The problem is the creatures I want to kill are attacking me and thus tapped most of the time.
BlakeHN
★★★★☆ (4.2/5.0)(3 votes)
Instant speed next time if you want to charge 3...
Ferlord
★★★★★ (5.0/5.0)(2 votes)
This will definitely stay in your hand for a while. Purplerooster said it better: The creatures you want killed in dire times are usually tapped.
The best use for this is when there's a stalemate: You have equal amounts of creatures as they do. No one wants to attack because they'll lose more creatures and thus, lose the game. This breaks that stalemate.
Casimir_the_Great
★☆☆☆☆ (1.0/5.0)(1 vote)
Like a reverse Assasinate. Problem is, Assasinate could deal with constant attackers, this one's only good for Vigilance creatures and those that don't really attack much. Has it's uses, but in all reality? Meh.
anotherfan321
★★★★☆ (4.5/5.0)(2 votes)
Cool name and flavor and it will be good in limited, given Theros's choices of removal. But still, it does feel lackluster given that not only does it cost the same as Murder, it is also a sorcery.
Especially since the restriction means it'll often be "Destroy target creature that entered the battlefield last turn".
Ah well, neat card nonetheless.
Eternal_Blue
★★★★☆ (4.0/5.0)(1 vote)
Three mana for conditional creature removal in a color that pays two mana for unconditional removal? No thanks. Still, in keeping with black being the best Limited draft color, this is obviously a high pick.
fibonacci112358
★★★★★ (5.0/5.0)(1 vote)
Just another comment saying "this stinks".
Cheers.
Atali
★★★★☆ (4.3/5.0)(3 votes)
Yes, it's inferior to Murder, but if you haven't noticed, Theros block removal is all weaker than average, so the focus can rest on the heroes and monsters.
Shadowcaster3975
☆☆☆☆☆ (0.0/5.0)
kind of wish it had been an instant with, "cannot target creatures that entered the battlefield this turn" or something. but that's just me being nit-picky.
Totema
★★★☆☆ (3.8/5.0)(2 votes)
They could have at least made it 2B... This isn't even that splashable.
tcollins
☆☆☆☆☆ (0.0/5.0)
Sorcery?... nope.
mattrva77
★★☆☆☆ (2.8/5.0)(2 votes)
This is ONLY worth playing as an additional source of removal in Limited -- where sometimes you'll have to work with less-than-optimal sources of removal. I ended up playing with this at the pre-release in my nearly-Mono-Black deck and it worked well enough... but it should DEFINITELY at least be a f'ing INSTANT!
David.O
★★☆☆☆ (2.5/5.0)(1 vote)
I pulled three at pre-release and this card save me multiple times. My opponents didnt see this card coming. In my opinion is is great in limited......only.
admeister
☆☆☆☆☆ (0.0/5.0)
Hero's Downfall is an Instant, costs the same amount of mana, and is a better card. At least this will be cheap to buy...
DmitryM
★★★★★ (5.0/5.0)(2 votes)
Is Wizards intentionally trying to push new players out of older formats?
You'd need to get damn lucky to win vs a legacy deck with the new blocks of cards...
IamjustnotCreative
☆☆☆☆☆ (0.5/5.0)(1 vote)
Apparently based of this card http://kaijudo.wikia.com/wiki/Death_Smoke.
Mode
☆☆☆☆☆ (0.5/5.0)(1 vote)
"Yes, it's inferior to Murder. But if you haven't noticed, Theros block removal is all weaker than average, so the focus can rest on the heroes and monsters." —Atali
According to Agathe, Asphyxiation is the shit. In comparison, what the card does just makes me Drown in Sorrow.
CaptElephant
☆☆☆☆☆ (0.0/5.0)
This plays better than it reads. Unless you're literally about to lose, you'd be surprised how often even major threats are left untapped for a turn ot two.
Clearly for limited formats only. Wizards decided that cards like doom blade would be unhealthy at lower rarities in Theros limited, given that its all about assembling massive threats. So we get this instead. And its still a reasonably high pick!
If you want a doom blade for constructed, they're standard legal in M14 and cost 25 cents, so go for it.
