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Magic: The Gathering Card Comments Archive

Bountiful Harvest

Multiverse ID: 278074

Bountiful Harvest

Comments (26)

Hivis_of_the_Scale
★★★★☆ (4.5/5.0) (2 votes)
Not the best for... anything
TomTomat
★★★★☆ (4.7/5.0) (3 votes)
Just using lands, you can at earliest get 5 life for 5 mana. Even if you play it on turn 10 it's probably not going to help you all that much.
Lord_of_Tresserhorn
★★★☆☆ (3.9/5.0) (5 votes)
Hoh boy, this crap again...

1/5 because it miiight save you in limited. Though you really should have better cards than this, no matter what.
Eternal_Blue
★★★★☆ (4.6/5.0) (8 votes)
I remember using this during a Limited tournament on turn 7. Things were looking a bit bad for me but luckily I was able to tap five mana to gain seven life! That seven life was enough to keep me going until next turn when I was horribly thrashed by my opponent BECAUSE IT COST FIVE MANA AND GAINED ME SEVEN LIFE.
StinkyFeet
★★★☆☆ (3.5/5.0) (6 votes)
and that was how I gained 59 life.
majinara
★★★☆☆ (3.8/5.0) (3 votes)
More awful life gain. If you want lifegain that relates to your lands, play lifegift. At least that one gains huge amounts of life in multiplayer regularily.
lorendorky
★★★☆☆ (3.6/5.0) (4 votes)
Because Joyous Respite dominated standard for so long... wait :/
ThePantsAreDead
★★★★☆ (4.2/5.0) (6 votes)
Before people start picking up their torches and pitchforks, I'd like to point out that Wizards knows this card will never see serious play. Certain cards are meant to appeal specifically to new players for whatever reason, and there's nothing wrong with that. This card, for example, teaches them that gaining life isn't as important as they think.
True_Mumin
★★★★★ (5.0/5.0) (3 votes)
Oh come on, enough of this already. Nobody likes you, Bountiful Harvest, go away!
atemu1234
★★★☆☆ (3.5/5.0) (3 votes)
@timmyforever OH BOY ANOTHER DUMBASS COMMENT BY TIMMYFOREVER
Salient
★★☆☆☆ (2.5/5.0) (3 votes)
I think Wizards should reprint at least one hilariously atrocious common of each color in every core set, just because the best negative reactions to it are creative or hilarious or both. You have to give the people who came up with the best Storm Crow jokes some new material to work with.

And if you're going to print bad cards for that reason, this might be the best bad card ever -- you really can't beat an overcosted bad ability with art featuring an inexplicable giant glowing ballsack-looking thing and racist flavor text.

This card is the ultimate nexus of suck. That has to be worth something.
Misleading_Guide
☆☆☆☆☆ (0.0/5.0)
Combos with Boundless Realms.
...

Which is not going to help you alot against an aggro deck (or any other deck), but who plays aggro anyways?
Tiggurix
★★★★★ (5.0/5.0) (1 vote)
It would be... interesting, to say the least, to live in a world where the sun is a giant beating heart.

...now I'm reminded of Teletubbies for some reason.

@Salient: As I mentioned, that "giant glowing ballsack-looking thing" is supposed to be a, more or less, photorealistic depiction of a heart. As the sun. Or something. Man, it's almost as if you've never taken a biology class and think of candy hearts when you hear the word "heart" instead of actual, beating, convulsing, photorealistic hearts! Or something.
Morgaledh
☆☆☆☆☆ (0.0/5.0)
All the hate on lifegain here at Gatherer. It's as if Chalice of Life never existed. Gatherer loves the Chalice, though.
Lotsofpoopy
☆☆☆☆☆ (0.5/5.0) (5 votes)
Say what you want about this card but if you are a pro like me, than you will have a lot of land and this card would then be useful!
ToAsTy42o
★★★★★ (5.0/5.0) (1 vote)
At the M13 prerelease some guy was discussing his cards with his girlfriend: "But you can gain like, a lot of life!"
Even his girlfriend who didn't even play magic was like "Are you sure?"

