Can be killer in the right deck. Doubling Season is a natural combo for this card, together with anything that creates tokens 2/2 or bigger.
SleetFox
★★★☆☆ (3.5/5.0)(3 votes)
I'd rather play Doubling Season instead, but that can't kill Marit Lage, so that counts for something.
Test-Subject_217601
★★☆☆☆ (2.8/5.0)(2 votes)
This+Doubling Season+Crash of Wurms= Nine 6/6 wurm tokens. Flashback the Crash afterwards to make it twelve. Then flashback this to get twenty-four 6/6 wurm tokens. Can you say win-more?
By the time you're throwing around 12-19+ mana per turn, you'd better be winning more. =p
Prizrak
★★★★★ (5.0/5.0)(2 votes)
Haha, I'd forgotten about this card. My fellow players and I definitely just doubled every creature card on the field in our very early days of playing.
Alsebra
★★★★★ (5.0/5.0)(1 vote)
@Magnor_Criol
It's not impossible to see that much mana (or more) early in the game on Green's side...several Elf decks (powered up by Wirewood Channeler) can easily ramp to that in a few turns. In fact, I actually had this card played after a Crush that had been flashed...and after I had dropped a few beasts through Rampaging Baloths. Another opponent had a Myr Battlesphere (and its spawn) and a few other Myr tokens out...suffice it to say, even a 30/7 flying Battlesphere wasn't enough to take the guy down.
I think we ended up with 24 Wurms, 29 Beasts (I dropped another land afterwards), and 18 Myr tokens.
Huffytreefolkman
☆☆☆☆☆ (0.0/5.0)
Great card for an emperor game!
endersblade
☆☆☆☆☆ (0.0/5.0)
Love this card in EDH. I have a saproling deck, and between this, Rhys, and Saproling Symbiosis, I get a stupid amount of saps on the board. Very fun!
Salient
☆☆☆☆☆ (0.0/5.0)
Turn 5, Kessig Cagebreakers. Turn 6, this. BAMPF. More winmore, so you can win more winmore while you win more win.
KokoshoForPresident
★★★★★ (5.0/5.0)(1 vote)
Don't use doubling season, just use parallel lives. It's like $21 cheaper and has 1 less CMC. You really don't need the counters here.
Megadog
☆☆☆☆☆ (0.0/5.0)
@Test-Subject_217601
Would you not Crash of Wurms with Doubling Season, for 6, then flashback for 12, then Parallel Evolution for 36 (put double the number you would thanks to Doubling Season), then flashback for 108?
Play a playset of Doubling Season, Parallel Lives, Crash of Wurms and Parallel Evolution and get enough mana and cards and you get 499,608 6/6 Wurms, for 2997648 power swinging. This is fun, but so impractical there's no point actually trying it. There are better combos, like vampire hexmage/dark depths and painters servant/grindclock. KISS (Keep It Simple Silly)
Comments (14)
Crush of Wurms - 9 to cast, 12 to Flashback
Doubling Season - 5 to cast
By the time you're throwing around 12-19+ mana per turn, you'd better be winning more. =p
It's not impossible to see that much mana (or more) early in the game on Green's side...several Elf decks (powered up by Wirewood Channeler) can easily ramp to that in a few turns. In fact, I actually had this card played after a Crush that had been flashed...and after I had dropped a few beasts through Rampaging Baloths. Another opponent had a Myr Battlesphere (and its spawn) and a few other Myr tokens out...suffice it to say, even a 30/7 flying Battlesphere wasn't enough to take the guy down.
I think we ended up with 24 Wurms, 29 Beasts (I dropped another land afterwards), and 18 Myr tokens.
Would you not Crash of Wurms with Doubling Season, for 6, then flashback for 12, then Parallel Evolution for 36 (put double the number you would thanks to Doubling Season), then flashback for 108?
Play a playset of Doubling Season, Parallel Lives, Crash of Wurms and Parallel Evolution and get enough mana and cards and you get 499,608 6/6 Wurms, for 2997648 power swinging. This is fun, but so impractical there's no point actually trying it. There are better combos, like vampire hexmage/dark depths and painters servant/grindclock. KISS (Keep It Simple Silly)