This thing is insanely good, particularly in a re-animation deck. Oh, wait.
Atali
★★★★★ (5.0/5.0)(6 votes)
Most efficient black discard outlet, among the most efficient ways to stock your graveyard in the entire game, and sometimes the tiny bit of flying damage can tip the battle in your favor.
DarthParallax
★★★☆☆ (3.1/5.0)(4 votes)
Is it slightly lolzy that I confused this with the Chimney Imp meme for the longest time? :p
Lateralis0ne
★★★☆☆ (3.8/5.0)(3 votes)
I'd say "dies to Chimney Imp", but I have a feeling this dude is never, ever alone in battle.
Ferlord
★★★★★ (5.0/5.0)(2 votes)
This card is in some ways slightly better than Zombie Infestation. Allow me to create a Pros and Cons chart:
PROS
1. This has a better mana cost (1 CMC > 2 CMC :P) 2. You don't have to discard two cards: You only have to discard one card at a time. 3. It's a creature that could become a flying chump-blocker or a simple attacker.
CONS
1. It's not an Enchantment, which is much more difficult to deal with than creatures. 2. You don't get Zombie tokens as a result. 3... Umm... Zombie's are cool.
Subtract Con 3 and you can easily see why this is a greater choice over the Infestation. Of course, if you were any respectable reanimation player, you'd have both.
Todris052
☆☆☆☆☆ (0.0/5.0)
This guy... I've stumbled upon him not too long ago, and since one of my mane decks is a Madness-based deck, I was in love. Yet to try it though, but I hope to get it as soon as possible!
Dream_Twist
☆☆☆☆☆ (0.0/5.0)
Entombs 5 through 7, in just about any reanimator deck other than a UB build.
Also, very bizarre synergy with a reanimated Jin-Gitaxis, Core Auger.
Xycolian
☆☆☆☆☆ (0.0/5.0)
I throw Emrakul into my reanimation deck (lolwut) and let Emrakul sit in my hand until an opponent triggers a GY sweep ability then I discard Emrakul with this little guy and we all live(?) happily ever after
ToAsTy42o
★★★☆☆ (3.5/5.0)(3 votes)
Turn 1: Swamp, Dark Ritual, Putrid Imp, Discard your It that Betrays to give this guy flying, then Exhume with your final 2 mana.... annnnddd "Your turn."
Very good enabler and an easy 2/2 flyer early game.
EDIT: When I realized this could be a 4/3 flying 1-drop with Undead Warchief.. omgasm.
Goatllama
☆☆☆☆☆ (0.0/5.0)
Dies to Chimney Imp and Storm Crow. And both of them have better combo potential than this, anyways.
N03y3D33R
☆☆☆☆☆ (0.0/5.0)
One of the best T1 reanimator plays you can get with this guy is as follows:
Swamp -> {B} Which pays for Dark Ritual.
~~~~~~~~~~~{B} Putrid Imp __________/----discards fatty to make it a viable target of- Dark Ritual--{B} Reanimate ``````````\----which brings out fatty who is then enchanted by- ~~~~~~~~~~~{B} Strength of Lunacy ```````````----that has been discarded by the Imp to meet Madness requirements-
Now your fatty has an additional +2/+1 and Protection from White.
Comments (14)
PROS
1. This has a better mana cost (1 CMC > 2 CMC :P)
2. You don't have to discard two cards: You only have to discard one card at a time.
3. It's a creature that could become a flying chump-blocker or a simple attacker.
CONS
1. It's not an Enchantment, which is much more difficult to deal with than creatures.
2. You don't get Zombie tokens as a result.
3... Umm... Zombie's are cool.
Subtract Con 3 and you can easily see why this is a greater choice over the Infestation.
Of course, if you were any respectable reanimation player, you'd have both.
Also, very bizarre synergy with a reanimated Jin-Gitaxis, Core Auger.
Opponent: ..... Guard Duty
Me: ... YOU BASTARD!
Very good enabler and an easy 2/2 flyer early game.
EDIT: When I realized this could be a 4/3 flying 1-drop with Undead Warchief.. omgasm.
Swamp -> {B}
Which pays for Dark Ritual.
~~~~~~~~~~~{B} Putrid Imp
__________/----discards fatty to make it a viable target of-
Dark Ritual--{B} Reanimate
``````````\----which brings out fatty who is then enchanted by-
~~~~~~~~~~~{B} Strength of Lunacy
```````````----that has been discarded by the Imp to meet Madness requirements-
Now your fatty has an additional +2/+1 and Protection from White.