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Magic: The Gathering Card Comments Archive

Jund Charm

Multiverse ID: 137900

Jund Charm

Comments (18)

True_Mumin
★★★★☆ (4.5/5.0) (5 votes)
A really solid, flexible card. 4/5.
Kenji18
★★★★☆ (4.7/5.0) (5 votes)
This is a Tormod's Crypt, instant speed Pyroclasm, or 2 +1/+1 counters? This card should be at least 4 stars, easily.
SavageBrain89
★★★★☆ (4.4/5.0) (4 votes)
Practical and resourceful. Great art work as well.
One_Winged_Angel
★★★★☆ (4.5/5.0) (4 votes)
All of these effects are rather painful. I play against a deck that runs these, and having one's graveyard removed is just annoying, if not crippling at times. The other effects are solid. Great utility card.
Nighthawk42
★★★★★ (5.0/5.0) (1 vote)
Tricky casting cost, but amazingly flexible.
metalevolence
☆☆☆☆☆ (0.0/5.0)
huge diversity of effects
Donovan_Fabian
☆☆☆☆☆ (0.0/5.0)
Jund charm is great because each affect while not super powerful, are all useful. Not a single ability on this card would be wasted. Take for example your opponent plays tarmogoyf and attacks you with it? Block with your creature and remove the graveyard with the most types it in to bring that tarmogyf down to size. A creature you want to keep is about to die to a block or spell? Smack two counters on it to save it and make it bigger. The 2 damage board sweep I don't think needs explaination.. everyones talking about faeries these days. In decks that use the colors of the jund charm, most creatures will be bigger than 2 damage can destroy anyways.
Dingo777
☆☆☆☆☆ (0.0/5.0)
good for an anti time sieve or a naya/time warp/pyromancer ascention deck, and the other 2 are a bit more useful when not dealing with dredge, or the 2 above decks, a pyroclasm is always good, and the 2 pump is always handy
Dark_Raider
★★★★★ (5.0/5.0) (1 vote)
This is one of those things that may seem a little overcosted if you just look at individual effects, but is really useful when you realize that you'll only need a single card for any of those effects.
"Need some graveyard hate? I've got it. And in case not, need some creature hate? There ya go. Don't need that either? Well, the least I can do then is pump up your creatures permanently :D"
coyotemoon722
★★★★★ (5.0/5.0) (5 votes)
It's a great card, I use it as a staple in my 5-color deck. It's funny, I was just noticing that I never use any of the other two effects, although they are useful. I have an 8/8 Fusion Elemental that doesn't need much pumping, and not really a whole lot of other creatures; I rely on other means for damage. Pyroclasm would be much more practical in my deck really, but since almost all of my spells are yellow-border multicolored, I'm keeping it in for flavor. Nice looking card too, and sort of says something to your opponent when you drop it.
Laguz
★★★★★ (5.0/5.0) (2 votes)
The casting cost is irrelevant because this almost never gets hard casted, but rather cascaded into via Bloodbraid Elf or Bitumonous Blast.
Guntz1092
☆☆☆☆☆ (0.0/5.0)
OMFG I HATE THIS CARD...well actually cuz my friend uses it and helps him SOO much. he runs jund, i run esper...my esper deck is really fast w/ a lot of inexpensive cards...so late game i have either a buttload of 1/1 thopters out (Sharding Sphinx Thopter Foundry) and he jund charms me...and gets a buttload of counter on creatures like Scavenger Drake or a lot of life ffrom deathgreeter
achilleselbow
★★★★★ (5.0/5.0) (1 vote)
I'd still say the individual effects on Darigaaz's Charm are better overall, but this is more versatile in terms of sideboard capability.
Kryptnyt
★★☆☆☆ (2.0/5.0) (3 votes)
Was great before the errata. Now just merely good.
boneclub
★★★★★ (5.0/5.0) (1 vote)
SUCH a good card. I was actually playing against a non-EDH Highlander deck. Jund Charm in response to Sarkhan the Mad, Jund Charm at EOT on my Domesticationed creature, Jund Charm in response to Reclaim. I lost, but it was a pretty epic match nonetheless.
DacenOctavio
☆☆☆☆☆ (0.0/5.0)
Combos with Chandra Ablaze.
JFM2796
☆☆☆☆☆ (0.0/5.0)
I still think Esper Charm is the best of the cycle.
NeoKoda
★★★★★ (5.0/5.0) (2 votes)
Errata saves this card. Originally, it exiled the Graveyard, and that's a zone!