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Magic: The Gathering Card Comments Archive

Chaoslace

Multiverse ID: 187

Chaoslace

Comments (12)

Guest57443454
★★★★☆ (4.1/5.0) (4 votes)
The most useless cycle ever printed, especially since they were rares...They saw some play but never in serious decks...
Dr_Draco
★★★★☆ (4.4/5.0) (4 votes)
I got this card as a rare once in a 4th Ed pack as a kid, and I remember being so ticked off, lol.
professornutbutter
★★★★☆ (4.5/5.0) (4 votes)
The original trash rare cycle! Everybody had a huge stack of Lace's amongst their stack of tradable rares until I eventually realized this plus Blue Elemental Blast was a wonderful combo :P (and other similar tricks like Black Knight plus Purelace /mwahahahaha)
GainsBanding
★★★★★ (5.0/5.0) (1 vote)
They'd better not be rare when they come online.
A3Kitsune
☆☆☆☆☆ (0.0/5.0)
Should have been uncommon. I'd like to see these reprinted. As uncommons.
Silverware
☆☆☆☆☆ (0.0/5.0)
Should allow you to draw a card after you have played the spell.

Cantrip type cards always make effects like this that would normaly give you card disadvantage for not much gain much more appealing.
divine_exodus
☆☆☆☆☆ (0.0/5.0)
*cough* Crimson Wisps *cough*
tavaritz
☆☆☆☆☆ (0.0/5.0)
They are too narrow to be uncommon. Wouldn't work in a draft.

Prismatic Lace is a turn in the right direction, but still too little.

How about this:

Universal Lace

1

Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)

Draw a card
scumbling1
★★★☆☆ (3.0/5.0) (1 vote)
"They are too narrow to be uncommon. Wouldn't work in a draft."

The laces were printed long before Limited formats were invented. This won't explain away their questionable rarity.
SkyknightXi
☆☆☆☆☆ (0.0/5.0)
Let's remember again: Vorthos was the main audience intended when the game came out, and they had no real reason to imagine Spike's existence (they didn't know the game would be so popular, remember?). The reason the laces are rare is simply because they have, by the original set's lights, a VERY strange ability. Changing a spell or permanent's color is, well, extremely meta, in the same fashion as Sleight of Mind and Magical Hack. Putting them in rare can be thought of as an attempt to ensure that none of the nuts and bolts--the cards you DID find at common and uncommon--would be drowned out by the arcane oddballs.
Kirbster
☆☆☆☆☆ (0.0/5.0)
Okay, killer combo: bring Justice into play, no matter what colours your opponent is running. Then as soon as he tries anything, Chaoslace him! Yeah, you heard right, Chaoslace your opponent. That way if he so much as reaches for a Wild Mongrel he's taking damage. Just make sure you're playing somebody smaller than you.
Ibn_Shisha
☆☆☆☆☆ (0.0/5.0)
Strictly better than Sorrow's Path.

Barely.