Or Invulnerability. Though there are better combos, Flagbearers are unexpected enough to be fairly entertaining.
Also fun when your opponent realizes that the Aura he/she is playing to pump their creature could, in fact, target a flagbearer. Like yours.
Dont
★★★☆☆ (3.9/5.0)(4 votes)
Very annoying but only useful against certain decks, perfect choice for sideboard.
ClockworkSwordfish
★★★★☆ (4.7/5.0)(3 votes)
Lightningrod.
Andon_A
★★★★☆ (4.5/5.0)(2 votes)
Giving this thing shroud could be a useful way around it - Use, say, Vines of Vastwood against one so that you can't target (As it must target if able) and then proceed to do whatever to your heart's content.
gongshowninja
★★★★☆ (4.3/5.0)(3 votes)
Very cool art!
Crabotage
★★★★★ (5.0/5.0)(6 votes)
You don't know how good this is until you run it.
Vedalken_Arbiter
★★★★★ (5.0/5.0)(3 votes)
@Andon_A
While you've got the right idea you have the wrong card. Vines of the vastwood as played by you prevents THEM from targeting it, not you. you're not your own opponent.
ddde
★★★★★ (5.0/5.0)(2 votes)
I think I might have fun playing this with Eight-and-a-Half-Tails and Flickering Ward. Put the Flickering Ward on the Standard Bearer against white, then let people target the standard bearer with whatever and any time they do you pay 1 to make whatever they are using to target him white, so that the ability or spell does not resolve successfully.
Ryney
★★★★★ (5.0/5.0)(2 votes)
Uh, wouldn't shroud prevent your opponents from being able to target him, thus making him useless?
um, HELLO? why is this not rated a 4.1-4.3 I don't even... This card is SO useful! +Counters decks that utilize buff like green and sometimes white +Practically FORCES your opponent to blow a removal/counter, which is HUGE! i mean, this effectively keeps your Knight of the Reliquary (which easily would have died to a Doom blade or a Swords to plowshares) in play for typically a good turn, or two, or three - At which point you should have been able to dish out a good 15-18 damage or so, depending on the amount of fetch lands you run. ... If you are interested in investing time in more of these kinds of mechanics, look for SpellSkite, which is slightly more versatile, but also has a higher sustain cost
General_Naga
☆☆☆☆☆ (0.0/5.0)
Eats targeted removal in EDH. It's a Spellskite that takes anything and everything you throw at it to save your general, win con, or even semi-useful utility creature.
noobmag1
☆☆☆☆☆ (0.0/5.0)
/ Xenograft your creatures to Flagbearers. Give this one shroud/hexproof. ??????? Profit.
azure_drake222222
☆☆☆☆☆ (0.5/5.0)(1 vote)
This isn't legal in Standard.
konokono
☆☆☆☆☆ (0.0/5.0)
Randomed onto this card. Wouldn't mind a reprint, or functional reprint. Flavorwise it would fit with the Boros I suppose
DaveKT
☆☆☆☆☆ (0.0/5.0)
This is your big creature deck insurance policy.
Once you put it on the battlefield, the entire game changes for your opponents and they know it. 5/5
JedinStarke
☆☆☆☆☆ (0.0/5.0)
I run this with Crimson Acolytes and Obsidian Acolytes so they cant be removed. just keep tapping plains to give them protection after the spells are cast. Seeing as most removal is black or red, its pretty solid.
Arachnos
☆☆☆☆☆ (0.0/5.0)
Strictly hotter than Spellskite?
LordRandomness
☆☆☆☆☆ (0.0/5.0)
Fun with Amoeboid Changeling x2. You can simply strip her of her Flagbearer status and bestow it upon an opposing creature, forcing them to target that if they want to play anything!
As an additional bonus, unlike Spellskite she soaks up abilities too, and prevents your opponent from using any buff spells! Apparently she's a target for the enemy's buffs too.
Finally, self-bounce options like Whitemane Lion are effective since she has a low cost to re-cast. Deadeye Navigator is sure to annoy the hell out of everyone, too.
Comments (20)
Also fun when your opponent realizes that the Aura he/she is playing to pump their creature could, in fact, target a flagbearer. Like yours.
While you've got the right idea you have the wrong card. Vines of the vastwood as played by you prevents THEM from targeting it, not you. you're not your own opponent.
This card is SO useful!
+Counters decks that utilize buff like green and sometimes white
+Practically FORCES your opponent to blow a removal/counter, which is HUGE! i mean, this effectively keeps your Knight of the Reliquary (which easily would have died to a Doom blade or a Swords to plowshares) in play for typically a good turn, or two, or three - At which point you should have been able to dish out a good 15-18 damage or so, depending on the amount of fetch lands you run.
...
If you are interested in investing time in more of these kinds of mechanics, look for SpellSkite, which is slightly more versatile, but also has a higher sustain cost
Xenograft your creatures to Flagbearers.
Give this one shroud/hexproof.
???????
Profit.
Once you put it on the battlefield, the entire game changes for your opponents and they know it.
5/5
As an additional bonus, unlike Spellskite she soaks up abilities too, and prevents your opponent from using any buff spells! Apparently she's a target for the enemy's buffs too.
Finally, self-bounce options like Whitemane Lion are effective since she has a low cost to re-cast. Deadeye Navigator is sure to annoy the hell out of everyone, too.