Pointed Discussion

Magic: The Gathering Card Comments Archive

Conversion Chamber

Multiverse ID: 230070

Conversion Chamber

Comments (15)

PhyrexianFailure
★★★☆☆ (3.9/5.0) (7 votes)
I smell golem tribal! It doesnt smell very good!
Tommy9898
★★★★☆ (4.2/5.0) (3 votes)
This is everything golem foundry wanted to be and more. Don't play it on turn 3 because, like titan forge, it takes a while to get going. Wait to use your resources on it once the board gets clogged, the card advantage will start to add up. Plus, it is graveyard hate; remember there are plenty of things that get artifacts back in Scars block.
MasterOfEtherium
★★★★☆ (4.2/5.0) (2 votes)
this set has tha flavor of Resistance: Fall of Man
majinara
★★☆☆☆ (2.6/5.0) (4 votes)
Oh great, a card that creates a 3/3 creature for seven mana, using at least two turns and requiring artifacts in graveyards. What a deal! And for two golems, you just have to pay a total of eleven mana. Awesome!
Buridan
★★☆☆☆ (2.5/5.0) (3 votes)
Polychromatic
☆☆☆☆☆ (0.5/5.0) (1 vote)
@ MasterOfEtherium

That's because this set is Feeble Resistance: Fall of the Uninteresting.
blindthrall
☆☆☆☆☆ (0.0/5.0)
@PhyrexianFailure: You sir have made a funny.
nerach
★★★★★ (5.0/5.0) (3 votes)
In a deck using proliferate as its mechanic, this card works well. Once you've landed your first counter, you're no longer having to exile artifacts to build up more counters.
SeiberTross
☆☆☆☆☆ (0.0/5.0)
Really good card in limited. Anything that can make mutiple creatures (especially larger ones) from one card can be very useful.
Iktomi
☆☆☆☆☆ (0.0/5.0)
On its own it's merely graveyard hate, but it has good synergy with Surge Node, Vedalken Infuser, Golem Artisan and all the splicers. In the right deck it can pump out a threatening creature for 2 every turn.
Deepfried-Owls
☆☆☆☆☆ (0.0/5.0)
@MasterOfEtherium

I would say Resistance FOM and Mirrodin have very little alike in reality.

Resistance is WWII earth being invaded by aliens called the Chimera. They convert humans and other creatures into their own kind, so their title is very appropriate.


For Mirrodin, the reason they're converting anything is because a lot of the cultures or beings on Mirrodin prize metal more than flesh and bone; makes sense since the majority of the planet is metal. Phyrexia plans on dominating the world and converting everything into "beautifully efficient" metal creatures.


Since this is merely converting artifacts into golems, it's almost like melting down your equipment or silly little whatevers to make into a big golem. The fun part here is that you can exile enemy artifacts from their graveyard to shut down whatever strategy they may have planned on or were already using.
Sago
☆☆☆☆☆ (0.0/5.0)
So it takes dead artifacts and smooshes them into golems. Interesting...
NARFNra
☆☆☆☆☆ (0.0/5.0)
Not the worst. It DOES perform some sort of recycling, and functions as reusable graveyard hate for troublesome artifacts. Just not really all that effective for its costs.

Golem Foundry is much more effective, I think. The ability is free after it comes out and you're going to be artifacting anyway, in the right deck. Much cheaper, and doesn't tap or require mana. Both also work well with proliferate.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
If we're being fair, it's pretty easy to add Charge Counters to things without using their inherent ability. This then produces a 3/3 for 5, 2 3/3s for 7, 3 3/3s for 9; which aren't the worst numbers ever when considering how they're on a payment plan and being separate permanents. You can't expect too efficient a token producer at {3} anyway.