Pointed Discussion

Magic: The Gathering Card Comments Archive

Darigaaz's Charm

Multiverse ID: 209149

Darigaaz's Charm

Comments (7)

ScissorsLizard
★★★★☆ (4.9/5.0) (8 votes)
You can see exactly what they were thinking when they made this card:

Raise Dead + Lightning Bolt + Giant Growth = {B}{R}{G}
Paleopaladin
★★★★☆ (4.5/5.0) (3 votes)
Instant speed Raise Dead/Disentomb is not too shabby.
boneclub
★★★★☆ (4.2/5.0) (6 votes)
Really guys? Before I rated, this was lower than 2 stars. Look, we get that the effects are expensive, but the point of the card is to never be stuck with a Giant Growth in hand that would be better off as a Lightning Bolt, or topdecking Lightning Bolt, when you would rather have a Raise Dead to reclaim a Bloodbraid Elf. Added versatility tends to be worth the mana cost going up.
Destruction3402
★★★★☆ (4.0/5.0) (4 votes)
This card is pretty good because of its versatility, "three cards in one". The only downside is its mana cost.
DacenOctavio
★★★★★ (5.0/5.0) (1 vote)
I prefer this to Jund Charm. But also, like Jund Charm, can be played from your graveyard with Chandra Ablaze :D
KikiJikiTiki
★★☆☆☆ (2.8/5.0) (2 votes)
Compared to the other cards in this set, kind of disappointing. For example, Crosis's Charm has 3 2-cmc abilities, while this has 3 1-cmc abilities, though Raise Dead at instead speed might be worth 2.
EvilDarkVoid
☆☆☆☆☆ (0.0/5.0)
They should've replaced Disentomb/Raise Dead with a Dark Ritual effect so that it would add the three iconic "3" effect cards for each of those colors, although I suppose the former is probably more useful on a 3 mana charm. Or does this mean that Wizards wants to forget Dark Ritual and make Disentomb effects the new iconic "black"? If so, I wonder what they want to replace Ancestral Recall with.