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Magic: The Gathering Card Comments Archive

Esper Charm

Multiverse ID: 137913

Esper Charm

Comments (29)

MtgTGG
☆☆☆☆☆ (0.5/5.0) (14 votes)
The worst charm.
Messatsunokami
★★★☆☆ (3.8/5.0) (8 votes)
HUH? An instant speed mind rot or council of the soratami? This charm is sick in a control deck.
Marrion
★★★★☆ (4.1/5.0) (8 votes)
Best charm printed undoubtedly... with drawing two cards at end of your opponents turn or doing instant mind rot you can't go much wrong... oh and did you guys forgot about Bitterblossom...?
Vorthosian
★★★☆☆ (3.7/5.0) (5 votes)
Really good. Maybe not as good as Bant Charm objectively, but in any deck that needs Instant speed card draw, this is the best option in a long time. Extremely versatile, as well. The enchantment bit saves on SB slots, too.

I almost always use this for the card draw, but I'll obviously remove a threatening enchantment with it, too. I'll only make my opponent discard if he has 2 or 3 cards in hand, I'm fairly far ahead on the board, and I already have a decent hand.
SavageBrain89
★★★☆☆ (3.8/5.0) (6 votes)
What the hell do you mean by "The worst charm" MtgTGG? Esper charm rocks; how could you denounce as the worst when its clear that Grixis Charm is the worst charm? What were you thinking when you wrote this comment?
s0phocles
★★★☆☆ (3.3/5.0) (3 votes)
Worst charm in limited. One of the better ones in constructed
Archangelion
★★★☆☆ (3.2/5.0) (6 votes)
A good versitile card.
kroen
★☆☆☆☆ (1.6/5.0) (5 votes)
broken
Donovan_Fabian
☆☆☆☆☆ (0.5/5.0) (3 votes)
Its very versatile, but yes its also the worst of the charms. Blightning is a strictly better version of the discard. Enchantment destruction doesn't hurt, but then again there are other enchantment removals. Drawing two cards is nice, but again for 3 mana there are other cards that draw more for the same cost. If your playing blue and you need any of the 3 abilities, it at least gives you multiple options, and that never hurts.
GrimjawxRULES
★★★★★ (5.0/5.0) (5 votes)
Generally, all of the charms are good in the right type of deck. Taste is a different thing. Grixis Charm, for example, is actually pretty good if you know how to play with it. I'm not saying that it's the best, cuz it doesn't generate much card advantage, but on the other hand, I don't think you could call it the worst either. It all depends on your board position at the time you play it.

But with the Esper Charm, I must say that it's one of those cards that just begs to be played with. You can draw step lock your opponent for 1 turn, instantly draw cards and destroy a pesky enchantment. Not bad at all.
XDaragoX
★★★★☆ (4.4/5.0) (7 votes)
Anyone who claims that this is the worst of the Alara charms has clearly never used it in a deck before. Demystify, Divination, and Mind Rot are all decent cards; when you strap them together and stuff them in an instant-speed package, they're amazing.

4.5/5 at least.
faisjdas
★★★★★ (5.0/5.0) (4 votes)
To both of the people who said "worst charm" - I'd be forced to say that either you are a major troll, or are terrible at evaluating cards.

This and Bant charm are tied for the best, with Naya and Jund coming after. Grixis is okay, but it is obviously the worst.

3 Mana for 2 cards in standard, along with 3 mana for 2 discards. The fact that this can also hose enchantments is just icing on the cake.
Blackworm_Bloodworm
★★★★★ (5.0/5.0) (3 votes)
Consult the Necrosages + option of Demystify for White. I can't comment on how Esper-y it feels, but it is a good card.
desolation_masticore
★★★★★ (5.0/5.0) (3 votes)
The only time you will be unhappy with this card is when you can't cast it, that is what charms do.
themlsna
★★★★★ (5.0/5.0) (3 votes)
Instant-speed discard is hard to come by, while instant speed destruction and draw is pretty standard. This card definitely has it's place in any deck that can produce the needed mana, because you'll always take either 2 extra draw or 2 discard on opponent's draw, and you can demystify in a pinch, too.
Polychromatic
★★★★★ (5.0/5.0) (3 votes)
Not every day that you see instant discard like this. Especially seeing that this is one of six, one of those is in an Un-Set, and most of the others are either weak or conditional.
divine_exodus
★★★★★ (5.0/5.0) (1 vote)
Instant speed two-card draw/discard for 3cmc? With enchantment removal?

