Ahh. Seedtime; the green Time Walk of Vengeance :P This should be part of the sideboard for any casual deck featuring green.
Laguz
★★★★☆ (4.7/5.0)(3 votes)
Awesome sideboard stud back when blue was still making the game incredibly unfun to play.
It was probably designed with psychatog in mind.
Teotanek
☆☆☆☆☆ (0.7/5.0)(3 votes)
blind seer.
Kaldrin23
★★☆☆☆ (2.7/5.0)(3 votes)
Blind seer ain't work - the spell must be blue when it's cast, no when it resolves.
divine_exodus
☆☆☆☆☆ (0.6/5.0)(10 votes)
Why isn't it a sorcery? Aren't sorceries simply "instants that can only be played on your turn"?
chinkeeyong
★★★★☆ (4.5/5.0)(2 votes)
Divine_exodus: This can be cast in response to a spell or ability, in the middle of combat, during your upkeep or during your end step. Not that it really matters though.
TPmanW
★★★★☆ (4.8/5.0)(5 votes)
I so want to put this on an isochron scepter, in the right deck of course. Oh that would be beautiful.
AvatarOfHOE
☆☆☆☆☆ (0.0/5.0)
One of several devastating cards that really goes after blue specifically. See also Boil, Boiling Seas (why both are needed is beyond me), Tsunami and this. Oh well I guess blue is well-equipped to defend itself.
Bursama
★★★★☆ (4.0/5.0)(1 vote)
Anti-blue almost time walk? Yes please.
yyukichigai
☆☆☆☆☆ (0.0/5.0)
@GrimjawxRULES: I actually have a Red/Green Pyrohemia/Sprouting Phytohydra deck I put together that has one of these in it, for no reason other than there is no Blue hate like combined Red/Green hate. I was also debating throwing in a Guttural Response, but settled for Pyroblast instead.
The two cards become useful more often than you might expect.
theis999
☆☆☆☆☆ (0.0/5.0)
This is an instant so you cast it at end of turn, where most instant get casted anyway.
Problem is that green is quite strong against blue, while much weaker to white and there wipes.
Condor_96
★★★★★ (5.0/5.0)(8 votes)
"Hippo? Yeah, you. I heard you wanted a fight. Well, I'm ready. Come at me brah."
Arachibutyrophobia
☆☆☆☆☆ (0.0/5.0)
HAHA what a great way to hose blue decks! I love this! reprint please!!
Mike-C
☆☆☆☆☆ (0.0/5.0)
You could even play this at the beginning of your turn to draw out a counter magic card, provided you have a second in your hand of course, for the extra turn or if they realize what your doing and let the 1st one through, you know your cards are safe to be played that turn! All for 2cmc?? Not bad, nice versatility. Highly underrated material here if you ask me.
Glech
☆☆☆☆☆ (0.0/5.0)
@divine_exodus Sorceries are not simply "instants that can only be played on your turn". Sorceries are spells that "can only be played during an empty stack during the main phase of the active player's turn." This being an instant allows you to cast this spell after an opponent countered one of your spells and forces a decision on whether playing a second counterspell is worth depriving you of your extra turn.
Pinto331
☆☆☆☆☆ (0.0/5.0)
@TPmanW
What? But then your opponents would know it's there so they just wouldn't cast blue spells on your....ooooohhh.
Very limited in use, but I'll be damned if it isn't funny to punish that blue bastard who countered your latest fatty with another turn and another fatty.
TheWrathofShane
★★★★☆ (4.0/5.0)(1 vote)
Step 1) Play something thats counter bait. Step 2) Play this.
OMG A FRIGGIN GREEN INSTANT TIME WALK, THIS IS GOING TO BREAK THE WORLD must have been the reaction to this card when it first came out. And then people forgot about it, just like Temporal Mastery ^_^
SUPER good in EDH. Most EDH games are 4+ players. Most EDH decks are 2+ colors. There's bound to be somebody. I've cast it every time I've drawn it, and this is in lots of separate playgroups.
ax_morph
☆☆☆☆☆ (0.0/5.0)
@divine_exodus: Sorceries can only be played on your main phases with an empty stack, barring Vedalken Orrey/Teferi/Leyline etc., while Seedtime can be cast at anytime between your Upkeep and End. So if an opponent eot's Mystic Tutor or Brainstorm or w/e, you can drop a Seedtime.
Toes_of_Krosa
★★★☆☆ (3.2/5.0)(2 votes)
#include ctime
int main()
srand(time(0));
return 0;
Yo dawg, I heard you liek seeding with time, so I used ctime to seed with time on Seedtime so you could seed with time while using ctime on Seedtime.
And the worst part is, I bet no one's even going to get this...
Also, I can't make curly braces or greater than and then less thans...
Comments (31)
This should be part of the sideboard for any casual deck featuring green.
It was probably designed with psychatog in mind.
Yes please.
The two cards become useful more often than you might expect.
Problem is that green is quite strong against blue, while much weaker to white and there wipes.
Sorceries are not simply "instants that can only be played on your turn".
Sorceries are spells that "can only be played during an empty stack during the main phase of the active player's turn."
This being an instant allows you to cast this spell after an opponent countered one of your spells and forces a decision on whether playing a second counterspell is worth depriving you of your extra turn.
What? But then your opponents would know it's there so they just wouldn't cast blue spells on your....ooooohhh.
Play something thats counter bait.
Step 2)
Play this.
int main()
srand(time(0));
return 0;
Yo dawg, I heard you liek seeding with time, so I used ctime to seed with time on Seedtime so you could seed with time while using ctime on Seedtime.
And the worst part is, I bet no one's even going to get this...
Also, I can't make curly braces or greater than and then less thans...