I had hoped to play him so I could kick ass during the tourny. No such luck.
Odinsonnah
★★☆☆☆ (2.0/5.0) (1 vote)
Obviously this card is awful in constructed, but in limited I think it works. On magic game day this card saved my life at least twice. Many of the decks I faced were faster than mine in the early game, so I'd take some damage while I ramped up to my big creatures. Once they hit the field I usually had a dominating board presence that they couldn't deal with, but if a flier or direct damage spell slipped through it might be able to finish me off. This card provided a decent buffer that gave me time to run them over with my bombs and win. Still wouldn't touch it in constructed though.
TheWrathofShane
★★★☆☆ (3.9/5.0) (4 votes)
@True_Mumin
You meant to say, Nobody likes the jackass who designed and approved of this card.

@Thepantsaredead
**** that, the "new player excuse" is so stupid. Magic is easy to learn, and after they break the day or two learning curve, they wont want trashshit cards. Plus more then likely, they will have friends that get them into the game, that will explain this is a trashshit card from day 1. In the meanwhile its ****ing depressing to crack this open every time you buy a booster. Makes you want to... hmm I dont know... NOT BUY ****ING BOOSTERS???






I hate draft fillers, with a passion. Stop being cowards and increase the power level of your junk cards!!! Nobody likes to see terrible cards, but you make them every set!

Obviously there has to be "the strongest", and "the weakest", but you dont even try to balance the weak cards!! Its like a slap in the face!!

"Hahaaaa, have a hill giant, or a razor boomerang, or even a mindless null. You payed 4 dollars for that booster, remember?"

You pretend that junk garbage somehow "slows down powercreep", but even urza and mirrodin had its junk cards.. THE BLOCK DIDNT GET SLOWED DOWN.....

The weakest cards don't define powercreep, the strongest ones do. So tone down the stronger end, and give the weaker end a buff. Nobody wants too see unplayable trashshit in there booster packs you noobass developers.

Oh and guess what, you dont need to spend so much energy on limited, because it will play itself. Just like you dont need to spend so much time on spike, because he will just play the strongest crap in the set anyways.

/endrant.
Pick15
☆☆☆☆☆ (0.0/5.0)
This is one of only two unplayable cards that Jason Chan has illustrated. The rest are either amazing in limited, constructed, or have been at some point. The other unplayable card is Noble Vestige.
Shadowcaster3975
☆☆☆☆☆ (0.0/5.0)
Really great art, but i wish they had made it an instant.
Ferlord
☆☆☆☆☆ (0.0/5.0)
You know what?
If you were playing Sasaya or Azusa EDH, this would usually gain you 15+ life. However, you're most likely better off just playing more lands.

Regardless, singular, linear life gain is rarely good in Limited. If you get a creature that gains you life as well, that's pretty decent.
Purplerooster
☆☆☆☆☆ (0.0/5.0)
This turn five: 5 life

Thragtusk turn five: 5 life, 5/3 creature, and then eventually a 3/3 creature

hmmm...................................
RedAtrocitus
☆☆☆☆☆ (0.0/5.0)
Thanks for releasing this in the same set as Thragtusk. Even easier to show a new player this card is not good.

"You say this card sucks? Why? If I have the 5 lands to play it, I gain 5 life!"

"Look at this: 5 life, a 5/3, and a 3/3, for the same cost AND you get the 5 life even if you have less than 5 lands, plus blink or bouncing effects or reanimation effects let you get insane value..."

"Wow, Bountiful Harvest sucks ass!"
Continue
☆☆☆☆☆ (0.0/5.0)
Strictly bad.
HotHit
☆☆☆☆☆ (0.0/5.0)
I got introduced to magic through a mono-green ramp deck from a friend. Yes it had this card. Immediately after reading it I told him this card is bad. I topdecked it a second time that game.
Mode
☆☆☆☆☆ (0.0/5.0)
TheWrathofShane wrathed down the relevant points pretty well about what's wrong with such cards.

They had an Arcane version of this that costs 1 less before this was printed, that alone unambiguously shows how pointlessly overcosted this is. There's just no excuse for printing blantantly terrible cards like this on purpose.