I think it's too narrow and expensive for a combat trick. You won't have four mana open that often to use it, for example, to save your creature from a burn spell. And at the same time, this card does about nothing if you have few creatures in play. And if you got a lot of creatures in play, why ain't you winning? It's not unplayable, but I'd pick giant growth over this any day.
Lotsofpoopy
★★☆☆☆ (2.1/5.0)(14 votes)
I am a pro and I think this card is magnificent. This doesn't just grow your creature, it also gives it trample. Mark my words, this card will win games.
Eternal_Blue
☆☆☆☆☆ (0.5/5.0)(1 vote)
Don't.. don't ever use this card. It's way too expensive for what it does. I just can't think of any reasonable moment when you'd want to use this card over Predator's Strike, an older card, or even Ranger's Guile, a more recent card.
steinburger1109
★★☆☆☆ (2.1/5.0)(4 votes)
lol at the moment this is the lowest rated card in the set at 2.444...
LordRandomness
★★★★☆ (4.8/5.0)(3 votes)
Strength in Numbers was probably better most of the time, {2} in exchange for not having to all-out attack i-
Okay, scrap that. Run this with Sublime Archangel and a bunch of tokens and other white Exalted options and go to town. The synergy is delicious: Trample is something many exalted creatures sorely lack, and the Archangel and this give you +2/+2 for each token you produce. This gives you a reasonably powerful offense without sacrificing defense in the slightest (ALL of the token chump blockers!)
I think this is better than a 2. Say you want to run this with a GW token deck with a couple Geist Honored Monks. If you can get to turn 5/6 you should have a board populated with numerous amounts of cheap tokens and weenies, and figure on the Monk being 5/5 to 8/8. Double it and trample. Unless they have a counter they will take major damage. This has great finisher potential in the right deck.
Add in more Wild Beastmasters for up to ^4 times the fun. I'm sure I haven't explored this nearly as deep as a Johnny would/should.
Of course fog effects counter this, but really, there will (near) always be a counter to plays.
JeanNiBee
☆☆☆☆☆ (0.0/5.0)
As Lots of Poopy and LordRandomness said together with my B/W Exalted Deck this will win games.
Round 5 -> 2/2 creature (+5/5 for your chorus bonus), exalted across the board = 12/12 trample and if one of those 5 drops was Sublime Archangel, 17/17 trample
I'll take 4 cards please. ;)
in effect, for one round this acts as 'Exerything has Exalted" w/ Trample buff to target creature.
psychichobo
☆☆☆☆☆ (0.0/5.0)
I'm sure there's been a better version of this in Time Spiral, but honestly can't remember.
Regardless, don't knock it - nothing hurts quite as much as a single saproling turning giant and running over half your army, especially when to your opponent it cost 4 cmc, a card and a token of which he will have loads.
DoragonShinzui
★★★★☆ (4.2/5.0)(2 votes)
Lets be honest guys, Might of the Masses was stupid good. I don't think 4 mana was needed for this card, but 1 mana for that kind of effect was insane.
Don't compare cards to broken cards. There's a reason they're called broken.
chrome_dome
★★★★☆ (4.0/5.0)(1 vote)
3/5. Potentially a sleeper card in draft. The 4 CMC does seem overcosted.
raptorman333
☆☆☆☆☆ (0.5/5.0)(1 vote)
Apparently giving a creature trample is worth {3} mana--Might of the Masses.
Edit: Upon posting, I see people already realized this. I'm just going to take credit for all their work like a true American.
TowerDefender
☆☆☆☆☆ (0.0/5.0)
Arbor Elf, Gather the Townsfolk, Crusader of Odric, Chorus of Might attacking for 11 round 4? Barring Removal. Although I think the real purpose is if you are attacking with tokens and aGeist-honored monk and your opponent either kills the monk or your tokens, so in response you cast this on your monk so it stays as strong as it was and has trample, or if your monk is killed you can make one of your tokens just as strong as it was.. as their spell will resolve after yours. A third use is when attackinv with a token army, to catch them by surprise.
Comments (15)
Okay, scrap that. Run this with Sublime Archangel and a bunch of tokens and other white Exalted options and go to town. The synergy is delicious: Trample is something many exalted creatures sorely lack, and the Archangel and this give you +2/+2 for each token you produce. This gives you a reasonably powerful offense without sacrificing defense in the slightest (ALL of the token chump blockers!)
Defiant Elf
Wild Beastmaster + Chorus of Might + Other Creatures = A very very irked opponent.
Add in more Wild Beastmasters for up to ^4 times the fun. I'm sure I haven't explored this nearly as deep as a Johnny would/should.
Of course fog effects counter this, but really, there will (near) always be a counter to plays.
Round 5 -> 2/2 creature (+5/5 for your chorus bonus), exalted across the board = 12/12 trample and if one of those 5 drops was Sublime Archangel, 17/17 trample
I'll take 4 cards please. ;)
in effect, for one round this acts as 'Exerything has Exalted" w/ Trample buff to target creature.
Regardless, don't knock it - nothing hurts quite as much as a single saproling turning giant and running over half your army, especially when to your opponent it cost 4 cmc, a card and a token of which he will have loads.
Don't compare cards to broken cards. There's a reason they're called broken.
Edit: Upon posting, I see people already realized this. I'm just going to take credit for all their work like a true American.