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Magic: The Gathering Card Comments Archive

Dispeller's Capsule

Multiverse ID: 174830

Dispeller's Capsule

Comments (17)

Shoe2
★★☆☆☆ (2.8/5.0) (7 votes)
This would be Crap...but it is fetchible and recurable by the fifth dawn "trinket" theme. I give it a 2.5

Waaay expensive disenchant, that is REALLY recurable.
Mode
★★☆☆☆ (2.9/5.0) (5 votes)
same here, Shoe2. it's useful for having a cmc of 1, yet unfortunately the activation cost could have been lowered by one or even two, since the activation cost requires white mana again :(
Seal of Cleansing also only costs 1W, so why is this one that expensive?
thaviel
★☆☆☆☆ (1.2/5.0) (3 votes)
a simple disenchant would do much better.
JaxsonBateman
★★☆☆☆ (2.8/5.0) (5 votes)
Overall, not a great card. However, in an artifact themed deck, it can be quite important - especially if your opponent uses 1 or more critical artifacts themselves.

I had mostly been using Scourglass to rid myself of gamebreakers in the past, but then one of my mates played Platinum Angel and pretty much just had it sitting there. Whilst a destroy creature spell would do the trick, putting one in the deck isn't all that necessary when you consider Scourglass (and cards like Sanctum Gargoyle + Master Transmuter to keep bringing it back into your hand).

In the end, I lost even though I was on 500 odd health. Given at that point that the only two cards in my graveyard were Fabricates (the only non-artifact cards in my deck), if I had've had a destroy artifact spell available it would have been easy to pick it up, get it out, and win with it. Whilst any destroy artifact ability or spell would work, not many have such reusability in a deck.
Mudora
☆☆☆☆☆ (0.5/5.0) (2 votes)
I don't know what you people are talking about. Infinitely useless piece of crap non-existent deserving is this.
kowrip
☆☆☆☆☆ (0.5/5.0) (1 vote)
Very stupid card. I agree with Mode. Why on earth is the activation cost so high ? I don't really see any advantage of using this card over a disenchant. Even if the activation cost was W, it wouldn't really be a good card, although it would be a little bit better.
MindbendingKey
★★☆☆☆ (2.8/5.0) (2 votes)
You're forgetting this is the only destroy skill you're going to get for white in the current 2010 standard. Annoying- Yes. Useful- Yes.
EvilCleavage
☆☆☆☆☆ (0.5/5.0) (1 vote)
With Lodestone golems in a deck this might actually be a decent card to use. It is waaay to expensive but maybe a sideboard card? Eh, na.
cjgrimmreaper
☆☆☆☆☆ (0.5/5.0) (1 vote)
there are better, cheaper ways to destroy enchantments but this one is white so that's something else
Kindulas
☆☆☆☆☆ (0.5/5.0) (1 vote)
oh yeah, because i can't just use a disenchant for 2
JFM2796
☆☆☆☆☆ (0.5/5.0) (1 vote)
Why does Esper have artifact hate? Bad artifact hate too.
Mr.Wimples
★★★★★ (5.0/5.0) (3 votes)
This card fills a niche, and it does what it's supposed to do well. Works wonders in my red/white metalcraft deck. Easy to pop out early on and easy to grab again if need be. Additionally this card is immensely easier to grab again over an instant or sorcery.
Justice1337
☆☆☆☆☆ (0.5/5.0) (1 vote)
This card is very underrated in EDH. You don't want to bog your deck down with artifact/enchantment hate, but you can't go without it either. That means fill your deck with recursion, tutors and tutorables. This one is tutorable.

Enlightened Tutor snatches this, as does Trinket Mage if you're in blue. It's also recurrable by Salvaging Station, Auriok Salvagers, and of course Sun Titan, with the option for Academy Ruins as well if you're in blue. Some of these are playable, others not.

But if you're like most and you're only into Sun Titan and Enlightented Tutor, at most, you're better off with Aura of Silence.
Veazey
☆☆☆☆☆ (0.5/5.0) (1 vote)
I really want to like this card... but the activation cost is killer. It really should cost 1W.

Being able to use this in tandem with Master Transmuter and Sanctum Gargoyle keeps it from being completely useless.

2.5/5

DarthParallax
☆☆☆☆☆ (0.5/5.0) (1 vote)
This card is somewhat annoying, because the redeeming qualities of it happen to be things I REALLY like, but sort of pale in comparison to its weakness:

Pros:

1. It's black bordered
2. It's got some pretty cool art
3. I think Seal of Cleansing is alright, and this has CMC =1

Cons:

1. It's activation cost
2. 'Breaking it' with recursion either isn't going to come up very often, or it's going to super-hose somebody's deck, causing them to not play against you.
3. There are simply better cards that do sort-of-this. But Seal of Cleansing doesn't have the modern card frame. :/

I'm going to go back through the Commander spoiler and see if I can find a card that has some of the pros without the cons.
DacenOctavio
★★★★★ (5.0/5.0) (2 votes)
This is a much better card than it looks. It's all a matter of perspective. I play a lot of EDH, where you see the bulk of MTG's cardpool get unleashed on casual players by other casual players.

Pros:
+Trinket Mage can get it.
+Metalcraft
+Affinity
+A white permanent for the purposes of cards like Mistveil Plains and Cliffrunner Behemoth.
+Much like Qasali Pridemage from the same block, you can play it early on when you have nothing better to do, and deter opponents from playing artifacts and enchantments.
+Is an artifact spell for Ethersworn Canonist and/or Glaze Fiend.
+Is an artifact for tutors such as Enlightened Tutor and Fabricate.
+Looks absolutely beautiful in foil.
+A simple way to delete an Eye of the Storm without throwing away a more useful card like an Orim's Thunder or a Disenchant.
+Recurred by Sun Titan. (Most of these details are relevant in my Numot, the Devastator EDH.)

Cons:
-{2WW} to cast and activate in the same turn; and sorcery speed.
-Is vulnerable to hate-cards similar to itself if you're either tapped out or have no targets for it.
-Broadcasts to your opponents that you can stop their shenanigans. They might focus on you during multiplayer.