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Magic: The Gathering Card Comments Archive

Centaur Glade

Multiverse ID: 39678

Centaur Glade

Comments (14)

KrosanGardener
★★★★★ (5.0/5.0) (2 votes)
Remember the Mirari's Wake deck?
wolfbear2
☆☆☆☆☆ (0.5/5.0) (1 vote)
nope
JohnDoeXXII
★★★★★ (5.0/5.0) (1 vote)
Beautiful card, I'm about to order some of these for some EDH
Definitely think they should revise this to a Tribal Enchantment - Centaur, yes I know that was only in lowyrn but think of how awesome it'd be to play a Centaur Enchantment!
Kryptnyt
★★★★★ (5.0/5.0) (3 votes)
Tribal isnt restricted to lorwyn, as evidenced by Eldrazi Tribal spells
XTwistedsoulX
★★★★★ (5.0/5.0) (2 votes)
@JohnDoeXXII
You could also toss in Still life to further your centaur enchantment theme deck. After that I'm completley boggled.
TDL
☆☆☆☆☆ (0.0/5.0)
I'm guessing this was a beast in limited.
face-fister
☆☆☆☆☆ (0.0/5.0)
All centaurs should automatically have horsemanship; And trott all over everyone's faces all elegantly and timid.
TheWrathofShane
★★★★★ (5.0/5.0) (1 vote)
This seems pretty good, on the same level as Garruk, Primal Hunter if you ask me. This does not die to unblocked creatures, and you can spit out a ton of 3/3's if you have allot of mana.
AluminumAngel
☆☆☆☆☆ (0.0/5.0)
Name makes it sound like a Land. Perhaps it should be an Enchant Land.
Nagoragama
☆☆☆☆☆ (0.0/5.0)
An excellent thing to dump mana into late game, especially if you have out Doubling Season or Parallel Lives. Keeps you in the game after board wipes quite nicely.
NeonKnight1985
☆☆☆☆☆ (0.0/5.0)
I used this card a hell of a lot, too. When you had two or three vernal blooms and a hell of a lot of land in play, you could spit those puppies out.
Aremath
☆☆☆☆☆ (0.0/5.0)
It seems like once you get this online, you can just eventually win off of it's back. The trick is getting it out, protecting it, and not dying before you can make the first centaur. Nice to see such a cool effect on an uncommon though. A lot of good uncommons are fine cards, but not wincons in and of themselves.