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Magic: The Gathering Card Comments Archive

Holy Mantle

Multiverse ID: 366368

Holy Mantle

Comments (25)

Fool_of_the_Parish
★★★★☆ (4.6/5.0) (11 votes)
Somehow I don't think an extra +1/+1 is worth an extra {W}{1} over Spirit Mantle.
NaturalSpeaking
★★★★★ (5.0/5.0) (1 vote)
Gatecrash really does not like the Aura Decks out there. Surprised this didn't get printed for a cost of 1WW to make the card playable in constructed. Obviouslly a throw back to Spirit Mantle last year.
ThisisSakon
★★★★★ (5.0/5.0) (9 votes)
Double the spirit mantle, half the rating!


MtG community, folks!
raptorman333
☆☆☆☆☆ (0.0/5.0)
...boooooo!!!!

#spirit mantle
Flyheight
★★★★★ (5.0/5.0) (1 vote)
Yes spirit mantle is better. But spirit mantle isn't in RTR. Heck it's not even in standard right now. This is still a fine card.
Cyberium
★★★☆☆ (3.0/5.0) (1 vote)
At 4cc, I'd use Angelic Destiny instead, flying and +4/+4 makes you immune to most of the stuff Holy Mantle could give you.
Purplerooster
☆☆☆☆☆ (0.0/5.0)
What's mono green gonna do about this? Almost all of Greens removal is combat tricks and things that require creatures.
XepherXero
★★★★★ (5.0/5.0) (3 votes)
@Purplerooster: Conveniently, Naturalize was reprinted in this set. I think mono green can just use that.
martianshark
★★★★★ (5.0/5.0) (1 vote)
This combos fairly well in-set with Alms Beast. Eight damage a turn starting turn 5 isn't bad. If you get Alms Beast in limited, be sure to find some of these too.
Majinkajisan
☆☆☆☆☆ (0.0/5.0)
Fits on the curve with Cephalid Constable.
deserter
☆☆☆☆☆ (0.0/5.0)
This could be annoying
xenohedron
★★★★★ (5.0/5.0) (3 votes)
Protection from creatures is an interesting way for White to get unblockability. This is more balanced than Spirit Mantle.
grynning
★★★★★ (5.0/5.0) (1 vote)
Pretty damn good in limited. Saved our bacon a couple of times in 2HG. Slap it on a Guardian of the Gateless and shut down aggro forever unless they topdeck removal.
chrome_dome
☆☆☆☆☆ (0.0/5.0)
4/5.
JRE47
★★★★★ (5.0/5.0) (3 votes)
A legitimate BOMB in Limited. Lost more games to this during prerelease weekend...the worst was when it got slapped on a massive Gideon. Yeesh.

Outside of that, yeah, I'd rather have Spirit Mantle. But this is still worth a 3/5.
Kirroi
★★★★★ (5.0/5.0) (1 vote)
They had to make it 2WW instead of 1W. Otherwise everyone would just use it and Guardian of the Gateless together all the time. I actually managed to pull it off during the pre release. Made me untouchable.
DoragonShinzui
★★★★★ (5.0/5.0) (1 vote)
Spirit Mantle was stupid good and you all know it, spoiled brats. Any enchantment that reads "Enchanted creature is unblockable" should, in and of itself, cost 2.
azure_drake222222
☆☆☆☆☆ (0.0/5.0)
Unblockable!
The_Trendkill
★★★★★ (5.0/5.0) (1 vote)
Probably laughable in constructed, but a serious problem if it resolves in limited. The misfortune of having to stare down a Truefire Paladin enchanted with this is something your opponent won't soon forget.
savantlord
☆☆☆☆☆ (0.0/5.0)
C'mon, this deserves a much higher rating, evasion & Buff!!!.... turn 1 ForestPlains-drop Arbor elf or Avacyn pilgrim-turn 2 ForestIsland-drop Geist of saint Taft-turn 3 whatever land needed drop Holy mantle now swinging for 8 TURN 3!!!...practically guarantees the game
the_longstaff
☆☆☆☆☆ (0.0/5.0)
2WW gives you: a beefed up creature, an unblockable attacker, an unkillable blocker that stops trample in its tracks (and hey - got vigilance? You've now got both), immunity to creature abilities, and all but the squishiest critters turns into a 2-for-1 against Shocks, Pillars, and Spears.

Spirit Mantle was great, but when you take into account removal protection, evasion AND damage boosts, there's enough of a jump between PfC +1/+1 and PfC +2/+2 to justify the increase in cost.

And seriously, Turn 4 this onto the Fiendslayer Paladin you dropped your third turn? Against anything that relies on red or black for removal, you're now sitting on an indestructible first-striker with lifelink that hits for 20% starting health. That's hardly a bad setup.
orzhov20
☆☆☆☆☆ (0.0/5.0)
to eldrazi-worshiper: you couldn't do that, it has a converted mana cost of 4
Cloudchaser.Kestrel
☆☆☆☆☆ (0.0/5.0)
Typical burn spell can deal 3 damage but can't do much against four. I think Holy mantle is intended to protect from burn more than spirit mantle did, thus the increase.

Also - devotion!
Lord_Skoonie
☆☆☆☆☆ (0.0/5.0)
Hero of Iroas might make this playable in casual constructed. Nice little t3 play if Hero survives to your next turn.