ever considered playing multiple lands a turn? zendikar is full of cards who enable it. scourglass the fetchlands mul daya oracle harrow ...
Lestat13
★★★☆☆ (3.0/5.0)(1 vote)
Limited only it's landfall ability should make it better than something comparable, not equal to make it good.
Shiduba
★★☆☆☆ (2.5/5.0)(2 votes)
The landfall ability is very good, but if you don't have any lands it's usually crap. It's power just depends on what you got. But imagine playing something that allows you to play more lands! That would be CARNAGE
Nighthawk42
★★★★☆ (4.5/5.0)(1 vote)
Awesome in limited. Not sure it will see much play in constructed. Still, easily becomes 12/12 Trample or bigger for a turn when used with fetch lands, Harrow, or Rampant Growth.
Guest184930848
★★★☆☆ (3.5/5.0)(3 votes)
What does Whenever mean?
If 5 lands come under your control at the same time(Realm Razer) does Woodcrasher get +20/+20?
Elysiume
★★★☆☆ (3.8/5.0)(2 votes)
@Guest184930848: Yes.
coyotemoon722
★★★★☆ (4.5/5.0)(1 vote)
Man I am LOVING the beast-heaviness of this green deck. I'm really not a fan of elves, much prefer beasts, and finally they're getting the awesomeness they deserve.
Stuntman
★★★★★ (5.0/5.0)(2 votes)
If you build your deck around landfall, this can easily become 12/12 or larger on the first turn it attacks. There are just so many cards that allow you to trigger the landfall ability that it is quite possible to make it 20/20 the turn it attacks. The trample ability pretty well makes it a game ender if your opponent has no removal.
True_Mumin
★★★★☆ (4.7/5.0)(7 votes)
This guy is like the Hulk - big, green and he gets really out of hand, really quickly. Fortunately he's not indestructible. ;) Great card.
Mikolash
★★★★★ (5.0/5.0)(5 votes)
No one would ever run this without it being a landfall deck, so I don't think activating the trigger will be a concern. Harrow with him and Rampaging Baloths out, even play a Goblin Bushwhacker for faster salt. Watch other player scowl in anger.
U-caster
☆☆☆☆☆ (0.0/5.0)
I like it. Its cruel, yet playful at the same time. If you manage to play a land AND overrun, this could be very dangerous.
Donovan_Fabian
☆☆☆☆☆ (0.0/5.0)
Its really weak without the landfall.. yet very awesome with it, not sure how I feel about this card. Without playing lands its a 4/4 for 6 mana. When you do have a land to play its 8/8 and trample.. terra stomper is strictly better I think. Also, when its not your turn that means its always easier to kill at only 4 toughness.
.Fighter.
☆☆☆☆☆ (0.0/5.0)
I'm using 3, and might even use more.
Quite honestly, this guy is insane. Frontier guide, enough land for Guides ability, Woodcrasher and Living Tsunami is a pretty nasty combo.
EnV
☆☆☆☆☆ (0.0/5.0)
In the comics, Garruk uses these as his minions. LULZ, actually what is really funny is that Garruk was born in Zendikar.
Gaussgoat
☆☆☆☆☆ (0.0/5.0)
This guy is devastating. If you combine him with some really cheap gear from the Landfall set like Explorer's Scope or Adventuring Gear, he can land a game-ending hit in a single turn.
4/5
KiDroboto
☆☆☆☆☆ (0.0/5.0)
Has high potential to assist one in wrecking widespread panic... I like it!
If you have this out and play a land, then cast Groundswell you've got a 12/12 trample, not bad.
kanguilla
★★★★★ (5.0/5.0)(1 vote)
Have four in my landfall deck. If i play the turn right, i can get up to five landfall triggers - that means that if he's equipped with an adventuring gear or two, he can get up to a 34/34 with trample real quick
Ph1005
☆☆☆☆☆ (0.0/5.0)
This card has lost points since Pelakka Wurm in monogreen for me. It is more versatile, is always a less vulnerable 7/7 natural trample on which you can still play Primal Bellow for 14/14 or more, gets you 7 life which you probably lost while manaramping, and lets you draw a card if ever it is killed, all that for only one more mana.
