Pointed Discussion

Magic: The Gathering Card Comments Archive

Hoofprints of the Stag

Multiverse ID: 143730

Hoofprints of the Stag

Comments (14)

SlackWareWolf
★☆☆☆☆ (1.8/5.0) (6 votes)
Why is a great Win Con for Enchantress getting a low rating? Adding this to a deck with Sigil of the empty Throne and Fastbond is like seriously fast.
Catmurderer
★★★☆☆ (3.0/5.0) (3 votes)
Its a different, if worse, Luminarch Ascension!
JaxsonBateman
★★★★☆ (4.6/5.0) (5 votes)
It came out a long time before Luminarch Ascension, and doesn't require no-damage to activate. It's not worse, it's different as you said. I'd say it'd even be better in a heavy draw deck, like a UW control deck.
cats_and_me
★★★★★ (5.0/5.0) (3 votes)
Not as popular as Niv-Mizzet, The Firemind + Lorescale Coatl, and doesn't allow for an explosive next turn.. But, it's really good in control decks and cycling decks, and it isn't deal with easily! :)
GradiustheFox
★★★★★ (5.0/5.0) (7 votes)
Imagine if every four times you drew a card, you got an extra, mana-efficient, really nice creature card too. Sounds like a good deal to me, and the cost is negligible... It doesn't go away after you use its summon effect either, so with a deck heavy in drawing, you can mill out lots of flying deathstags. And we can't of course forget the always-useful Doubling Season, which in this case becomes a Quadrupling Season (The tokens wrack up twice as fast and spit out twice as many creatures! That's 2 flying 4/4s for 3 every other time you draw)
Now imagine slowly, carefully lining up a spirit stag so you can drop it exactly into its pre-existing hoofprints. Now laugh. My work here is done.

PS - WOOT! Another weird counter!
Kirbster
★★★★★ (5.0/5.0) (9 votes)
The game could always use more hoofprint counters.
SIlverSkyz
★★★★★ (5.0/5.0) (3 votes)
Run with Sylvan Library
If you can get more than 1 out then you can have a nice creature every turn,
also Doubling season.
dberry02
★★★★☆ (4.0/5.0) (1 vote)
I dunno if Luminarch Ascension is better than this... At least in multiplayer, Hoofprints doesn't give you aggro, while Ascension makes you the #1 target. The only problem about this card that I can see is that you can only activate it on your turn.

It's a great card to use with cards like Attunement!
sincleanser
★★★★☆ (4.0/5.0) (1 vote)
This is ideal in UW control decks, such as Rule of Law. Even better with something like Arcanis, the Omnipotent.
matunos
★★☆☆☆ (2.5/5.0) (2 votes)
Goatllama
☆☆☆☆☆ (0.0/5.0)
This is definitely one of those rares that I would be disappointed to get....... it's not a bad card, it's just kinda bland.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Quite good in UW. Note that excess draws aren't wasted! Rhystic Study seems like a natural fit, as well as cycling lands, brainstorm, Faithless Looting and careful study, standstill and similar.

This is a 2 mana win condition if you can get it rolling. Don't even get me started on things like Skullclamp and cheap white tokens.
Fictionarious
☆☆☆☆☆ (0.0/5.0)
Into the Zedruu Deck with you!
Salient
☆☆☆☆☆ (0.0/5.0)
This is terrible in Legacy Enchantress, because (despite the Enchantress's own ability) Enchantress is all about stalling the early game long enough for you to Replenish.

It's true that Venduran Enchantress herself makes your enchantments cantrip, when she's online, but even then you're usually only casting 1-2 spells a turn, tops. But even without an Enchantress, pretty much all of the rest of your cards are designed to stall the board, and stalling is the perfect complement to Luminarch Ascension.

One thing worth noting. I tried this as a sideboard card versus burn, and it works perfectly.

Where this shines is WhiteBlue midrange.