This card is terrible. The only thing it might be good for is killing black creatures, but even then it would cost to kill even a CMC creature. Doom Blade beats this card in almost every way.
Chamale
★★★★★ (5.0/5.0)(2 votes)
Keep in mind that I'm pretty sure it can kill any token for 1 mana. This card can have a place in your sideboard, though Terror and Doom Blade are normally more useful.
Kryptnyt
★★★★★ (5.0/5.0)(2 votes)
kills morphed creatures, as long as they don't flip em on the stack?
Zoah
★★★★★ (5.0/5.0)(2 votes)
Not so much worse. There are decks against which terror and doom blade simply wont work. A black deck based around mechanics like these would likely win. Against a Terror deck.
Tynansdtm
★★★★★ (5.0/5.0)(1 vote)
Doom Blade decks would be better off throwing in some Soul Reap, even if it is a sorcery. Unless every creature is green AND black. Possible but unlikely.
There is no way in hell Chengo McFlingers is a real person.
Polychromatic
☆☆☆☆☆ (0.5/5.0)(1 vote)
Yeah... this is pretty terribad.
The art's definitely... Interesting.
DarthParallax
★★★★★ (5.0/5.0)(1 vote)
I like this card for the same reason everyone else hates it. I'm not sure if it's the right proportion, but I like that it costs more to kill bigger things. That makes total sense. There's a red destroy target artifact spell that cares about converted mana costs that I think is templated better for both fairness and usefulness. This has fair down loads better than Doom Blade, though it is a bit lacking in the usefulness department.
A 'destroy target non-black creature' spell with two modes: 1 for CMC 3 or less for just {B}, and one for CMC 6 or greater for...maybe 3{B}{B} would, I think, be what I'm looking for.
Leave the 4's and 5's alone because to make the card really right you'd want 3 modes, and 2-mode cards are just easier.
I mean, after thinking about it, I guess I understand why we have Doom Blade: Simplicity. But it still...doesn't feel right. Dismember, Last Gasp, and Grasp of Darkness just seem like more appropriate cards than Doom Blade or Terror. Making a single spell to do the work of three might not be such a good idea though- design space and all that.
JFM2796
★★★★★ (5.0/5.0)(1 vote)
I don't think its that bad, but that artist has the funniest name ever.
Wanderer25
★★★★★ (5.0/5.0)(1 vote)
I'm pretty sure the artist is really Robert Bliss, of Ekundu Cyclops fame. See Reanimate for another example....
RunedServitor
☆☆☆☆☆ (0.0/5.0)
I hate it when that happens.
jfre81
★★★★★ (5.0/5.0)(1 vote)
Instant-speed black removal that can target black creatures is never a bad thing.
Buderus
★★★★★ (5.0/5.0)(1 vote)
Kill all those Tokens for only 1 Mana Wohoo
Oh and it has no restrictions, that's kinda neat...
nemokara
★★★★★ (5.0/5.0)(1 vote)
To token and morph creatures , add transformed cards, flipped cards (from Kamigawa block), and animated lands as cards that can be killed for {B}.
These sorts of cards have their place in the game. They may not be quite as useful as cards like Smother, Abrupt Decay or Consume the Meek against early game threats or tokens/other 0-costing threats, but they have more flexibility against larger threats in the late game.
The downside is that this flexibility comes at quite a cost. This really doesn't scale up well versus higher CMC threats. Once you're hitting 5-6+ mana for a straight-up removal spell, you'd probably be better off just stealing the creature or playing mass removal. Ultimately though, having these weaker but more flexible cards as an option is a good thing.
Compare Forced March, which is probably more useful against token/weenie decks.
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
An interesting card, but now we have murder. This can be cheaper, but it can also be way more expensive, sometimes far out of your current reach.
orisiti
☆☆☆☆☆ (0.0/5.0)
This was in my first deck. I thought it was pretty sweet. Now it is nearly forgotten, and seeing it again it seems hilariously over costed. If it were to be reprinted in dragons maze or the next block, I can see it being some sort of sideboard tech in a Liliana of the Dark Realms deck, but even that is a stretch.
MICKEY.KNOX
☆☆☆☆☆ (0.0/5.0)
The artist is Robert Bliss. Its been speculated he wanted to be on Magics 'one hit wonder' list for artists. Whatever the reason, he picked one of the best pen names I've ever seen... go bobbybliss...
car2n
☆☆☆☆☆ (0.0/5.0)
Costs 3 less t play if you're eating spicy mexican food.
PopcornBunni
☆☆☆☆☆ (0.0/5.0)
This is probably the most fair removal spell ever made. It is splashable, which is good, because if you're splashing black, you're probably doing so for kill spells, and it's unrestricted -- It doesn't matter if it's black or artifact or whatever. The fact that you have to pay the converted mana cost of the creature your killing gives it a fair cost too. 2-mana answers to 7-mana threats is a bit of a joke as it is.
Comments (20)
Otherwise, Eyeblight's Ending, Rend Flesh, and probably even Chill to the Bone are costed more efficiently than this.
The art's definitely... Interesting.
A 'destroy target non-black creature' spell with two modes: 1 for CMC 3 or less for just {B}, and one for CMC 6 or greater for...maybe 3{B}{B} would, I think, be what I'm looking for.
Leave the 4's and 5's alone because to make the card really right you'd want 3 modes, and 2-mode cards are just easier.
I mean, after thinking about it, I guess I understand why we have Doom Blade: Simplicity. But it still...doesn't feel right. Dismember, Last Gasp, and Grasp of Darkness just seem like more appropriate cards than Doom Blade or Terror. Making a single spell to do the work of three might not be such a good idea though- design space and all that.
Oh and it has no restrictions, that's kinda neat...
These sorts of cards have their place in the game. They may not be quite as useful as cards like Smother, Abrupt Decay or Consume the Meek against early game threats or tokens/other 0-costing threats, but they have more flexibility against larger threats in the late game.
The downside is that this flexibility comes at quite a cost. This really doesn't scale up well versus higher CMC threats. Once you're hitting 5-6+ mana for a straight-up removal spell, you'd probably be better off just stealing the creature or playing mass removal. Ultimately though, having these weaker but more flexible cards as an option is a good thing.
Compare Forced March, which is probably more useful against token/weenie decks.