This is a great card in red. Sure Raise the Alarm is better, but Red has always had weenies that were somewhat worse than white...see Jackal Pup and Savannah Lions.
KOULIS
★★★★★ (5.0/5.0)(1 vote)
Great card in Naya aggro decks.Its easy played and in a combo with Sigil Blessing can give you a big advantage. I use this combo all the time, its very easy to kill enemy creatures and score some good damage.
sozomai
★★★★★ (5.0/5.0)(1 vote)
This card works very well in my Jund devour deck. True to its name, it's a 'blast' to use with my Voracious Dragons.
Studoku
☆☆☆☆☆ (0.0/5.0)
An excellent card in Jund, since it gives you chump blockers on turn 2 or some tokens to devour.
@Elfie: It's very good as well with Voracious Dragon because if you devour 2 Goblins, you can do 4 damage to target creature or player along with making it a 6/6 (eat more when it comes into play and it's even more deadly).
A card which simply gives you two 1/1 Goblins? Awesome.
4.0
Ruminite436
☆☆☆☆☆ (0.0/5.0)
as its name implies its great with devour dragons
Donovan_Fabian
☆☆☆☆☆ (0.0/5.0)
Mix in a deck with sprouting thrinax to make lots of tokens. Goblin assault might be a better option though.
goblinrunner09
☆☆☆☆☆ (0.0/5.0)
My favorite red sorcery personally. Awesome in the early game and even better to use fodder launch or champion them with boggart mob or lightning crafter.
Gear61
☆☆☆☆☆ (0.0/5.0)
Mogg War Marshal ftw.
durdent
☆☆☆☆☆ (0.0/5.0)
Works great with Goblin Bushwhacker. Pay GB's kicker cost and you have at least three 2/1 attackers with haste as early as the 3rd turn. (4 if you cast a 1CC 1/1 creature on turn 1, 5 if you cast another 1CC 1/1 on turn 3 -- insanely good for your mana curve! And this is assuming you're casting 1/1 critters. Do the math if you played Jackal Familiars on turns 1 and 3!) An absolute 4-of in any goblin deck.
Randal92
☆☆☆☆☆ (0.0/5.0)
Mogg War Marshal is better
Tommy9898
☆☆☆☆☆ (0.0/5.0)
I must be some strange diluted renegade. I use the tokens as goblins and instead of eating them, I play goblin chieftain and attack for 6.
Selez
☆☆☆☆☆ (0.0/5.0)
Does anybody else find it funny how white and even RED get two tokens for two mana while green, the freakin TOKEN color, only gets a conditionally playable Fists of Ironwood?
CharonSquared
☆☆☆☆☆ (0.0/5.0)
I love the name. Poor little dragon snacks ^_^
IronShins
★★★★☆ (4.5/5.0)(4 votes)
More like siege-gang commander fodder.
Vektor480
☆☆☆☆☆ (0.6/5.0)(5 votes)
Are you seriously giving that card a 4+ rate? Yes, it's good, but shoudn't get more than 3...
EvilCleavage
★★★★★ (5.0/5.0)(1 vote)
Pretty good with Ib halfheart
Vedalken_Arbiter
★★★☆☆ (3.0/5.0)(1 vote)
Why don't these tokens have haste? The other token generator from this set made hasty goblin tokens.
Zoah
★★☆☆☆ (2.8/5.0)(2 votes)
A pity that there is no officially released token for these guys... I really like the art for this card... I think these goblins remind my of a few other things that I came up with myself... Furry goblins... go figure.
Oh well...
One card, two creatures... Abuse it how you will.
****
oj48
★★★★★ (5.0/5.0)(1 vote)
Vektor480, shut the *** up. this card owns balls. 5/5
Great for Goblin tribal. With all those lords, those tokens are gonna wreck someone's day in no time.
djflo
★★★★★ (5.0/5.0)(1 vote)
Usually worse than Mogg War Marshal for lacking flexibility, but both tokens can attack next turn unlike the Mogg's without paying the echo cost.
Havrekjex
★★★★★ (5.0/5.0)(1 vote)
Good, but as some of you have mentioned already, Mogg War Marshal is better in most cases (and a lot more fun to play imho).
Guesty_
☆☆☆☆☆ (0.0/5.0)
Just a thought. Are we able to put the goblins into play under our opponent's control? Usually cards say "into play/thebattlefield under your control.", whereas this does not.
Comments (30)
4.0
I think these goblins remind my of a few other things that I came up with myself...
Furry goblins... go figure.
Oh well...
One card, two creatures... Abuse it how you will.
****