This is really the only semi-good of the set, since white is increasingly finding life gain as a viable strategy. For the other colors these artifacts are crap.
Guest57443454
★★☆☆☆ (2.8/5.0)(10 votes)
Please stop printing these Wizards!!!
Vinifera7
★★★☆☆ (3.3/5.0)(7 votes)
Please stop printing this cycle, WotC. It's a waste of cards.
Nlky
★★☆☆☆ (2.1/5.0)(6 votes)
So good in limited, though.
A3Kitsune
★★☆☆☆ (2.9/5.0)(4 votes)
The angel in the background looks interesting.
Asinine-Ultimatum
★★★☆☆ (3.5/5.0)(8 votes)
I wish they'd stop taking up valuable space with these.
majinara
★★☆☆☆ (2.6/5.0)(8 votes)
Lifegain sucks and this card sucks too. Lifegain only makes sense in rare cases if you have one of those "if you have more than ... life you win" cards, or simply tons of cards that do something powerful when you gain life. Like well of lost dreams. Even then, if you build a lifegain deck with such combos, half of your deck consists of cards that by themselves are totally useless (the lifegain ones). And a strategy where half of your cards suck is rarely a good strategy.
PhyrexianLobbiest
★★★★☆ (4.2/5.0)(6 votes)
I said it on Kraken's Eye and I'll say it again here; I've had to play against two of these sitting on the table across from me in a mono-white deck. You're opponent getting 2 life everytime he does anything is endlessly frustrating. Especially with something like Soul Warden on the field. When they're gaining 3 life everytime they play a creature, it becomes difficult to win. At that point this thing called inevitability kicks in-- does the life gain make them win? No, but it lets them "not loose" long enough to draw their finishers. That's where this cycle comes in handy; they're all very good at slowing the game down.
Anything that makes me go to my sideboard to pull out another two copies of Naturalize is a good card in my book.
Also, as someone said of the cycle I think Dragon's Claw is probably the best as it affectively reduces all burn spells by 1.
n00bmag1
★★☆☆☆ (2.1/5.0)(5 votes)
Meh, I tried to give it a chance but it's still not that great.
1/5
Lynor
☆☆☆☆☆ (0.5/5.0)(1 vote)
Cards like these are good in black decks because so many black cards make you lose life and these kinds of cards make up for it. Unlike most MTG players, I get my hands on every good opportunity I get, and I consider this to be a good opportunity.
Troutz
★★★☆☆ (3.0/5.0)(1 vote)
Probably the best of the lucky charms (which isn't saying much) since it actually has synergy with its mana color. Still a waste of a set space though.
Athinor
★★☆☆☆ (2.3/5.0)(3 votes)
I like this card in a life-gain deck. Angel's Feather is an artifact and therefore gives me some life-gaining diversity as the enchantments are vulnerable to mass dispel via Green. 2 Angel's Feather and 4 Ajani's Mantra and Ajani Goldmane is vicious. I also rock 4 Ajani's Pridemate. Throw in Sword of Vengeance and 2 Sun Titans to really bring the pain. Finally, I have 2 War Priests of Thune in case the red Leyline drops.
Selez
★★☆☆☆ (2.0/5.0)(1 vote)
On constructed: Heh, no.
On limited: Sideboardable against white decks, at best. NEVER pick this card early, even if you have four Ajani's Pridemates (because in that case it will always table).
I'm sorry, but for those of you who complain about how much you hate playing against this cycle, get over it. These cards are terrible (Dragon's Claw exempt) and if you can't get around them then build a better deck.
nimzo
★★★★★ (5.0/5.0)(3 votes)
Weak in Darksteel, weak in 9th edition, weak in 10th edition, weak in M10, weak in M11, weak in M12, weak in M13... Weak forever.
desolation_masticore
★☆☆☆☆ (1.0/5.0)(1 vote)
"Whenever a player casts a white spell, you may gain one life for each white permanent in play."
Fixed. Next Card.
Kryptnyt
★★☆☆☆ (2.0/5.0)(1 vote)
They should at least put new art and flavor on it every time if they keep reprinting it. That would make up for it. Old Mirrodin art doesn't belong in every Core Set. The same goes for Fireball. I'm a Dominaria man dammit
dragy148816
★★★★★ (5.0/5.0)(1 vote)
Rofl love this card. I try to play it as soon as I can, since my deck is mainly white with some green in it. The green and white work very well together in a life gain deck while boosting the white creatures with green spells. In my lifegain deck, a majority of my creatures also have the ability to give me life, like angel's mercy and ancestors chosen.
NocteMundi
★★★★★ (5.0/5.0)(1 vote)
Everyone saying this card sucks obviously hasnt foun ways to be very creative and resourceful with it My gf runs 2 Ajani's Pridemate with 2 of these, 2 Ajani's Mantra, a Golem's Heart, and a whole lot of other life-gaining cards. Ajani's Pridemate gets beefed up like nothing.
proanciey
★★★☆☆ (3.5/5.0)(3 votes)
ok no one is going to like this.......
i run four Angel's Feather along with four Soul Warden and guess what four Soul Attendant and to gain me some life Nomads Assembly and to finish the game Felidar Sovereign oh and if that never works i can always have some op Anjani's Pridemate.
Easy life gain and big creatures.
Moleland
★★★☆☆ (3.0/5.0)(1 vote)
Will never win a game - true. But I use one - just one - in my mostly white Angel deck. Not worth having more in than I reckon - but is useful for a few more life points to help me decide how to respond to an attack with...
Paleopaladin
★★★★★ (5.0/5.0)(1 vote)
I've nearly 180ed on my opinion of this cycle. As I said with Demon's Horn, they should be commons, but these days metalcraft and phyrexian mana give them more playability than they used to have, IMO.
Angel's Feather is a superstar in that deck. It is priceless when I see my opponents disenchant this card!! Angel's Feather seems like it's a newbie card - a card for new players to understand the game better and learn from. But in reality, this is a hidden Johnny gem!
It is a card where most people think, "Oh, it's JUST Angel's Feather..." until someone gains 12 life in one turn off of it. I give this awesome passive spell a 4/5 for sheer solidness in a lifegain deck.
Comments (22)
Anything that makes me go to my sideboard to pull out another two copies of Naturalize is a good card in my book.
Also, as someone said of the cycle I think Dragon's Claw is probably the best as it affectively reduces all burn spells by 1.
1/5
On limited: Sideboardable against white decks, at best. NEVER pick this card early, even if you have four Ajani's Pridemates (because in that case it will always table).
I'm sorry, but for those of you who complain about how much you hate playing against this cycle, get over it. These cards are terrible (Dragon's Claw exempt) and if you can't get around them then build a better deck.
Fixed. Next Card.
Old Mirrodin art doesn't belong in every Core Set. The same goes for Fireball. I'm a Dominaria man dammit
i run four Angel's Feather along with four Soul Warden and guess what four Soul Attendant and to gain me some life Nomads Assembly and to finish the game Felidar Sovereign oh and if that never works i can always have some op Anjani's Pridemate.
Easy life gain and big creatures.
Angel's Feather is a superstar in that deck. It is priceless when I see my opponents disenchant this card!! Angel's Feather seems like it's a newbie card - a card for new players to understand the game better and learn from. But in reality, this is a hidden Johnny gem!
It is a card where most people think, "Oh, it's JUST Angel's Feather..." until someone gains 12 life in one turn off of it. I give this awesome passive spell a 4/5 for sheer solidness in a lifegain deck.