If only there was a way to make him in an un-un-set, er, I mean a normal set.
ares003
☆☆☆☆☆ (0.8/5.0)(2 votes)
hmm. i dont know about this card, i cant think of any useful questions i could ask
FreakyM
★★★★☆ (4.4/5.0)(6 votes)
Paradox Haze yourself. Then ask the following question: "Will your answer to the second question be "Yes" ?"
Depending on the answer, you then follow up with "Do you concede?" or "Will you continue the game?".
Sir_Read-a-Lot
★★★★☆ (4.2/5.0)(6 votes)
"Is it true that either this statement is true, or you are not going to concede this turn, but not both?"
If they say yes, than the statement is true, and therefore they are not "not going to concede". If they say no, than the statement is false, and either both or neither condition is true. Since the first condition is false, than the second must also be false.
supershawn
★★★☆☆ (3.5/5.0)(2 votes)
besides funny evil game winning strategy's there are some more basic uses as well like "are you going to attack next turn?" or "do you have any cards in your hand that can counter a spell I cast?" or "will you counter the next spell I cast?"
TOF1000
★★★★★ (5.0/5.0)(2 votes)
i can already think of so many ways to win with this card
cybishop
★★★★★ (5.0/5.0)(6 votes)
besides funny evil game winning strategy's there are some more basic uses as well like "are you going to attack next turn?" or "do you have any cards in your hand that can counter a spell I cast?" or "will you counter the next spell I cast?"
Note that the first question wouldn't work. This says that your opponent "abides by that answer if able until end of turn". So there's no penalty for changing their mind after your turn ends.
Paradox Haze yourself. Then ask the following question:
"Will your answer to the second question be "Yes" ?"
Depending on the answer, you then follow up with "Do you concede?" or "Will you continue the game?".
I don't think this works either. They can answer "no" to the following question without conceding: after they answer, they CAN'T continue, because you have priority! Alternately, they can say "yes, I will concede", without saying WHEN. The second question simply has to be phrased "Do you not concede?"
Oneiromantis
★★★★★ (5.0/5.0)(1 vote)
I think that it i against the rules to force your opponent to concede with any means. But the "Will your answer to the second question be "Yes" ?" question with Paradox Haze is still a wicked one since you can pretty much control your opponents actions that turn.
Ace8792
★★★★★ (5.0/5.0)(15 votes)
Player answers truthfully hey . . .
This + a Paradox Haze You: "will you answer the next question no"
Oppenent: "No"
You: "will you give me $50 now"
Oppenent: Face Palm
http404error
☆☆☆☆☆ (0.0/5.0)
Wait... don't cross him or WHAT?!
Sign me up!
Yoktes
★★★★★ (5.0/5.0)(1 vote)
problem with the franky peanuts combo if that if you say, ask for 50$ your opponent can just scoop... and no combo can stop a player from quitting
Wprundv
★★★★★ (5.0/5.0)(1 vote)
The card doesn't say that you have to answer with a yes or no just that it must be a yes or no question so you could answer "maybe".
TrueBloodWolf
☆☆☆☆☆ (0.5/5.0)(3 votes)
So many ways you can force your opponent to Consead in so many ways
The BEST way to force them to do something is ask "Will you play a land next turn?" if they have no land cards, they cannot say "Yes" because, what if they don't draw one next turn? they cannot abide by the answer, while if they draw a Land when they say "No" they STILL can't play it, walk about white control if your lucky? xD haha
Can also work with Creature of, even better, "will you play a Non-creature card this turn?"
If you are a creative snake who can twist your words on a silver tongue, this card would be worth a lot in your deck.
_Rhidian_
★★★★★ (5.0/5.0)(5 votes)
The problem with the "Do you concede" questions is that no effect in Magic can force a player to concede. Thus, even if they say "yes" to answering the next question with a "Yes", they can say no to the concede question (because the "abides by the answer if able" clause is null, since they're unable to be forced to concede).
That said, this is still a great card, and creates awesome interactions between players when the effect happens. The battle of wits between the two players of which question to ask and how to slide around their answers is very flavorful.
I find the best uses involve getting hidden information ("Do you have any spells that can counter my spells in your hand?") or forcing actions ("Will you block my creatures?" or "Will you counter my next spell?") that affect the game state.
cytokin_x
★★★★★ (5.0/5.0)(4 votes)
"Is the answer to this question no?"
Totema
★★★★★ (5.0/5.0)(10 votes)
I'm sure that somewhere out there, someone used this card to pop the question.
DarthParallax
★★★★★ (5.0/5.0)(1 vote)
Totema.....I could see that going horribly wrong xD
After the game ends and they're shuffling up, she could say "but the card only says we were married until end of turn" and wait a couple minutes to see his reaction :O
Megadog
★★★★★ (5.0/5.0)(1 vote)
No one mentioned using Mindslaver to answer for your opponent? For shame...
