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Magic: The Gathering Card Comments Archive

Crush of Wurms

Multiverse ID: 35170

Crush of Wurms

Comments (18)

Qazior
★★★☆☆ (3.6/5.0) (5 votes)
With great mana accel, turn 4 drop
Laguz
★★★☆☆ (3.5/5.0) (3 votes)
One of the funnest cards ever. Everyone has a bit of timmy in them! If only they had trample...oh wait, thanks brawn.

And believe it or not, it's actually quite tournament worthy. Two words: Mirari's Wake
ClockworkSwordfish
★☆☆☆☆ (1.5/5.0) (7 votes)
Strictly a "win more" card. That being said, SOOOOOOOOOOOOOO COOOOOOOOOOOOOL.
Lateralis0ne
★★★★★ (5.0/5.0) (6 votes)
This was my friend's favorite card back during the Odyssey block.
fastpond
☆☆☆☆☆ (0.6/5.0) (10 votes)
junk card
HairlessThoctar
★★★★☆ (4.7/5.0) (15 votes)
By mother Gaea...

This is 18 power for 9 mana.
THAT RECURS.
Sironos
★★☆☆☆ (2.8/5.0) (2 votes)
mono green has enough mana accel to make this perfectly playable, shame I don't like mono green.
Cyberium
★★★★★ (5.0/5.0) (3 votes)
This card showed its face back in the days with Spellweaver Helix. By removing cheap sorcery with this card, you can put three wurms into play repeatedly without even playing it from your hand.
Zulp
★★★★☆ (4.0/5.0) (5 votes)
That's a lot of wurm. Awesome.
OpeeFomenom
★★★★★ (5.0/5.0) (1 vote)
This was my first rare ever when joining magic. I received two small decks from my cousin to start me off. I still have a lot of love for this card just for that fact. Brawn was in it too. I love them both.
Maraxas-of-Keld
★★★★★ (5.0/5.0) (1 vote)
My favorite thing to do with 9 and 12 mana. :D
Kryptnyt
★★★★★ (5.0/5.0) (6 votes)
It's not "win more." It's "win more games." It's a win condition
Lord_Ascapelion
★★★★★ (5.0/5.0) (1 vote)
@AncientTimer:

Army of the Damned can be stopped with Whipflare. This card cannot.
Radagast
☆☆☆☆☆ (0.0/5.0)
An amazing card and a fun win condition.

Army of the Damned is about the closest card that comes to mind as being similar, and while it is bit weaker, it is also a bit cheaper to cast and Flashback, so it balances out. Play them for for lots of tokens!
DoragonShinzui
☆☆☆☆☆ (0.0/5.0)
So a group of wurms is called a "crush?" Interesting.
Continue
☆☆☆☆☆ (0.0/5.0)
18 power for 12 mana seems just about right, going by Worldspine Wurm logic. And yet, you get it for 9 mana the first time around. I guess if the wurms had trample this card would be rated higher than its current 4.246/5, but as it is, you're getting massive power twice at a fair mana cost.