BayushiKazemi
☆☆☆☆☆ (0.0/5.0)
This is confusing to me. Are people comparing this to Murder because they're both commons? My first thought was "Oh, hey, it's a thrice-nerfed Hero's Downfall that came out LAST SET. This will see competitive play in some Pauper's or as a boomark, I guess..."
Why does Wizards have to print outright inferior commons? I mean, would BB have been a bad cost? And some other tacked on ability like "Its controller loses two life" or "Draw a card "?
MechaKraken
☆☆☆☆☆ (0.0/5.0)
Because black EDH kill decks can never have enough cheap spot removal.
PopcornBunni
☆☆☆☆☆ (0.0/5.0)
Why does Wizards have to print outright inferior commons? I mean, would BB have been a bad cost? And some other tacked on ability like "Its controller loses two life" or "Draw a card "? -BayushiKazemi
Because draft and sealed events exist, and cards are crafted for the limited enviornment of their set. Asking "Why are there strictly worse commons?" is like asking "Why isn't Deadbridge Goliath a common?"
This card was created to highlight four things: First: Theros block is a very "Sit and build up a giant" limited environment, and often several turns will go by with the opponent's giant creature and your giant creature staying untapped. Second: Inspired is a new ability that creates a "Tapped Vs Untapped Matters" aspect for the environment. There need to exist cards to highlight components of the set, so new players can get what it's about from a single booster. Third: Common Removal has been getting weaker over time as creatures are trying to match it in strength. Bad cards are usually not as bad as they look. This may be "Bad" Removal, but it still kills a 7-cost Giant Adephage for a cheap three mana. Finally: Some bad cards just need to be bad to make the good cards look better. If this was just murder, another card would look bad in its place.
Burningsickle
☆☆☆☆☆ (0.0/5.0)
@purplerooster then use this on your turn before they ever had a chance to attack... This card's uses will become quite apparent.
All cards would be made better if they were instants, but the concept of a sorcery is a vitally basic part of magic; not everything can be an instant.
Besides, a kill spell is a kill spell. As long as your target dies, it shouldn't even be a big deal.
Comments (24)
Pretty sure this is worse than Assassinate, but I haven't played it enough to know.
3/5 stars
The best use for this is when there's a stalemate: You have equal amounts of creatures as they do. No one wants to attack because they'll lose more creatures and thus, lose the game. This breaks that stalemate.
Especially since the restriction means it'll often be "Destroy target creature that entered the battlefield last turn".
Ah well, neat card nonetheless.
Cheers.
You'd need to get damn lucky to win vs a legacy deck with the new blocks of cards...
so the focus can rest on the heroes and monsters." —Atali
Then how come Bile Blight and Searing Blood is that effective?
According to Agathe, Asphyxiation is the shit.
In comparison, what the card does just makes me Drown in Sorrow.
Clearly for limited formats only. Wizards decided that cards like doom blade would be unhealthy at lower rarities in Theros limited, given that its all about assembling massive threats. So we get this instead. And its still a reasonably high pick!
If you want a doom blade for constructed, they're standard legal in M14 and cost 25 cents, so go for it.
Why does Wizards have to print outright inferior commons? I mean, would BB have been a bad cost? And some other tacked on ability like "Its controller loses two life" or "Draw a card "?
-BayushiKazemi
Because draft and sealed events exist, and cards are crafted for the limited enviornment of their set. Asking "Why are there strictly worse commons?" is like asking "Why isn't Deadbridge Goliath a common?"
This card was created to highlight four things: First: Theros block is a very "Sit and build up a giant" limited environment, and often several turns will go by with the opponent's giant creature and your giant creature staying untapped. Second: Inspired is a new ability that creates a "Tapped Vs Untapped Matters" aspect for the environment. There need to exist cards to highlight components of the set, so new players can get what it's about from a single booster. Third: Common Removal has been getting weaker over time as creatures are trying to match it in strength. Bad cards are usually not as bad as they look. This may be "Bad" Removal, but it still kills a 7-cost Giant Adephage for a cheap three mana. Finally: Some bad cards just need to be bad to make the good cards look better. If this was just murder, another card would look bad in its place.
All cards would be made better if they were instants, but the concept of a sorcery is a vitally basic part of magic; not everything can be an instant.
Besides, a kill spell is a kill spell. As long as your target dies, it shouldn't even be a big deal.