Pointed Discussion

Magic: The Gathering Card Comments Archive

Riot Control

Multiverse ID: 368979

Riot Control

Comments (18)

Vividice
★★★★☆ (4.8/5.0) (3 votes)
Ultra Fog.
-Turns of burn and combat damage!
-Gains life!
-Let's your creatures still deal damage (could be useful for certain blocking situations).
Hyperviper
★★★★★ (5.0/5.0) (4 votes)
Beautiful artwork.
.Blaze.
★★★★★ (5.0/5.0) (3 votes)
The art is beautiful and it certainly makes for a great fog.
majinara
☆☆☆☆☆ (0.5/5.0) (2 votes)
Triple a fogs mana cost to add a bit of lifegain? No thanks.
DarthParallax
★★★★★ (5.0/5.0) (2 votes)
the True Congregate #2. That other Angel thing in Avacyn Restored just wasn't cutting it. This might not be as good as Congregate, but it's probably better than everything short of Congregate.
RAV0004
★★★★★ (5.0/5.0) (2 votes)
Cheaper than uh, that green spell from Scars.
Haplo81
★★★★★ (5.0/5.0) (1 vote)
Majinara: it prevents *all* damage that would be dealt to *you*. Fog prevents only *combat damage* dealt to anything, including your opponent's creatures.

It lets you shut down your opponent's attack, block and kill his creatures, and stop that Fireball from doing 6 to your face.
PeregrineV
☆☆☆☆☆ (0.0/5.0)
Great card in Limited. Basically turns alpha strike into a lifegain event.
Tbds1230
☆☆☆☆☆ (0.0/5.0)
Question. I played an instant with guttersnipe on the field during my main phase. I procede to my attack phase with two rakdos drakes. The opponent played this. My question is was he allowed to prevent the damage from the guttersnipe?
Winhert
☆☆☆☆☆ (0.0/5.0)
Almost as good as Dawn Charm.
raptorman333
☆☆☆☆☆ (0.0/5.0)
It's a Safe Passage that gets selfish and forgets about your creature.
Habreno
☆☆☆☆☆ (0.0/5.0)
At TBDS: You can't go back in the game and "undo" things that have already happened, unless those events are illegal/other corner case scenearios I probably won't ever see. So no, the damage cannot be retroactively prevented. However, your two creatures, presuming they attacked, wouldn't be able to deal damage to him, unless for some reason damage couldn't be prevented, or he cast it after the combat damage step.
TowerDefender
☆☆☆☆☆ (0.0/5.0)
Hellrider Get Back! Edit: also opponents so better in multiplayer.
SAUS3
☆☆☆☆☆ (0.0/5.0)
Such beautiful art. The effect is actually really strong too (although mostly against aggro). It still allows your creatures to do damage to each other so you can trade favourably without taking any damage. 4/5
u60cf28
☆☆☆☆☆ (0.0/5.0)
Beautiful
Cheat death for one (and maybe two) turns?

I have a great story about this at the prerelease. My opponent had a swarm of Boros soldiers while I only had 2 Murmuring Phantasms. He swung, and I cast this. The next turn, he swung and I cast another one. This happened 2 more times (I pulled 4). By the end, my opponent was almost shrieking in frustration. Brilliant.

Then I drew AEtherling and promptly won.
That's why this card is my favorite one in the set
Makxela
☆☆☆☆☆ (0.0/5.0)
I have a silly question, and I hope somebody can answer....

Can I still deal damage the player, after he/she played Riot Control and is already resolved in the same turn?

For Example: I use Ball Lightning to attack the player at combat phase, and then he play Riot Control to prevent the 6 damage. Can I still cast a Chain Lightning to damage him at second main phase?
NARFNra
☆☆☆☆☆ (0.0/5.0)
@Makxela

No, because it prevents all damage that would be dealt that turn. If it had specified /combat/ damage you would be able to, but since it doesn't you won't be able to deal damage until the next turn