in drafts if you don't have a means of stopping their problems.