i think this will be an important part of devour decks, minimizing the risk of having your devour creature oblivion ring'd pacifism'd before it even gets an attack in.
Mode
★★☆☆☆ (2.4/5.0)(4 votes)
i've waited for a creature with that effect, but i rather imagined one for the early game with a cmc of 1 or 2, not a three-colored four-drop...
Studoku
★★☆☆☆ (2.2/5.0)(3 votes)
It's a bit too expensive and uses 3 colours, which limits the number of combos that this guy can do.
True_Mumin
★★☆☆☆ (2.1/5.0)(7 votes)
Shave that (1) off the cost and he's cool. But, as he is now, 2/5.
alman
★☆☆☆☆ (1.5/5.0)(2 votes)
Imagine this: You bring him as early as turn 3 (with birds or whatever of course). He attacks for 3. Next turn, play Maelstrom Archangel. Both attack for 8. Then bring down Realm Razer FOR FREE. GG.
Iiory
☆☆☆☆☆ (0.5/5.0)(15 votes)
i`m almoust sertain that jund sux
AcousticAlchemy
★★★★☆ (4.2/5.0)(8 votes)
Jund "sertainly" doesn't suck, and this card would have been too overpowered for three mana. Color could have been red/green though in my opinion.
bigrig69
★★☆☆☆ (2.5/5.0)(4 votes)
he's not very good even though he one of my favourite cards.
The thing about 5+ creatures is that usually they will have a big effect once they hit the board ( i type this as baneslayer angel and broodmate r big in standard but heh, they create big board advantages).
Really this type of effect needs to be on a cheaper card, fires of yavimaya is prolly the best card for this type of effect although i am a VERY big fan of mass hysteria.
i dont like how his toughness is more than his power his casting cost is very narrow and hes just hard to build around.
Dingo777
★★★☆☆ (3.3/5.0)(3 votes)
A. you can not be more wrong about jund sucking, it is BRG, big creatures going at an opponent's board that is being tourched and black removals.
B. haste is much more useful in late game, a number of early game creatures have haste anyway, but late game, like enourmous baloth or mycloth, power houses, are awesome, just think of how powerful the hellkite overlord is
Donovan_Fabian
★★★☆☆ (3.8/5.0)(6 votes)
Ok, I can't believe everyones giving this card bad stats. Lets take a quick look at it, unlike fires of yavimaya you get a creature out of it who can also attack the turn it comes into play with haste. His being black colored means no doom blade or terror, and his 4 toughness means no single lightning bolt or lightning helix will remove it. Even better, one of its colors is in green, the mana accel color. You can easily drop this card on turn 3 with green acceleration. We also have the new vines of the vastwood to protect it and make it bigger, and in red green colossal might on a 3/4 haste is a 7/6 trampler, use both and its a 11/10 shroud and trample until end of turn when you bring it into play or the turn after. Plus for pure flavor.. its a huge cyclops with a cool flavor text, "death comes in the blink of an eye," the timmy in me loves it.
Teecee
★★★★☆ (4.8/5.0)(10 votes)
BRG for a 3/4 that gives all creatures you control Haste is just too insane. If you want it at 3 CMC, the power/toughness would both have to take a hit down to 2/3, and at that range, it's boltable and can't stay on the board to use its effect. Face it, this is really the only viable way this card could have been printed.
Behalter
★★☆☆☆ (2.2/5.0)(2 votes)
Truly devastating in jund, use your mycoloth the turn it comes out, then next turn launch a huge devouring rampage with no chance for you opponent to prepare for it. Loves this card.
donjohnson
☆☆☆☆☆ (0.5/5.0)(2 votes)
4/5 because in and of itself the card is good but not great. Would have been a solid 3/5 except he gives haste to all your creatures which may or may not make any difference. Ive had the Madrush in decks where his ability never got used because he was dead before I could get anything else out. Ive got him in a graveyard deck now where hes coming out at the same time my Eldrazi are, which is a huge deal. I dont see the Madrush being any good in anything but casual because of the cost...especially being three colors.
statiefreez
☆☆☆☆☆ (0.0/5.0)
Huh. When I look at this card, I see a Fires of Yavimaya for 1 more with a body. Not bad. However, note that Jund never actually ran this card in the entire time it was on top. It had better things to cast (Bloodbraid, Vengevine).
Blackworm_Bloodworm
★★★★☆ (4.6/5.0)(5 votes)
If only that annoying wasn't in the cost and that were a ...
DacenOctavio
★★☆☆☆ (2.0/5.0)(2 votes)
Meh. I can see the application with cuddly Jund critters who don't have haste, but the problem is every Jund deck already has 4 Bloodbraid Elf, and that usually is enough to win, given neat things like Dragon Fodder, Terminate, Demonic Dread, and every other cmc {3} or lower spell that fits right into the Elf's cascade slot.
Personally, on turn 4 I'd rather be swinging with something that's 8/8, and has flying and trample in addition to haste. Perhaps with firebreating and regeneration as well.
Great_North
★☆☆☆☆ (1.5/5.0)(1 vote)
If you are unsure about how good this card can get, watch this:
at around 4:40. Brad Nelson got a pretty crazy play with this guy on the board.
Kryptnyt
☆☆☆☆☆ (0.0/5.0)
It's not great for an aggressive curve-out plan, since he comes down after your other creatures. He could be nice in a Warp World/Genesis Wave ramp deck though. Things like Primeval Titan and Myr Battlesphere love haste. Urabrask, the Hidden is a good comparison to this guy, though, with a less weighty cost and an additional ability. Fervor and Fires of Yavimaya are hard for most decks to deal with.