For that matter, mindslaver makes unhinged in general more fun. "You will not say 'Ow!'" would be a valid thing to do.
DoragonShinzui
☆☆☆☆☆ (0.0/5.0)
"Tell me, my dear friend, you wouldn't happen to have some sort of counterspell in your hand now, would you?"
Practical uses for silly things, people.
GlassJoetheChamp
☆☆☆☆☆ (0.0/5.0)
Everyone wants to use this to their advantage in the game. I just wanted to gossip about people. :(
DipneaDragon
★★★★★ (5.0/5.0)(1 vote)
A similar effect comes from Oracle en-Vec for asking who they will attack with.
benbuzz790
☆☆☆☆☆ (0.0/5.0)
If I asked you to concede to me, would the answer to that question be the same as the answer to this one?
There, you don't need any other cards. You're welcome.
Mr_Hackman
★★★★★ (5.0/5.0)(1 vote)
What people don't seem to realize is that while the question must be a yes-or-no question, the only restriction on the answer is that it is truthful. This means you can technically answer with something other than Yes or No. So for questions like "is the answer to this question 'NO'?" a valid answer would be Mu (a buddhist term that means that either the question assumes a false premise (have you stopped beating your wife?) or that there is no possible answer (as above), or even that the question must be "un-asked". See Wikipedia for more info).
Similarly for people who are combining this with Paradox Haze to ask 2 questions, then saying stuff like "Will you answer the next question 'Yes'?", the answer "I don't know" is perfectly valid in the same way it would be if you had asked "Will the next card you draw be a land?".
GrimjawxRULES
☆☆☆☆☆ (0.0/5.0)
Will you counter the next spell I cast this turn? (during a stalemate) Will you block my Vorapede with your (name all of his creatures) this turn? - if your opponent says yes, then they must to block your Vorapede with everything, opening the door for your other creatures to get through. If they say no, then your Vorapede will go through unblocked and deal free damage.
NuclearRainboom
☆☆☆☆☆ (0.0/5.0)
People are forgetting that it says "until end of turn". Dealing with counterspells would be most useful I believe.
Comments (27)
"Will your answer to the second question be "Yes" ?"
Depending on the answer, you then follow up with "Do you concede?" or "Will you continue the game?".
If they say yes, than the statement is true, and therefore they are not "not going to concede". If they say no, than the statement is false, and either both or neither condition is true. Since the first condition is false, than the second must also be false.
Note that the first question wouldn't work. This says that your opponent "abides by that answer if able until end of turn". So there's no penalty for changing their mind after your turn ends.
Paradox Haze yourself. Then ask the following question:
"Will your answer to the second question be "Yes" ?"
Depending on the answer, you then follow up with "Do you concede?" or "Will you continue the game?".
I don't think this works either. They can answer "no" to the following question without conceding: after they answer, they CAN'T continue, because you have priority! Alternately, they can say "yes, I will concede", without saying WHEN. The second question simply has to be phrased "Do you not concede?"
This + a Paradox Haze
You: "will you answer the next question no"
Oppenent: "No"
You: "will you give me $50 now"
Oppenent: Face Palm
Sign me up!
The BEST way to force them to do something is ask "Will you play a land next turn?"
if they have no land cards, they cannot say "Yes" because, what if they don't draw one next turn? they cannot abide by the answer, while if they draw a Land when they say "No" they STILL can't play it, walk about white control if your lucky? xD haha
Can also work with Creature of, even better, "will you play a Non-creature card this turn?"
If you are a creative snake who can twist your words on a silver tongue, this card would be worth a lot in your deck.
That said, this is still a great card, and creates awesome interactions between players when the effect happens. The battle of wits between the two players of which question to ask and how to slide around their answers is very flavorful.
I find the best uses involve getting hidden information ("Do you have any spells that can counter my spells in your hand?") or forcing actions ("Will you block my creatures?" or "Will you counter my next spell?") that affect the game state.
After the game ends and they're shuffling up, she could say "but the card only says we were married until end of turn" and wait a couple minutes to see his reaction :O
For that matter, mindslaver makes unhinged in general more fun. "You will not say 'Ow!'" would be a valid thing to do.
Practical uses for silly things, people.
There, you don't need any other cards. You're welcome.
Similarly for people who are combining this with Paradox Haze to ask 2 questions, then saying stuff like "Will you answer the next question 'Yes'?", the answer "I don't know" is perfectly valid in the same way it would be if you had asked "Will the next card you draw be a land?".
(during a stalemate) Will you block my Vorapede with your (name all of his creatures) this turn? - if your opponent says yes, then they must to block your Vorapede with everything, opening the door for your other creatures to get through. If they say no, then your Vorapede will go through unblocked and deal free damage.
Dealing with counterspells would be most useful I believe.