I really don't see how this is helpfull. It slows you down just as much as it slows your oppnent down. I rather deal with what I have aginest me than use this, TBH.
2.0
spoonish
★★★★★ (5.0/5.0)(1 vote)
this is pretty for white weenies against decks needing high mana..
decks filled with white knights, soltari monk, soltari priest et al... awesome...
itd even be useful as a control... just destroy a land each turn and in 5 turns, so long as you put down a land each turn, its a sealed deal...
CCGRick
★★★★★ (5.0/5.0)(1 vote)
Perfect for a weenie deck. You can even shut your opponent down by gaining land and keeping their mana limited.
xStrikerx
★★★★★ (5.0/5.0)(1 vote)
Combine this with Manabond and a deck with a lot of lands that become creatures. You can lock your opponent into 2-3 lands while putting out every land you draw at the end of your turn.
shoalsuser2004
★★★★★ (5.0/5.0)(1 vote)
This card is very fun in multiplayer free for all games (with 4 or more people). First turn you pop this out, tell people what it does, and you can see the hatred in their eyes.
Locohead
★★★★☆ (4.5/5.0)(5 votes)
Seems really fun in 2-headed giant. 10 lands among 4 people? Bit of green land acceleration and land destruction, and you have achieved a lock. Or how about a 10-player game? LOL!
Great lockdown card, if the deck is designed properly. I'd go with bouncing over land destruction, seeing as how bouncing cards, such as Boomerang, are more common and cheaper to cast than most land destruction cards, such as Stone Rain and Winter's Grasp.
For anyone who doesn't understand how good this card is: it's banned in EDH.
Deathtol
☆☆☆☆☆ (0.0/5.0)
Murders landfall decks
XTwistedsoulX
☆☆☆☆☆ (0.0/5.0)
After this is out start casting frenzied tilling and watch your friends visit less often.
Trbokix
☆☆☆☆☆ (0.0/5.0)
First turn Forest Exploration Then Plains Limited resources. Second turn Land Horn of Greed Land, draw. Etc. Etc. Or there's always Summer bloom To really lock up that lands on the field.
Weretarrasque
☆☆☆☆☆ (0.0/5.0)
Damn, this is great! All that needs to be said has been said already...
Its color also fits with Ajani Vengeant, which is just really good with this.
Gilder_Bairn
★★★★☆ (4.0/5.0)(1 vote)
In a four person multiplayer game, I played this, followed by Armageddon. Needless to say, they asked me to change my deck or stop playing. :)
ultratog1028
☆☆☆☆☆ (0.0/5.0)
@rufflmao: it's officially banned in edh. it's too much of a jerk move.
Rykon8472
☆☆☆☆☆ (0.0/5.0)
use in combo with Gilt-Leaf Archdruid to have control of all the land
ratchet1215
☆☆☆☆☆ (0.0/5.0)
Seems like fun, if you're the world's biggest *** griefer.
Bandswithother
☆☆☆☆☆ (0.0/5.0)
For everyone else who doesn't get it:
Lets say you're playing W/G or Bant (permanent bounce) or nayan (land destruction) colors or whatever. Pop this early, and ramp up as many lands as possible. It could mean being a very, very bad person with Primeval titan and having 7 or 8 lands while your opponent is stuck with 2 or 3.
Because of this isn't very fun to be on the receiving end of, Limited Resources is banned in EDH.
count_dorku
☆☆☆☆☆ (0.0/5.0)
What's especially fun is that several powerful white flyers, including Serra Angel and Walletslayer Angel, are CMC 5.
And by "fun", I mean "fun for you, not anybody else".
iPreferStormCrow
☆☆☆☆☆ (0.0/5.0)
.... This plus (optimally) four Urza's Armor. Run obnoxious white "Horsemanship" cards.
Crag-Hack
☆☆☆☆☆ (0.0/5.0)
Makes land destruction ridiculous in multiplayer. The wording says to sac down to five lands and that lands cant be played if there are already ten in play. Lets say you're playing with three other people and you all sac down to five lands. That means that every single land destruction spell you play causes the land to be destroyed and virtually non-replaceable. That's political power if I've ever seen it.
I can picture picture a 10-person EDH game. The first nine people play a single fancy land, then the last guy drops a Plains and this... and of course he's the joker with the Isamaru deck. He won't be able to beat all of you to death in time, but he's still getting decked last anyway. Have fun!
DarthParallax
☆☆☆☆☆ (0.0/5.0)
Has exactly the same problem as Balance, including the reasoning behind it's supposed 'fairness'-- being a White card and affecting everyone.
