You can use this with cards like Nomads en-Kor that will target it for no mana so you can mill yourself to whatever extent you want so you can reanimate creatures, access combo pieces, etc. Other than that, I can't think of a very efficient use for this. 3.5/5 for combo potential
10 years ago, I'm guessing that people looked at this card and decided it was limited fodder.
But the Cephalid would not be denied.
Tynansdtm
★★★★★ (5.0/5.0)(1 vote)
@Boakes2047: Shivan Meteor it with Furnace of Rath in play to mill your opponent three cards, then reverberate it for another three cards. I can think of a better use of all of those cards.
Doaj
★★★★★ (5.0/5.0)(1 vote)
Cephalids are by and large my favorite creatures. This has never exactly been one of my favorite ones (I'm pretty fond of Cephalid Constable, Aboshan, Cephalid Looter, Cephalid Sage, and a couple others) but the fact that he's an essential combo piece for a Legacy deck warms my heart. Might have to switch allegiances from 42 Lands to Cephalid Breakfast.
There's an infinite damage combo I thought of with this guy. I'm not quite sure how practical it is, but it's just something I came up with. Here's how it works:
You need to have three specific cards in hand: Cephalid Illusionist, Shuko (of course), and Goblin Bombardment. You also need to be able to play a land each turn. In addition, in your library you have to have four Narcomoebas (you could have less, but it would be really tedious) and one or two Legendary Eldrazi/Gaea's Blessings. Okay, so here's how it goes:
Turn 1 Land, Shuko (note that you could actually cast it on turn three if you want to play Duress or something like that instead)
Turn 2 Land, either Goblin Bombardment or Cephalid Illusionist
Turn 3 Land, cast the one that you didn't play last turn, then start milling your library. Whenever you get a Narcomoeba, sac it to Goblin Bombardment immediately. When you mill an Eldrazi/Blessing, your graveyard, which includes the Narcomoebas you sacrificed, gets put back into your library. Eventually, you will have dealt 20 damage to your opponent.
I have a feeling that this combo is really impractical for one reason or another, but whatever. I play casual, so it doesn't really matter to me.
Comments (13)
But the Cephalid would not be denied.
Turn two: This
Turn three: Laboratory Maniac, then do something like Street Wraith or Gitaxian Probe.
Have fun!
You need to have three specific cards in hand: Cephalid Illusionist, Shuko (of course), and Goblin Bombardment. You also need to be able to play a land each turn. In addition, in your library you have to have four Narcomoebas (you could have less, but it would be really tedious) and one or two Legendary Eldrazi/Gaea's Blessings. Okay, so here's how it goes:
Turn 1
Land, Shuko (note that you could actually cast it on turn three if you want to play Duress or something like that instead)
Turn 2
Land, either Goblin Bombardment or Cephalid Illusionist
Turn 3
Land, cast the one that you didn't play last turn, then start milling your library. Whenever you get a Narcomoeba, sac it to Goblin Bombardment immediately. When you mill an Eldrazi/Blessing, your graveyard, which includes the Narcomoebas you sacrificed, gets put back into your library. Eventually, you will have dealt 20 damage to your opponent.
I have a feeling that this combo is really impractical for one reason or another, but whatever. I play casual, so it doesn't really matter to me.