Clearly, that is an ultimate combo. Impossible to disrupt with evasion creatures, removal spells, disenchant, or counterspells. Oops; I mean to say all of those things would disrupt this defensive strategy. So... not really that good. Just use Moat.
@kriissii; Soveriegns of Lost Alara can put this on the archangel. If it attacks alone.
wontongsoup13
★★☆☆☆ (2.0/5.0)(1 vote)
Hello? Pariah?
Calver
★★★★★ (5.0/5.0)(2 votes)
Yeah, there are quite a few "invincibility" combos you could use, but it should be mentioned that this card also works wonders protecting fatties or pumping Deathtouch and Venom creatures.
Just throwing it on any deathtouch/basilisk turns a 1-time creature trade into a fullblown deterrent. Sure, the creature can get 2-for-1'd, but if you manage to take even one of your opponent's creatures out before he draws his removal then you've broken even. Even if you don't take out a creature but made him skip a combat step that's worth the one card you played anyway (it's the same thing as a fog).
Drop it on a fatty and your opponent has no choice but use nondamage removal. He can't chump and bolt it, he can't kill it with a bigger creature, and he can't deathtouch it.
Of course he can remove the enchantment, but that isn't detrimental at all. His spell (probably) cost him 2 mana and a card and this costs 2 mana and a card. It's an even trade of both tempo and card advantage.
Kirbster
★★☆☆☆ (2.8/5.0)(2 votes)
"Faith in magic"? Or... y'know, just running away?
Dizraeli
★★☆☆☆ (2.8/5.0)(2 votes)
My dad put one of these on Weathered Bodyguards. Pretty much brought the game to a standstill.
BuffJittePLZ
★★★★★ (5.0/5.0)(1 vote)
@kriissii: Deranged Hermit said it is good on it, not that it is good when it is targetting it. Simic Guildmage, Kitsune Mystic etc.
Comments (19)
Empyrial Archangel has shroud, so it cannot be targeted by this.
Just throwing it on any deathtouch/basilisk turns a 1-time creature trade into a fullblown deterrent. Sure, the creature can get 2-for-1'd, but if you manage to take even one of your opponent's creatures out before he draws his removal then you've broken even. Even if you don't take out a creature but made him skip a combat step that's worth the one card you played anyway (it's the same thing as a fog).
Drop it on a fatty and your opponent has no choice but use nondamage removal. He can't chump and bolt it, he can't kill it with a bigger creature, and he can't deathtouch it.
Of course he can remove the enchantment, but that isn't detrimental at all. His spell (probably) cost him 2 mana and a card and this costs 2 mana and a card. It's an even trade of both tempo and card advantage.