The cool artwork is the only good quality about this card. If i had to choose between this card and the old-fashioned Plains, I would always choose the Plains!!!
CaptainSarcasm
★★★☆☆ (3.2/5.0)(7 votes)
This has been a partcularly welcome addition to my Sliver deck. Strictly casual play, mind you.
Paramecium302
★☆☆☆☆ (1.9/5.0)(7 votes)
probably one of the most useless cycles of non-basic lands ever produced
majinara
★★☆☆☆ (2.8/5.0)(10 votes)
I like the art a lot. But else? I suppose you can dump it any time in your gy to reach threshold quicker or boost your terravore. Looks still bad.
TreeTrunkMaster
★★★★☆ (4.1/5.0)(6 votes)
Makes your Reflecting Pool tap for any color. How's that for 'useless'?
A3Kitsune
★★☆☆☆ (2.2/5.0)(5 votes)
In an Armageddon deck, a deck which for some reason wants to limit the number of lands it has in play, or with Crucible of Worlds, this ain't so bad.
Unless you want land cards in your graveyard for cards like Terravore for one's with Threshold. Or maybe to even feed your WUB psychatog.
marchingent
★★★★☆ (4.0/5.0)(1 vote)
If you are going to put a land in your deck that can produce any color mana as a 1-and-done mana ability go with Archaeological Dig instead. At least it won't come into play tapped.
TheWrathofShane
★★☆☆☆ (2.1/5.0)(7 votes)
None of you have caught that this is a Common.
grothesk
★★★★☆ (4.0/5.0)(1 vote)
Not terribly bad if you're trying to hold down your opponents via some odd combo in a casual game. For example, you could put a few of these into a control deck and then punish people with a big Balance. Similarly you can create a lockdown with Martyr's Bond and get the lands back with Sun Titan.
Hmm....This is a common. And I guess that was a pretty significant thing.
Odyssey Block? My guess is, that since Odyssey comes Directly after Invasion Block, that they wanted to give more Standard support to multicolored decks with the rotating of older Sets. Would that be Urza's Block too, or just Masques Block? And a Core Set? Not sure if that mattered or not. Still.
They also probably thought lands that could sacrifice themselves would help the Threshold mechanic, you know the way that Artifact Lands helped Affinity......I am not saying what *I* think, I'm saying what I think THEY thought XD
Honestly, I like the idea of the lands, but their execution turned out to be weak. Well, it's kind of good for common non-basic lands to be weak. It is only in the 15th and 20th Years, with Vivid Lands and Guildgates, that non-basic mana is ACTUALLY colorful and good at common. Wow.
Game's changed a lot. But these lands show a connection between two block themes, which shows R&D was beginning to get better at crafting Format environments.
LordRandomness
☆☆☆☆☆ (0.0/5.0)
As redcap said, Vivid Meadow beats this out for a card slot nowadays. As an added minus, the strategies that could benefit from using this instead of the meadow get completely hosed by Mudhole and are therefore unreliable.
Comments (14)
Unless you want land cards in your graveyard for cards like Terravore for one's with Threshold. Or maybe to even feed your WUB psychatog.
Odyssey Block? My guess is, that since Odyssey comes Directly after Invasion Block, that they wanted to give more Standard support to multicolored decks with the rotating of older Sets. Would that be Urza's Block too, or just Masques Block? And a Core Set? Not sure if that mattered or not. Still.
They also probably thought lands that could sacrifice themselves would help the Threshold mechanic, you know the way that Artifact Lands helped Affinity......I am not saying what *I* think, I'm saying what I think THEY thought XD
Honestly, I like the idea of the lands, but their execution turned out to be weak. Well, it's kind of good for common non-basic lands to be weak. It is only in the 15th and 20th Years, with Vivid Lands and Guildgates, that non-basic mana is ACTUALLY colorful and good at common. Wow.
Game's changed a lot. But these lands show a connection between two block themes, which shows R&D was beginning to get better at crafting Format environments.