I gotta make me an esper deck.
armogohma
★★★★★ (5.0/5.0) (5 votes)
Well. It's easy to see that it's a Consult the Necrosages with a demystify added for W, but it's easy to miss that this one is instant speed!
JFM2796
★★★★★ (5.0/5.0) (1 vote)
Wizards did a good job with cycle. You can't really say which Charm is the best but this one is still my favorite. Either way you roll it it gives you card advantage, unless you need to deal with an Oblivion Ring or Pyromancer Ascension. 4.5*
DacenOctavio
★★★★★ (5.0/5.0) (3 votes)
There goes your Draw step.
UsagiYojimbo
★★★★★ (5.0/5.0) (3 votes)
This is... amazing.

I mean, I could literally only find one other card that discards 2 at instant speed, and it costs 4{B}{B}! But for the same price you can insta-draw 2 and get rid of an Oblivion Ring! Sign me up, the only downside is the cost, and that just makes me want to use it more!
use643
★★★★★ (5.0/5.0) (3 votes)
this is one of the best charms. The flexibilty.
Duriele
★★★★★ (5.0/5.0) (1 vote)
Black killing enchantments? check!

Instant draw? Check!

Instant discard? Check!

I particularly like the instant discard with temple bell; wait for draw, make him draw a second, then discard both >:D
j_mindfingerpainter
★☆☆☆☆ (1.0/5.0) (1 vote)
Duriele: Congratulations! You've rediscovered mill!

Seriously though, the discard isn't the greatest. I'd rather you be able to choose a nonland card and they choose the other or they both be random.

It would definitely be overpowered compared to now, but stronger cards go along with hard to splash costs.
TheWrathofShane
★★★★★ (5.0/5.0) (2 votes)
Instant speed discard? Instant speed divination? Or hose an enchantment?

WHhaaattttt

Salient
★★★★★ (5.0/5.0) (2 votes)
This card's grrrrrrrrreat, power-level-wise, but it feels like the design team just phoned it in. "Blue is draw, black is discard, white hates enchantments. What, we need a number? Two sounds good. When's lunch?"

A core Esper card that doesn't interact with anything Esper does or cares about? :(
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Instant speed discard makes this pretty attractive actually. If they still have the extra card in hand blocking you for getting the soft lock.

These colors are great for the deck as well with cards like Misinformation, Portent, and white/black/blue having answers for *every* permanent type. Bounce lands, kill/exile creatures, destroy anything else you don't like.

Mind twist is great in these colors given it's color light.
cha0sc0w
☆☆☆☆☆ (0.0/5.0)
I don't understand how Esper control isn't a thing right now with the power level of this card. As of right now there are no cards that give the same drawing power at instant speed for less mana, and only two for the same amount of mana, one that requires you to run an artifact deck and another that shocks you. Think twice is used FOR it's instant speed so the deck can always be doing something. This card is one of the only instant speed discard cards there is, the only other one that can discard two at instant speed costs 6 mana (discards 4 if casts at sorcery speed). Being in the same colors as piracy charm and funeral charm (which was timespiraled) you can stop an opponents top decks for multiple turns in a row. The third effect could be anything and it really wouldn't matter.

I am currently trying to break it with a modern Esper pox deck and it isn't doing too bad, if anybody has any other idea's for this report back when you can :)
zerowner
☆☆☆☆☆ (0.0/5.0)
I'm sorry but does no one realize that this is one of the few instances of instant speed discard? That alone is a powerhouse as it especially locks people out of cards in hand, and unless the two cards they have in hands are instants, both are being discarded whenever you want. The card is the same CMC as Divination and Mind Rot, and is all around just a great card. If my red / black discard deck wasn't, well, red/black, I'd easily run two of these.