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Magic: The Gathering Card Comments Archive

Verdant Catacombs

Multiverse ID: 193400

Verdant Catacombs

Comments (25)

MasterOfEtherium
★☆☆☆☆ (1.6/5.0) (9 votes)
FetchLands Rule And This Art Is One Of The Best
caesar1994
★★★☆☆ (3.0/5.0) (4 votes)
I got a foil one at pre-release. I love the art work.
ArKive
★★★★☆ (4.4/5.0) (4 votes)
Enemy fetchlands couple amazingly well with Knight of the Reliquary and Lotus Cobra. actually there is a very large number of bonuses to having a land that searches for 1 of 2 lands, thinning your library, letting you shuffle, putting a land in your graveyard and so on. a very diverse land. Now all they need to do is bring the border fetchlands back into type again.
WER386
★★☆☆☆ (2.8/5.0) (3 votes)
From all the dual-lands I know, of course, regardless of the alpha and beta duals, the fetch are definitely my favorite.
CyberCod
☆☆☆☆☆ (0.6/5.0) (8 votes)
I don't understand the usefulness of this card
BALDOF
★★★★★ (5.0/5.0) (4 votes)
Cybercod:
Obviously, it's good in a black/green deck to get the color you need.
The advantage it has over Terramorphic Expanse is that the land doesn't come taped. So it's a Forest or a Swamp with no tempo loss at the cost of a single life.
Plus, as Terramorphic Expanse it can be used to pump up a blocking landfall creature since the effet can be used at instant speed.
HairlessThoctar
★★★★★ (5.0/5.0) (3 votes)
@Rubber.

Wrong.
Dryad Forest is a card with 2 types.
It's creature type is Dryad, and it's land type is Forest.

Dryad is not a land type and Forest is not a creature type.
rubber
★★★☆☆ (3.2/5.0) (2 votes)
@ Hairless Thoctar: Ok, thanks! I thought it'd be something like that, but I couldn't find any rule to suggest that the types were seperated.

Anyway, this cycle is amazing. They are the best dual lands in standard right now, rivaled only slightly by the M10 duals. In extended they are even better, capable of searching for a Ravnica Block dual land. In vintage and legacy thay can search for an Alpha dual, making them still better. Cards that excel in every format while they're legal are extremely rare, though Lightning Bolt and Tarmogoyf come to mind. These lands are arguably even more format-defining than Goyf or Bolt. Indubitably good.
A3Kitsune
☆☆☆☆☆ (0.0/5.0)
@BALDOF:
This land (and Misty Rainforest) have another advantage over T.E. - if needed it can fetch a creature, Dryad Arbor.
SorianSadaskan
☆☆☆☆☆ (0.0/5.0)
To the poor fools not understanding the terrifying potential of this land: This alone comes into play activates a landfall ability, and activates a second time when the search is done. For Arid Mesa, 1 to 4 Steppe Lynxs that comes into play before the present turn each becomes a 4/5 tiger, and you don't need me to you how damaging that'll be for your opponent.

Oh, even though it's just one, I have it and I'm proud to say it.
Blackworm_Bloodworm
★★★★★ (5.0/5.0) (5 votes)
It works great for a B/G Worm Harvest deck in addition to its fetching ability. 5/5 for synergy.
crazyrussian115
★★★★★ (5.0/5.0) (2 votes)

I have 3 of the 5 of these cards, but my friends think their useless because of the life pay
try one with a Rampaging Baloths and see how it works
gongshowninja
☆☆☆☆☆ (0.0/5.0)
I run these along side Woodcrasher Baloth and Rafiq of the Many. +8/+8 and trample, swinging alone for the exalted and double strike?

The bad guy usually dies.
Aviara
★★★★★ (5.0/5.0) (1 vote)
it can fetch Dryad Arbor and dual lands such as Temple Gardens
TheWrathofShane
★★☆☆☆ (2.5/5.0) (15 votes)
I MEAN COMMON PEOPLE IS A LAND, MAKE IT UNCOMMON AT LEAST!

I see absolutly no reason why these and many other "Rare" land cycles need to be in the rare slots. Would it really kill the game if the ravanica shock lands where uncommons? I mean, people are going to get a playset either way. All that would happen is that ude see casual full of the elite lands which would be great for the game. And then wotc would have more rare slots to fill, instead of filling it with a LANDS...

Oh yea, and they wouldnt be 10 bucks a pop for a FREAKING LAND!!!!
DacenOctavio
☆☆☆☆☆ (0.0/5.0)
Arc tricolor decks love this cycle, especially from Shards of Alara block. Jund would not work half as well without a playset of these babies.
tantallum99
★★★★★ (5.0/5.0) (3 votes)
so many reasons these zendikar fetch lands are great:
1. find just the right land you need at the moment, including the ravnica shock lands
2. the land you find does NOT come into play tapped!
3. activate landfall twice
4. thin your deck of land
5. for when you need a library shuffle
so worth the 1 life investment
Artan
★★★★★ (5.0/5.0) (1 vote)
I love event decks
calebbevers
★★★☆☆ (3.8/5.0) (6 votes)
@thewrathofshane

of course there are rare lands! their great mana fixers for the game, which can give you huge advantage. if they were uncommons, they would be way to good in formats like sealed or draft, and have every reason to occupy rare slots. also, the fetch are perfect in the 10 dollar range because of land fall and mana fix. seriously, there is no reason why these should be uncommon
JackofAntioch
☆☆☆☆☆ (0.5/5.0) (1 vote)
At first I was bummed that a land was lying sprawled across my rare slot.
Then I saw people were paying disgusting amounts of money for it.

I mean, I get it. Landfall abuse and what not.
I've just never been a fan of fetch lands. Especially when they're clogging up a rare slot.

But what the hey, I'm not bitter. I'll sell it; hopefully it will bring someone some amount of joy.
4wallz
☆☆☆☆☆ (0.0/5.0)
If you can't understand why this is a sick card, you are a noob. Someday I promise, you will look back and be embarrassed by your comment against it. Let me guess, you're the same type of person who tweeks over a Wurm's Tooth?
j_mindfingerpainter
★★☆☆☆ (2.7/5.0) (3 votes)
@TheWrathofShane: That sounds like a great idea. Let's just make Badlands, Bayou, Plateau, Savannah, Scrubland, Taiga, Tropical Island, Tundra, Underground Sea, and Volcanic Island all commmons and see what happens. As much as I'd like lands to be cheaper, too, it would utterly destroy the game. There would be no formats where every player wouldn't have a playset of Shocklands, Fetchlands, the old and new dual lands, etc, if they were legal, whether they needed them or not. Magic isn't always perfectly balanced and it's true the players with more money have access to better cards, but it would be a terrible learning experience to be taught in an environment where every deck was the exact same thing.
TitansFTW
☆☆☆☆☆ (0.0/5.0)
This is Deathrite Shaman's favourite holiday home.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
I'll point out that these are $30+ across the board. They're good in too many archtypes. It'd be nice if they reprint them; but that said, it is a *collectible card game*, and making things easy to get just because people want it is defeating the first purpose.

Some people collect these without using them folks, even if they're good. I have a playset of mind twist I can't use. Why? Because collecting powerful cards is in part it's own hobby.

That said, these lands are ridiculous. They work for KotR, Deathrite, and Goyf; three very powerful legacy creatures.
JimmyNoobPlayer
☆☆☆☆☆ (0.0/5.0)
herrottesen asked: Hey there Maro! Whats does the Magic Maro 8-Ball have to say about Fetch lands being reprinted?

Maro Magic 8-Ball says: “They are quite fetching. Outlook possible.”