I think that should point to exactly how to judge it:
In 1v1 EDH, where both players are trying to Combo. In Vintage and some Legacy, where both players are trying to Combo, Lock, or Race with supreme *ruthlessness* (the creature deck there is called "Hatebears") And in any highly competitive 2 or 3 player games, where the decks are pretty much trying to win, or gain dominance, relatively fast, and the game is some-number-of-ways Mexican Standoff.
In those games, it's pretty fair, because after all "every card has an answer", and in fact this is easily a legitimate justifiable response to someone splurging on a Fastbond/Primeval Titan gravy train.
For any 3 or more player game where some players want to run Tribal (even the powerful Merfolk, Goblin, and Elf tribes with their Aether Vial), some players want to run simplistic Creatures & Removal, some players want to run Duel Deck-power level "Themes", and all the players want to have a reasonable number of turns with back and forth and Board Wipe of CREATURES and ARTIFACTS aplenty (because people actually get the chance to play a lot of creatures and artifacts), then this card is extremely oppressive in any games with more than 2 players. (I didn't name Enchantments or Planewalkers in the Wipes, because most Enchantment strategies are going to combo off, or be solved with Targeting someone's VOLTRON and because Planeswalker Wiping is just plain a Rare Occurrence, although a FUN one to see :)
Standard this is ban-worthy, Modern this may or may not be ban-worthy, but it would certainly be Format Warping, and would probably require them to make some cards Modern-Legal that they wouldn't want to make Modern-Legal.
This isn't explicitly Johnny. This isn't even explicitly LD. Balance or Sphere of Resistance are the two cards to point to. This is specifically PRISON Control-Combo. Comtrol. Its for raising the competitiveness of any game. It's when you want to shoot to kill. Its as Spike as it gets.
j-person
☆☆☆☆☆ (0.0/5.0)
Pretty cool. Your opponent has 14 mana and is getting ready to play Emrakul, the Aeons Torn. Play this card, and he might get a little frustrated.
Comments (30)
2.0
decks filled with white knights, soltari monk, soltari priest et al... awesome...
itd even be useful as a control... just destroy a land each turn and in 5 turns, so long as you put down a land each turn, its a sealed deal...
For anyone who doesn't understand how good this card is: it's banned in EDH.
Its color also fits with Ajani Vengeant, which is just really good with this.
Lets say you're playing W/G or Bant (permanent bounce) or nayan (land destruction) colors or whatever. Pop this early, and ramp up as many lands as possible. It could mean being a very, very bad person with Primeval titan and having 7 or 8 lands while your opponent is stuck with 2 or 3.
Because of this isn't very fun to be on the receiving end of, Limited Resources is banned in EDH.
And by "fun", I mean "fun for you, not anybody else".
I think that should point to exactly how to judge it:
In 1v1 EDH, where both players are trying to Combo.
In Vintage and some Legacy, where both players are trying to Combo, Lock, or Race with supreme *ruthlessness* (the creature deck there is called "Hatebears")
And in any highly competitive 2 or 3 player games, where the decks are pretty much
trying to win, or gain dominance, relatively fast, and the game is some-number-of-ways Mexican Standoff.
In those games, it's pretty fair, because after all "every card has an answer", and in fact this is easily a legitimate justifiable response to someone splurging on a Fastbond/Primeval Titan gravy train.
For any 3 or more player game where some players want to run Tribal (even the powerful Merfolk, Goblin, and Elf tribes with their Aether Vial), some players want to run simplistic Creatures & Removal, some players want to run Duel Deck-power level "Themes", and all the players want to have a reasonable number of turns with back and forth and Board Wipe of CREATURES and ARTIFACTS aplenty (because people actually get the chance to play a lot of creatures and artifacts), then this card is extremely oppressive in any games with more than 2 players. (I didn't name Enchantments or Planewalkers in the Wipes, because most Enchantment strategies are going to combo off, or be solved with Targeting someone's VOLTRON and because Planeswalker Wiping is just plain a Rare Occurrence, although a FUN one to see :)
Standard this is ban-worthy, Modern this may or may not be ban-worthy, but it would certainly be Format Warping, and would probably require them to make some cards Modern-Legal that they wouldn't want to make Modern-Legal.
This isn't explicitly Johnny. This isn't even explicitly LD. Balance or Sphere of Resistance are the two cards to point to. This is specifically PRISON Control-Combo. Comtrol. Its for raising the competitiveness of any game. It's when you want to shoot to kill. Its as Spike as it gets.