Pointed Discussion

Magic: The Gathering Card Comments Archive

Goblin War Buggy

Multiverse ID: 5760

Goblin War Buggy

Comments (12)

Ideatog
★★★★☆ (4.4/5.0) (8 votes)
The most elegant card design I have yet to see from the game.
ubii
★★★☆☆ (3.9/5.0) (8 votes)
soooo cuuutteee
ChippyForever
★★★★☆ (4.6/5.0) (7 votes)
Card? Pretty good, nothing extraordinary.
Art? Best. Ever.
Kirbster
★★★★☆ (4.8/5.0) (9 votes)
"The Story of the Little Goblin who sold His Chin For a Buggy."
Superllama12
★★★☆☆ (3.5/5.0) (2 votes)
Wait...this isn't an un-card? How the hell did that get through?

Anyways, pretty freaking amazing
raptorman333
☆☆☆☆☆ (0.0/5.0)
If you don't consider it a great card, consider the block it came in. It was awesome at the time for red agro. Or even green/red agro.
Lateralis0ne
★★★★★ (5.0/5.0) (1 vote)
My favourite part is that his buggy's made out of a wine barrel.
NARFNra
★★★★★ (5.0/5.0) (1 vote)
All buggy and no charge makes Gob a fat boy. an adorable one.
Hivis_of_the_Scale
☆☆☆☆☆ (0.0/5.0)
QUICK! Ram you car into BFM
Palochka
★★★☆☆ (3.0/5.0) (1 vote)
Braid_of_Fire's Card of the Day #9

Today on the mothership, red mages everywhere were finally treated to a 2/2 for 2 in red with no drawbacks. On top of this, this new card, Ash Zealot, has first strike and deals damage to those who cast spells from their graveyards. This card is a push for red after years of it not getting a powerful non-tribal 2-drop to place on a competitive curve. Red's not a weak color of any sort, but it certainly feels as though there's the least obvious cards printed for it. Perhaps this is because as one of the shallowest, or perhaps the shallowest) color in terms of card variety, Wizards is saving their key curve-fillers to release over time and not exhaust the color's options before new space is found. Even so, I'm very pleased with this new 2/2 for 2. As the original* 2/2 with haste in red, I thought I'd comment on Goblin War Buggy.

In most red decks, this is hardly a drawback at all; when this is played, it changes the combat math your opponent set up and forces them to trade or gets in for damage. Two damage for two mana with the addition of messing with combat is fine as it is, but the fact that the echo provides the option for elongated play with this adorable card gives versatility in a strategy that needs as much of it as possible to succeed.

This card is a 3.5/5. If red is truly to be the aggressive color, it really does demand creatures who are capable of being competitive with green and white and black and these days, even blue. This is a powerful card, but the Ash Zealot spoiled today proves there's a lot more room for red two-drops to go and hopefully, someday, we'll have a successor to the fabled "two-drop cycle" of overpowered creatures with Tarmogoyf, Dark Confidant, Snapcaster Mage, and Stoneforge Mystic. But until yesterday, we only had Goblin War Buggy, and thank goodness, or else cubes everywhere would be struggling with how to make red work.
Jerec_Onyx
☆☆☆☆☆ (0.0/5.0)
The haste is great but echo...man, things can change in a turn and I'd hate to sacrifice this beast.
Goatllama
☆☆☆☆☆ (0.0/5.0)
All hail the glorious buggy-boggart!