An Evil Ring that keeps you Immortal? Gee, where have I seen THAT before?
Only EVERYWHERE! xD 3:D
YAY!!!! This is getting SOOO autocarded the heck out of on Gatherer. I predict Most Autocarded Ring in Magic after Sol Ring.
jsttu
★★★★★ (5.0/5.0)(3 votes)
One of if not the best of the cycle in my opinion, this card is quite nice. The ability to regenerate the equipped creature for can be a headache for the opponent, especially if you do it to each of your creatures before you attack by moving the equipment around. Since a regeneration shield lasts all turn, you can allow each creature you control to regenerate at least once each turn given sufficient mana. Then either attack or board wipe and laugh.
Additionally, the counters are very synergistic with the regeneration, as you can use the creature in combat. As it gets bigger over time there is less of a likelihood that the opposing creature will survive, thus netting you with card advantage while making your opponent sweat about chump blocking. In fact, i would say this is the only one of the cycle where i would care if they removed the second ability.
Cyberium
★★☆☆☆ (2.0/5.0)(3 votes)
Captain Planet = Child of Alara.
Sorinclex
★★★★★ (5.0/5.0)(3 votes)
I'm so happy that they replaced the Angel's Feather cycle with something actually interesting.
Ligerman30
★★☆☆☆ (2.8/5.0)(2 votes)
Buy it now before it's $5 it's just that good.
You put it in any deck and it's awesome. Put it in a deck with black and it's beasting. It's win/win. Combo this with a deck with Duty-Bound Dead to force your opponents to chump block with everything they have and still maintain premier defense (or you could just move around the ring); Eventually, they run out of blockers and you attack them in the face with a 8/8 with +1/+1 from exalted. They target your creature with murder, and you don't have the 2 colorless to regenerate it? Fine, put it on another for 1 colorless you can do this all day. I could see mono-black becoming a thing. I used the white version of this in limited with the same combo with Duty-Bound Dead and it won me games. After seeing this, my mind is blown. Think of the combo potential with Vish Kal, Blood Arbiter.
5/5 They got something right with this. Good work WoTC!
P.S. You might also want to check out Chronomaton. It's similar in style except a little slower but, it's a full package and plays nicer with all colors. It also combos with Duty-Bound Dead.
Bazzoka
★★★★★ (5.0/5.0)(1 vote)
When I pulled 4 of the 5 rings in the launch draft, I had to pick which one I wanted to use 'cause there's no way I was able to put all 4 in. I went with this one. Considering I had 3 Deadly Recluses and 2 Sentinal Spiders, I could block all day and not have to worry too much. Plus, Prey Upon became a reliable one-for-one card once this hit the field and was equipped to said spiders.
rollinsclone
☆☆☆☆☆ (0.0/5.0)
Probably the best out of the ring cycle. Even if you don't put it on a black creature, regenerate is always useful.
Morgaledh
☆☆☆☆☆ (0.0/5.0)
{B} regeneration + autobuffs. All that needs to be said.
I don't know if this has been addressed, but it appears that this card is getting quite a bit of miss use. You cannot jump this card from creature to creature and assume that it leaves it's ability behind on another creature.
As per rule 301.5a The creature an Equipment is attached to is called the “equipped creature.” The Equipment is attached to, or “equips,” that creature.
Once you move that equipment card (Using the Equip ability only when you can cast a sorcery) from any creature it is no longer the "equipped creature" there for the ability does not stick around. To fulfill the obligation to use the ability the card must be equipped to the creature at that time it would be triggered. Further, so there is no confusion, the text between parentheses is there to define regenerate. It doesn't infer that the ability sticks around either.
I would like to hear responses to this one from judges as I don't see how anyone is interpreting this card text in any other way.
Writofassistance
☆☆☆☆☆ (0.0/5.0)
This card is awesome. Equip to mortis dogs for some real fun
Alsebra
☆☆☆☆☆ (0.0/5.0)
@Sinobite - The ability affects only the equipped creature (like abilities created by enchantments can generally only affect the enchanted creature), sure, but the regeneration shield is set up on the creature. If you use the ability, the equipped creature will pick up a regeneration shield that only goes away if it's used (as normal) or at the end of the turn (as usual), even if the equipment isn't still on that creature.
infinimyr
★★★★★ (5.0/5.0)(1 vote)
I get a +1/+1 counter every turn? I think my Corpsejack Menace objects to your use of the singular "a"
Play white / black and drop a Porphyry Nodes. Your opponent never gets a creature again.
ying_bell
☆☆☆☆☆ (0.0/5.0)
So do the counters disappear if you unequip this card from the creature/destroy it?
graey24601
☆☆☆☆☆ (0.0/5.0)
@ying_bell The creature would keep the counters as long as nothing else specifically takes them away from it later. You could have +1/+1 counters on all your creatures from one such ring, so long as they all (at some point) met the "is black" requirement and had the ring at the beginning of one of your upkeep phases. You could pass one of these around to all your black creatures (so each one has it during at least one upkeep) and then abuse proliferate effects to boost them all beyond that. If you so desired.
GhostCounselor
☆☆☆☆☆ (0.0/5.0)
Put this on a High Priest of Penance and dare your opponents to attack you. Come on, triple dog dare them!
Comments (22)
Only EVERYWHERE! xD 3:D
YAY!!!! This is getting SOOO autocarded the heck out of on Gatherer. I predict Most Autocarded Ring in Magic after Sol Ring.
Additionally, the counters are very synergistic with the regeneration, as you can use the creature in combat. As it gets bigger over time there is less of a likelihood that the opposing creature will survive, thus netting you with card advantage while making your opponent sweat about chump blocking. In fact, i would say this is the only one of the cycle where i would care if they removed the second ability.
You put it in any deck and it's awesome. Put it in a deck with black and it's beasting. It's win/win. Combo this with a deck with Duty-Bound Dead to force your opponents to chump block with everything they have and still maintain premier defense (or you could just move around the ring); Eventually, they run out of blockers and you attack them in the face with a 8/8 with +1/+1 from exalted. They target your creature with murder, and you don't have the 2 colorless to regenerate it? Fine, put it on another for 1 colorless you can do this all day. I could see mono-black becoming a thing. I used the white version of this in limited with the same combo with Duty-Bound Dead and it won me games. After seeing this, my mind is blown. Think of the combo potential with Vish Kal, Blood Arbiter.
5/5 They got something right with this. Good work WoTC!
P.S. You might also want to check out Chronomaton. It's similar in style except a little slower but, it's a full package and plays nicer with all colors. It also combos with Duty-Bound Dead.
As per rule 301.5a The creature an Equipment is attached to is called the “equipped creature.” The Equipment is attached to, or “equips,” that creature.
Once you move that equipment card (Using the Equip ability only when you can cast a sorcery) from any creature it is no longer the "equipped creature" there for the ability does not stick around. To fulfill the obligation to use the ability the card must be equipped to the creature at that time it would be triggered. Further, so there is no confusion, the text between parentheses is there to define regenerate. It doesn't infer that the ability sticks around either.
I would like to hear responses to this one from judges as I don't see how anyone is interpreting this card text in any other way.
I think my Corpsejack Menace objects to your use of the singular "a"
Gonna have to buy... 20 of these?