This card has gotten much better with the new rules...
zk3
★★★☆☆ (3.4/5.0)(5 votes)
It was always good, everything else just got worse. The only thing better is Cathodion because of possible first-turn mana accelerators.
Kryptnyt
★★★★★ (5.0/5.0)(4 votes)
Back in the day, you could just funnel mana into your Mishra's Factory to prevent mana burn, it was still good.
cjgrimmreaper
★★★★★ (5.0/5.0)(2 votes)
This card may just be broken if you can cheat him into play and use him as amazing mana accel
MasterOfEtherium
★★☆☆☆ (2.8/5.0)(5 votes)
How have i never heard of Su-Chi Hes Amazing. Str8 SUSHI 5/5
Tanaka348
★★★★★ (5.0/5.0)(2 votes)
{4} for a 4/4 alone is amazing for an artifact creature during Antiquities era. The "get {4} back" isn't as good by itself as it looks at first glance, because it'll often die at moments where it's harder to use the mana... but with mana sinks before and no mana burn now, there's probably a few instants that'll like the extra mana and you won't get hurt. And of course, if you're planning on proactively junking your creatures, it's an amazing mana boost.
Raibys
★★★★★ (5.0/5.0)(2 votes)
Random thought: Use with Krark Clan Ironworks and you get 6 mana from sacing one creature. :P
Radagast
★★★★★ (5.0/5.0)(2 votes)
A fun card that lets you do all sorts of silly things. Good for its time, and today it would probably be too powerful because of potential combos. What I get a laugh out of is how thanks to mana burn, its ability was sometimes a drawback - how things have changed over the years!
right, the arguments against Wurmcoil Engine and Batterskull are now invalid. Artifacts 'supposedly' are supposed to get a worse mana curve but with every ability under the colored suns. In practice, Artifacts at Common experience a worse curve just like Any Color does at Common....
But at higher Rarities (and an Uncommon Artifact Creature was about as high rarity as it got in Antiquities, Legends, The Dark, and Fallen Empires), Artifacts can break their curve just like any other color. :P
Now, whether Rare creatures and artifacts being allowed to be This Good in Colorless is good or not? Well, qualitatively we can still debate that if people want, but quantitatively, busted cards have always had a precedent. :P
Guest392185251
☆☆☆☆☆ (0.0/5.0)
Raw copies of fish from the Japan empire, the Su-shi were inherently delicious and provided Youtube wasabi videos for bored students.
raptorman333
☆☆☆☆☆ (0.0/5.0)
run in an agro red deck with comet storm. when he dies, it becomes a 4 damage burn spell for {R}{R} and you have the option of a kicker. you can even fling him and that's another 4 damage with the 4 floating for your comet storm. looking to pull him out of the deck? transfigure fleshwrither. I guess, play with thran dynamo too... ::shrugs:: So much Thran. (i.e. Cathodion too)
also, nim deathmantle + goblin bombardment = infinite damage you can even add grave pact to add insult to injury
Comments (12)
But at higher Rarities (and an Uncommon Artifact Creature was about as high rarity as it got in Antiquities, Legends, The Dark, and Fallen Empires), Artifacts can break their curve just like any other color. :P
Now, whether Rare creatures and artifacts being allowed to be This Good in Colorless is good or not? Well, qualitatively we can still debate that if people want, but quantitatively, busted cards have always had a precedent. :P
looking to pull him out of the deck? transfigure fleshwrither.
I guess, play with thran dynamo too... ::shrugs:: So much Thran. (i.e. Cathodion too)
also, nim deathmantle + goblin bombardment = infinite damage
you can even add grave pact to add insult to injury