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Magic: The Gathering Card Comments Archive

Skybind

Multiverse ID: 380500

Skybind

Comments (16)

RapSnitchKnishes
★★★★☆ (4.9/5.0) (4 votes)
It's like Astral Slide! Except it's expensive...and triggers off of permanents...oh...

Well at the very least you get a flash just from playing it.
anotherfan321
★★★☆☆ (3.8/5.0) (2 votes)
The Johnny Build-around-me enchantment. It... is pretty hard to use, but that's kind of the point, I guess. Good art.
Cyberium
★★★★☆ (4.8/5.0) (3 votes)
Auratog is also white, just need Rancor to start manipulate the battlefield. I'd make a deck with enter-the-battlefield effects. It'd be like casting Restoration Angel over and over again with G.

And that guy looks like he's high.
BolasEvilPlan
★★★☆☆ (3.8/5.0) (2 votes)
What's Venser, the Sojourner doing messing around with the commoners on Theros?

Isn't he meant to have died like 3 blocks ago?
Goatllama
★★★☆☆ (3.5/5.0) (2 votes)
Keeping my eye on this one.
Cloudchaser.Kestrel
★★★★☆ (4.0/5.0) (5 votes)
In magic my favorite thing - and yes I know it should be drawing cards or something useful, but my favorite thing is having two glimmerpoint stags enter the battlefield every end step and exile each other. When I first saw this card I thought it was my new favorite card. Not broken - it's spaced out from end step to end step, it costs five mana - but I began imagining entire enchantment armies crashing in and out of play. Safe from harm for most of the turn, triggering other constellations when they enter. It was beautiful.

I built a deck around it in my head as I came back from school on the bus. It made me so happy.

And then I read the card again "nonenchantment stood out this time.

I'll still use this card. It has utility - and I can bounce my enter the battlefield triggers - but it lends itself to an unthemed deck. a deck that fights against itself.

I think that as an evolving game new cards need to take risks, I'm disappointed this one couldn't.
Dabok
★★☆☆☆ (2.5/5.0) (1 vote)
The 5 mana cost is rather troublesome at first. But now that I think about it, it's actually not that bad since it triggers when you put it into play itself (compared to your typical enchantment mechanic engine which doesn't trigger when it enters play), so I guess that therein lies a justification for the rather hefty cost.

Other than that, it looks like it's a rather fun card to build around. It always is with bounce effects. Although with this one you'll have to play with enchantments and bounce non-enchantments, which feels kinda weird (and challenging) for deck-building.
Blind_At_Heart
★★☆☆☆ (2.5/5.0) (1 vote)
Seems useful in limited against a deck with multiple hydras. You can really ruin them, even kill them, just by bouncing them and having them return as 0/0s!
Whiskerbro
★★☆☆☆ (2.5/5.0) (1 vote)
I got two of these at the prerelease. Just my luck.
Ansem717
☆☆☆☆☆ (0.0/5.0)
Target nonenchantment permanent? Wait... I can flicker lands? O_O Reuse any scry trigger from the temples. Flicker any Vivid land to restore the charge counters.

WAIT!

I CAN FLICKER PLAINSWALKERS. Could go hefty into a negative ability for a plainswalker to spare it the loyalty counters, I guess. That ''until end of turn'' clause is iffy. Although if I flash in an enchantment to flicker my plainswalker during an opponents turn after they declared it as an attack... I can just imagine Sarkhan The Mad running and hiding when he sees an onslaught of little creatures coming to attack him.

Overall, I really like this card. The concept of a delayed flicker is alright, but usually we're focusing on creatures for delayed flicker. This card widens the playing field to anything except enchantments. Sure I can still flicker Angel of Serenity or Thragtusk, but I could also restore the charge counters on Sphere of Suns and Tangle Wire, or I could continuously exile cards with Jester's Scepter...

Although, an interesting one will be to use this with Apocalypse after casting about two Oblivion Rings on my own stuff and saving my land with Skybind.
Tiggurix
☆☆☆☆☆ (0.0/5.0)
It's simply too expensive for what it does, manawise.
Divoda
☆☆☆☆☆ (0.0/5.0)
This with any enchantments that have flash such as Feral Invocation or Boon Satyr. Maybe with some auramancers in the deck.

Situation like this:
Enemy attacks with creature you can't afford to block you cast feral invocation on that creature and then target that creature with skybind. Exile creature until end of enemie's turn, feral invocation goes into your graveyard then you play an auramancer to return it to your hand.

Now if you play something big you can put feral invocation on that to make it even bigger while exiling the same creature so it can't block.
Manaklash
☆☆☆☆☆ (0.0/5.0)
This does pretty interesting things with Gift of Immortality and any Sac Outlet...

Step 1: Cast Gift of Immortality on a Creature with a sac outlet.

Step 2: Cast Skybind and bounce w/e you want until the next End Step.

Step 3: Sacrifice the creature enchanted with Gift of Immortality. It will return to the battlefield immediately. Gift of Immortality will return in the End Step. Stack the triggers so that the Creature that was exiled by Skybind returns first. Bounce it again until the NEXT End Step with the Gift of Immortality trigger.

Step 4: Repeat

You can keep any single opposing threat constantly suspended in exile indefinitely, only blinking in briefly during each end step.

Bonus points if you enchant an Enchantment Creature with Gift of Immortality for twice the triggers.
polgas
☆☆☆☆☆ (0.0/5.0)
Can I use this to exile Bearer of the Heavens to trigger its "when this creature dies" effect? Or does the creature not "die" when it's exiled?