Jamesb8
★★★★★ (5.0/5.0)(8 votes)
Yes Sadly I played against a friend who played this, then next turn dropped a land and 2 harrows 24/24
No Frickin joke.
ozymandias87
★★★☆☆ (3.0/5.0)(1 vote)
What happens when you combo this card with Warp World, can you choose the order in which your permanents are played
equip with adventuring gear, terramorphic, harrow, have a khalni heart expedition ready and a X fetch lands from previous turns... Your opponent had better have a doom ready.
EvilCleavage
★★★★★ (5.0/5.0)(1 vote)
This dude is soooo good with scapeshift late game! He wins games! Think about it, you got a well built green deck that gets out 8 to 10 land out and it's getting pretty late, you have a few small mana creatures left and they have a Baneslayer and a Frost Titan (for example). You play Mr. Baloth here, then sac all your lands to scapeshift, bring in 8 or 9 lands, and give him +32 or so hahaha seems damn good. and if you have two out??? It's over for sure.
armogohma
☆☆☆☆☆ (0.0/5.0)
Sometimes it's a vanilla Gruul Nodorog, sometimes it's a Terra Stomper, sometimes it's something more...
blurrymadness
★★☆☆☆ (2.8/5.0)(2 votes)
I use him in a landfall deck (i'm really original) and combo it with Baru, Fist of Krosa, some land fetching dudes and his territorial cousin. The nice thing is that when I DO get him and he lasts a turn he's usually a 14+ damage bomb they have to deal with. Combat tricks with cards like harrow.
The nice thing is this guy, standing at uncommon, doesn't even need special treatment to be good. 8/8 trample for 6 is a terra stomper.
Huh, I never thought Boundless Realms could make such a definitive win.
Pick15
☆☆☆☆☆ (0.0/5.0)
Absolutely terrifying in limited. You will lose to it, and you will also lose to it out of nowhere. 5/5 in Limited. In constructed, Rampaging is better then Woodcrashing.
Ramp can force this thing out on turn four. Drop a Terramorphic Expanse, sack it for a land, then play a Harrow - it's a 20/20 trampler!
players can simply play a land, then hit two lands with Ghostly Flicker to swing with a 16/16 trampler. Best thing about this is it doesn't seem that threatening when it first hits the board. It doesn't have that "oh snap, somebody get rid of that!" factor. And that's sometimes a very good thing.
4/5
OlvynChuru
☆☆☆☆☆ (0.0/5.0)
This guy is so overpowered in limited, and much, much scarier than Vampire Nighthawk (which is already pretty scary). Everybody says that black was the best color in Zendikar, but I think green actually was. Just cast this, next turn play a land, Harrow, swing for 16. This thing is ridiculous. It's one of those uncommons which you'd expect to be rare.
Comments (34)
scourglass
the fetchlands
mul daya oracle
harrow
...
If 5 lands come under your control at the same time(Realm Razer) does Woodcrasher get +20/+20?
Yes.
Quite honestly, this guy is insane.
Frontier guide, enough land for Guides ability, Woodcrasher and Living Tsunami is a pretty nasty combo.
4/5
20/20 with trample by just paying 3 mana?!?!
If i play the turn right, i can get up to five landfall triggers - that means that if he's equipped with an adventuring gear or two, he can get up to a 34/34 with trample real quick
No Frickin joke.
The nice thing is this guy, standing at uncommon, doesn't even need special treatment to be good. 8/8 trample for 6 is a terra stomper.
Turn 1 : LLnowar elf
Turn 2 : Elvish archdruid
Turn 3 : Baloth Woodcrasher
Turn 4 : Primeval titan - drop teetering peaks/smoldering spires for win.
5/5 in Limited. In constructed, Rampaging is better then Woodcrashing.
lol
4/5