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Magic: The Gathering Card Comments Archive

Curse of Wizardry

Multiverse ID: 193447

Curse of Wizardry

Comments (17)

Vedalken_Arbiter
★★★★☆ (4.8/5.0) (4 votes)
Amazing till you play another black deck.
Coincidence
★★★☆☆ (3.3/5.0) (5 votes)
Too slow and random to be good.
Swiftgamer18
★★☆☆☆ (2.8/5.0) (5 votes)
Anyone else notice that this and Corpsehatch's art put next to each other makes a really sweet picture.
Hibron
★★☆☆☆ (2.8/5.0) (4 votes)
Say what? You're playing a storm deck?
Mumba
★★★★★ (5.0/5.0) (2 votes)
This vs my friend's goblin deck is awesome.
Snaxme
★★★★☆ (4.8/5.0) (3 votes)
@Hairless Thoctar

"(snip)...a curvaceous Kor with a penchant for belts...(snip)"

And you're complaining because...?
Wraique
★★★★★ (5.0/5.0) (1 vote)
Casting multi coloured spells against more than one of these. Ow.
Sironos
★★★★★ (5.0/5.0) (1 vote)
I love this for my bleeding blood vamps.
Hacklespur
★★★★★ (5.0/5.0) (1 vote)
I actually run this in a duel color deck. Like the card says, 'We must all push through the pain to heal this world.'

With enough Corrupts and Tendrils of Corruption in a black deck, this would be a 'no problem' card.
jonnyrue2u
★★★★★ (5.0/5.0) (1 vote)
Sideboard this for Demon's Horn if you're playing another black deck...
gorgoncube
★★★★★ (5.0/5.0) (3 votes)
Wins long-drawn attrition battles. But if your oppt's running haymaker decks where cheap things hit hard, this card has no chance at all. The main problem with this card is that its a late game investment. When you've staring down the brutal rush attack of aggro melee, any four-mana beef or removal's gonna look better than an enchantment that can't guarantee your survival past midgame.

It's a challenging card to use, since i don't believe it'll work out in any sort of creature-centric deck.. i guess the only way is to to push for tight control. Or stack this DamageOverTime with some of the other DOTs Black has to offer. Stack all the life clocks you can, maybe that'll help. Kederekt parasite? Phyrexian Tyranny? Underworld dreams? You get the idea.
HairlessThoctar
☆☆☆☆☆ (0.5/5.0) (1 vote)
Not sure what a curvaceous Kor with a penchant for belts has to do with the effect, but whatever.

Kind of expensive for the effect, even knowing that most comparable cards have a restriction not of your choosing.

Also compare to Circle of Affliction, which requires you to continuously pay for the affect, but lets you aim it, and is a drain effect on top of that.
EpicBroccoli
☆☆☆☆☆ (0.0/5.0)
This should be errata'd with the Curse subtype so you can search it up with Curse of Misfortunes.
fearMYhunger
☆☆☆☆☆ (0.0/5.0)
@EpicBroccoli I thought the same thing at first BUT after rereading the card, since it doesn't have an effect that only targets a single player it is not the same sort of card as the other curses so there will not be any errata here. Even though it does have a similar name. If the curse mechanic continues through the next set I would love to see one of these that targets only a specific player, the mana cost would probably be a great deal higher though (somewhere between 5-7 would be my guess) and that would make it nearly unplayable without curse of misfortunes But good thought though
BongRipper420
☆☆☆☆☆ (0.0/5.0)
The art is dope.
KvotheBloodless
☆☆☆☆☆ (0.0/5.0)
Looks like Devout Lightcaster.

Also, I think it would be still fair at 1BB or BBB. Maybe even 1B but they can pay a colorless to not lose the life. Just a tad too expensive.
RetroGamer3
☆☆☆☆☆ (0.0/5.0)
The curse of Wizardry is that they make broken cards like Skullclamp and Primeval Titan.