This set has a few ways to untap your creatures too. The target of this spell has the ability until the end of the turn. Kiora's Follower can help make this card a two for one.
Mode
★★★★★ (5.0/5.0)(1 vote)
"What was wrong with the name Banishing Knack?" — DeckMechanic
It didn't fit quite as good with Theoros' theme, so they went for a more fitting functional reprint. And I'm okay with that. I'm a sucker for functional reprints in general, and I don't mind at all having two of these in Commander, or eight of these in a combo deck with Puresight Merrow.
As anotherfan321 and DaLucarai said, excellent choice to put this in here. While Lorwyn had -creatures, Theros has Inspired and Heroic ones.
Syrtees
★★★★★ (5.0/5.0)(1 vote)
Because Banishing Knack didn't sound cool enough, that and it didn't quite evoke the idea that you were sending these guys to the PHANTOM ZONE.
Sonserf369
★★★★★ (5.0/5.0)(2 votes)
What's better than Unsummon? An unsummon that will give you extra value out of Heroic and Inspired.
HotHit
★★★★★ (5.0/5.0)(2 votes)
Unsummon should be strictly better... Shouldn't it?
I found myself going blue at the Prerelease purely for this card. I found it played as beautifully as I thought it would. All of the little details about such a simple card make it fun to play, it feels incredibly smart to ruin your opponents' days with this. Exactly as it should be for blue.
Fun fact: The bounce effect is the creature's not the spell's, which is relevant for things like protection.
Daxos_of_Meletis
☆☆☆☆☆ (0.0/5.0)
"Ha! Foolish mage, you cannot stop me! What sort of feeble spell are you going to... what the hell? A square? What are you OH GODS I'M BEING SUCKED IN!"
PopcornBunni
☆☆☆☆☆ (0.0/5.0)
@HotHit Strictly better and strictly different aren't the same thing. Unsummon doesn't hit planeswalkers, artifacts, or enchantments, and doesn't have any synergy with untap effects.
Vogie
★★★★★ (5.0/5.0)(2 votes)
Strictly more philosopher-sounding than Banishing Knack (which fit into a set where the word shenanigans was actually used on a card)
Very fun spell, cheap, and hits near everything on the board. Have used this extremely well in limited. It can work with heroic just fine, but really shines on the weak P/T inspired creatures. Just watch out as you'll bleed card advantage. Sphinx's Disciple is nice limited synergy, as is Siren of the Silent Song.
HubbCapp5
☆☆☆☆☆ (0.0/5.0)
So you're saying for I can...
Trigger Heroic or Inspired Get around pro-blue if I running multi-color Save 1 colorless if you have a dude (over cyclonic rift and such)
Best part? If they counter, you know before your guy is tapped, but still get the Heroic Trigger. If they don't counter, it's gonna be a bit harder to stop an activated ability.
Favorite play? Blocking with a Heroic dude that gets +1/+1 for his heroic trigger, then casting this (because you can tap a blocker and there is no downside), growing him and using him to bounce an unblocked creature. If all else fails, cast Triton Tactics and trigger it again and bounce another guy!
Is it worth pitching two cards for that effect? Well, if you didn't kill the attack, you blocked some major damage (because your guy got +2/+5 for those keeping track), set them two casts behind, and give yourself another chance to counter those when the opponent cast them, which won't be hard considering you only spent , so you likely have some mana untapped even if they try to cast that turn.
If not, we go to your turn, where you enjoy the benefit of a +2/+2 dude and a much more open board-state.
Also, people keep comparing this to Unsummon. Check again: this says "nonland permanent", not "creature". It is much more versatile than an Unsummon.
Volvary
☆☆☆☆☆ (0.0/5.0)
Play this on a Ink-Treader Nephilim and let the games begin! Not very worth competively but fun to watch at least.
Comments (19)
And man, what a workhorse! Inspired, heroic, and bounce all in one, and on a one mana instant. Beautiful.
It didn't fit quite as good with Theoros' theme, so they went for a more fitting functional reprint.
And I'm okay with that. I'm a sucker for functional reprints in general, and I don't mind at all having two of these in
Commander, or eight of these in a combo deck with Puresight Merrow.
As anotherfan321 and DaLucarai said, excellent choice to put this in here.
While Lorwyn had
I found myself going blue at the Prerelease purely for this card. I found it played as beautifully as I thought it would. All of the little details about such a simple card make it fun to play, it feels incredibly smart to ruin your opponents' days with this. Exactly as it should be for blue.
Fun fact: The bounce effect is the creature's not the spell's, which is relevant for things like protection.
Trigger Heroic or Inspired
Get around pro-blue if I running multi-color
Save 1 colorless if you have a dude (over cyclonic rift and such)
Best part? If they counter, you know before your guy is tapped, but still get the Heroic Trigger. If they don't counter, it's gonna be a bit harder to stop an activated ability.
Favorite play? Blocking with a Heroic dude that gets +1/+1 for his heroic trigger, then casting this (because you can tap a blocker and there is no downside), growing him and using him to bounce an unblocked creature. If all else fails, cast Triton Tactics and trigger it again and bounce another guy!
Is it worth pitching two cards for that effect? Well, if you didn't kill the attack, you blocked some major damage (because your guy got +2/+5 for those keeping track), set them two casts behind, and give yourself another chance to counter those when the opponent cast them, which won't be hard considering you only spent
If not, we go to your turn, where you enjoy the benefit of a +2/+2 dude and a much more open board-state.
Also, people keep comparing this to Unsummon. Check again: this says "nonland permanent", not "creature". It is much more versatile than an Unsummon.