DarthParallax
★☆☆☆☆ (1.2/5.0)(3 votes)
OK, anyone who says Power Creep doesn't exist, here's Fervor. Woooow....
Now I'm not saying it's 'strictly' better, being just an enchantment, not a 3 power, 4 assed creature--
But really, that 4 ass is probably hugely less relevant than Being Black for it's survivability- and recently Black has had a bunch of things to get around that...so- Cyclops is more killable by a considerable margin, but IS a spell stapled to a creature, so that's value.
Still- a mono-colored 3cmc Rare vs. a Shard-colored 4cmc Rare...I think most people would pick Fervor.
NOTE that this isn't *egregious* powercreeping, since in a Goblin Deck Chieftain is about 4x better than Fervor. But Fervor is good for non-Goblin decks and can be splashed into RUG, BRG, and RGW decks with equal ease- neither the Goblin nor the Cyclops can claim that.
At the same time, the really cool thing about haste is that even aggressively costing it, it doesn't feel like too much Spike Power- its only relevant for one turn of a creature's life. Whereas Cleaver Riot I just couldn't see as an enchantment unless it was over-costed to be helpful or Gold like our friend Mr. One-Eye here. RW, and more than 4cmc probably. But less than 8 mana, because apparently Gisela exists o.O
blindthrall
☆☆☆☆☆ (0.0/5.0)
@alman: I routinely play against a five-color deck that uses that, but instead of Realm Razer it's Primalcrux.
wpken
☆☆☆☆☆ (0.0/5.0)
I played a scrubby naya deck that had a healthy amount of Trace of Abundance in it, and ONE copy of this. Needless to say all of my friends hated playing against me even more after I dropped this alongside my Woolly Thoctar. You know, just no big dealin' it up.
psychichobo
☆☆☆☆☆ (0.0/5.0)
@DarthParallax... you do know Fervor preceded this right?
JaxsonBateman
☆☆☆☆☆ (0.0/5.0)
The only haste-giver that can be found with Green Sun's Zenith (without outside help from something like Painter's Servant). That alone makes it pretty decent.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Great for broodmate i imagine
whoiam
☆☆☆☆☆ (0.0/5.0)
Terrible cost. If they really wanted it to be BRG, then they should have increased power to 5 at least to make it worth playing.
I'd prefer to just field an Anger, play a devour creature to eat said anger, and then give all my creatures haste from the graveyard. Anger is also much easier to play than this, and if someone counters Anger, you still get haste anyway.
Crosserenti
☆☆☆☆☆ (0.0/5.0)
I think this card is best in EDH. Despite its higher cost, this does add haste. Fire of Yavimaya and Fervor may be faster, but with one per deck, the odds of that are slim. Even with Urabrask the Hidden and Hammer of Purphoros, thats 5 out of 99. Still slim, but much higher of a chance. I especially like it in my Prossh deck, since its specialty is 1/1 weenies swarming, stopping flyers. Then I suddenly drop a haste, drop Prossh, attack the open skies for 21 and win. Mean, and powerful.
Comments (28)
The thing about 5+ creatures is that usually they will have a big effect once they hit the board ( i type this as baneslayer angel and broodmate r big in standard but heh, they create big board advantages).
Really this type of effect needs to be on a cheaper card, fires of yavimaya is prolly the best card for this type of effect although i am a VERY big fan of mass hysteria.
i dont like how his toughness is more than his power his casting cost is very narrow and hes just hard to build around.
B. haste is much more useful in late game, a number of early game creatures have haste anyway, but late game, like enourmous baloth or mycloth, power houses, are awesome, just think of how powerful the hellkite overlord is
Ive had the Madrush in decks where his ability never got used because he was dead before I could get anything else out. Ive got him in a graveyard deck now where hes coming out at the same time my Eldrazi are, which is a huge deal.
I dont see the Madrush being any good in anything but casual because of the cost...especially being three colors.
Personally, on turn 4 I'd rather be swinging with something that's 8/8, and has flying and trample in addition to haste. Perhaps with firebreating and regeneration as well.
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/eventcoverage/pthon09/decktech6
at around 4:40. Brad Nelson got a pretty crazy play with this guy on the board.
Urabrask, the Hidden is a good comparison to this guy, though, with a less weighty cost and an additional ability. Fervor and Fires of Yavimaya are hard for most decks to deal with.
Now I'm not saying it's 'strictly' better, being just an enchantment, not a 3 power, 4 assed creature--
But really, that 4 ass is probably hugely less relevant than Being Black for it's survivability- and recently Black has had a bunch of things to get around that...so- Cyclops is more killable by a considerable margin, but IS a spell stapled to a creature, so that's value.
Still- a mono-colored 3cmc Rare vs. a Shard-colored 4cmc Rare...I think most people would pick Fervor.
NOTE that this isn't *egregious* powercreeping, since in a Goblin Deck Chieftain is about 4x better than Fervor. But Fervor is good for non-Goblin decks and can be splashed into RUG, BRG, and RGW decks with equal ease- neither the Goblin nor the Cyclops can claim that.
At the same time, the really cool thing about haste is that even aggressively costing it, it doesn't feel like too much Spike Power- its only relevant for one turn of a creature's life. Whereas Cleaver Riot I just couldn't see as an enchantment unless it was over-costed to be helpful or Gold like our friend Mr. One-Eye here. RW, and more than 4cmc probably. But less than 8 mana, because apparently Gisela exists o.O
Anger is also much easier to play than this, and if someone counters Anger, you still get haste anyway.